forked from mrkubax10/industrialtest
rename and fix sound jetpack
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sounds/industrialtest_jetpack_loop.ogg
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BIN
sounds/industrialtest_jetpack_loop.ogg
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@ -28,7 +28,7 @@ function industrialtest.JetpackBase.update(self, player, inv, itemstack, dtime)
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self.addYVelocityClamped(player,1,10)
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self.addYVelocityClamped(player,1,10)
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if not sound_handles[playerName] then
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if not sound_handles[playerName] then
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local pos = player:get_pos()
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local pos = player:get_pos()
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local handle = minetest.sound_play("JetpackLoop", {
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local handle = minetest.sound_play("industrialtest_jetpack_loop", {
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pos = pos,
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pos = pos,
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gain = 1.0, -- Volume of the sound
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gain = 1.0, -- Volume of the sound
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max_hear_distance = 16, -- Maximum distance to hear the sound
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max_hear_distance = 16, -- Maximum distance to hear the sound
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