75 lines
1.9 KiB
Lua
75 lines
1.9 KiB
Lua
-- Minetest: builtin/client/chatcommands.lua
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core.register_on_sending_chat_message(function(message)
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if message:sub(1,2) == ".." then
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return false
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end
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local first_char = message:sub(1,1)
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if first_char == "/" or first_char == "." then
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core.display_chat_message(core.gettext("Issued command: ") .. message)
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end
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if first_char ~= "." then
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return false
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end
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local cmd, param = string.match(message, "^%.([^ ]+) *(.*)")
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param = param or ""
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if not cmd then
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core.display_chat_message("-!- " .. core.gettext("Empty command."))
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return true
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end
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-- Run core.registered_on_chatcommand callbacks.
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if core.run_callbacks(core.registered_on_chatcommand, 5, cmd, param) then
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return true
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end
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local cmd_def = core.registered_chatcommands[cmd]
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if cmd_def then
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core.set_last_run_mod(cmd_def.mod_origin)
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local _, result = cmd_def.func(param)
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if result then
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core.display_chat_message(result)
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end
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else
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core.display_chat_message("-!- " .. core.gettext("Invalid command: ") .. cmd)
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end
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return true
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end)
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core.register_chatcommand("list_players", {
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description = core.gettext("List online players"),
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func = function(param)
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local player_names = core.get_player_names()
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if not player_names then
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return false, core.gettext("This command is disabled by server.")
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end
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local players = table.concat(player_names, ", ")
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return true, core.gettext("Online players: ") .. players
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end
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})
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core.register_chatcommand("disconnect", {
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description = core.gettext("Exit to main menu"),
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func = function(param)
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core.disconnect()
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end,
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})
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core.register_chatcommand("clear_chat_queue", {
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description = core.gettext("Clear the out chat queue"),
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func = function(param)
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core.clear_out_chat_queue()
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return true, core.gettext("The out chat queue is now empty.")
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end,
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})
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function core.run_server_chatcommand(cmd, param)
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core.send_chat_message("/" .. cmd .. " " .. param)
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end
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