many little sussy chanes
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@ -17,8 +17,8 @@ set(GCC_MINIMUM_VERSION "5.1")
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set(CLANG_MINIMUM_VERSION "3.5")
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set(CLANG_MINIMUM_VERSION "3.5")
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# Also remember to set PROTOCOL_VERSION in network/networkprotocol.h when releasing
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# Also remember to set PROTOCOL_VERSION in network/networkprotocol.h when releasing
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set(VERSION_MAJOR 5)
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set(VERSION_MAJOR 1)
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set(VERSION_MINOR 6)
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set(VERSION_MINOR 1)
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set(VERSION_PATCH 1)
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set(VERSION_PATCH 1)
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set(VERSION_EXTRA "" CACHE STRING "Stuff to append to version string")
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set(VERSION_EXTRA "" CACHE STRING "Stuff to append to version string")
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@ -110,4 +110,4 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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GUI related things
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GUI related things
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*/
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*/
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#define TTF_DEFAULT_FONT_SIZE (26)
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#define TTF_DEFAULT_FONT_SIZE (32)
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@ -252,17 +252,22 @@ void set_default_settings()
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// Effects
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// Effects
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settings->setDefault("directional_colored_fog", "true");
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settings->setDefault("directional_colored_fog", "true");
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settings->setDefault("inventory_items_animations", "false");
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settings->setDefault("inventory_items_animations", "false");
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# if ENABLE_GLES
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settings->setDefault("mip_map", "false");
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settings->setDefault("mip_map", "false");
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settings->setDefault("anisotropic_filter", "false");
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settings->setDefault("anisotropic_filter", "false");
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# else
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settings->setDefault("mip_map", "true");
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settings->setDefault("anisotropic_filter", "true");
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# endif
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settings->setDefault("bilinear_filter", "false");
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settings->setDefault("bilinear_filter", "false");
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settings->setDefault("trilinear_filter", "false");
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settings->setDefault("trilinear_filter", "false");
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settings->setDefault("tone_mapping", "false");
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settings->setDefault("tone_mapping", "false");
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settings->setDefault("enable_waving_water", "false");
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settings->setDefault("enable_waving_water", "true");
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settings->setDefault("water_wave_height", "1.0");
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settings->setDefault("water_wave_height", "1.0");
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settings->setDefault("water_wave_length", "20.0");
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settings->setDefault("water_wave_length", "20.0");
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settings->setDefault("water_wave_speed", "5.0");
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settings->setDefault("water_wave_speed", "5.0");
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settings->setDefault("enable_waving_leaves", "false");
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settings->setDefault("enable_waving_leaves", "true");
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settings->setDefault("enable_waving_plants", "false");
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settings->setDefault("enable_waving_plants", "true");
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// Effects Shadows
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// Effects Shadows
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settings->setDefault("enable_dynamic_shadows", "false");
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settings->setDefault("enable_dynamic_shadows", "false");
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@ -279,7 +284,7 @@ void set_default_settings()
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// Input
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// Input
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settings->setDefault("invert_mouse", "false");
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settings->setDefault("invert_mouse", "false");
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settings->setDefault("mouse_sensitivity", "0.05");
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settings->setDefault("mouse_sensitivity", "0.08");
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settings->setDefault("repeat_place_time", "0.25");
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settings->setDefault("repeat_place_time", "0.25");
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settings->setDefault("safe_dig_and_place", "false");
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settings->setDefault("safe_dig_and_place", "false");
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settings->setDefault("random_input", "false");
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settings->setDefault("random_input", "false");
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