disabled infinite render distance option on key press
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@ -1981,8 +1981,8 @@ void Game::processKeyInput()
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increaseViewRange();
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} else if (wasKeyDown(KeyType::DECREASE_VIEWING_RANGE)) {
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decreaseViewRange();
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} else if (wasKeyDown(KeyType::RANGESELECT)) {
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toggleFullViewRange();
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//} else if (wasKeyDown(KeyType::RANGESELECT)) {
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// toggleFullViewRange();
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} else if (wasKeyDown(KeyType::ZOOM)) {
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checkZoomEnabled();
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} else if (wasKeyDown(KeyType::QUICKTUNE_NEXT)) {
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