52 lines
1.5 KiB
Lua
52 lines
1.5 KiB
Lua
local mode = core.settings:get("helper_mode")
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if mode == "devtest" then
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-- Provide feedback to script by creating files in world path
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core.after(0, function()
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io.close(io.open(core.get_worldpath() .. "/startup", "w"))
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end)
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local function callback(test_ok)
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if not test_ok then
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io.close(io.open(core.get_worldpath() .. "/test_failure", "w"))
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end
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io.close(io.open(core.get_worldpath() .. "/done", "w"))
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core.request_shutdown("", false, 2)
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end
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-- If tests are enabled exit when they're done, otherwise exit on player join
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if core.settings:get_bool("devtest_unittests_autostart") and core.global_exists("unittests") then
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unittests.on_finished = callback
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else
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core.register_on_joinplayer(function() callback(true) end)
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end
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elseif mode == "mapgen" then
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-- Stress-test mapgen by constantly generating new area
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local csize = tonumber(core.settings:get("chunksize")) * core.MAP_BLOCKSIZE
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local MINP, MAXP = vector.new(0, -csize, 0), vector.new(csize*3, csize*2, csize)
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local DIR = "x"
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local pstart = vector.new(0, 0, 0)
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local next_, callback
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next_ = function(arg)
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print("emerging " .. core.pos_to_string(pstart))
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core.emerge_area(
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vector.add(pstart, MINP), vector.add(pstart, MAXP),
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callback, arg
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)
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end
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local trig = {}
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callback = function(blockpos, action, calls_rem, n)
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if action == core.EMERGE_CANCELLED or action == core.EMERGE_ERRORED then
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return
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end
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if calls_rem <= 20 and not trig[n] then
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trig[n] = true
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pstart[DIR] = pstart[DIR] + (MAXP[DIR] - MINP[DIR])
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next_(n + 1)
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end
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end
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core.after(0, next_, 1)
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end
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