407 lines
8.5 KiB
Lua
407 lines
8.5 KiB
Lua
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minetest.register_alias("mapgen_stone", "main:stone")
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minetest.register_alias("mapgen_dirt", "main:dirt")
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minetest.register_alias("mapgen_dirt_with_grass", "main:dirt_with_grass")
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minetest.register_alias("mapgen_sand", "main:sand")
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minetest.register_alias("mapgen_water_source", "main:water_source")
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minetest.register_alias("mapgen_river_water_source", "main:muddywater_source")
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minetest.register_alias("mapgen_lava_source", "main:lava_source")
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--------
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--Biomes
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--------
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--Grasslands
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minetest.register_biome(
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{
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name = "Grasslands",
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node_top = "main:dirt_with_grass",
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node_filler = "main:dirt",
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depth_top = 1,
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depth_filler = 1,
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y_min = 4,
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y_max = 14,
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heat_point = 60,
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humidity_point = 30,
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})
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--Beach
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minetest.register_biome(
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{
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name = "Beach",
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node_top = "main:sand",
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node_filler = "main:stone",
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depth_top = 1,
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depth_filler = 3,
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y_min = 1,
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y_max = 4,
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heat_point = 70,
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humidity_point = 55,
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})
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--Swamp
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minetest.register_biome(
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{
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name = "Swamp",
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node_top = "main:dirt_with_swamp_grass",
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node_filler = "main:dirt",
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depth_top = 1,
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depth_filler = 3,
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y_min = 1,
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y_max = 4,
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heat_point = 60,
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humidity_point = 30,
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})
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--Sulfur Deposit
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minetest.register_biome(
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{
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name = "Sulfur Deposit",
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node_top = "main:stone",
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node_filler = "main:gravel",
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depth_top = 1,
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depth_filler = 7,
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y_min = 7,
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y_max = 15,
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heat_point = 80,
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humidity_point = 90,
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})
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--Desert
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minetest.register_biome(
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{
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name = "Desert",
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node_top = "main:sand",
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node_filler = "main:sand",
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depth_top = 4,
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depth_filler = 3,
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y_min = 3,
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y_max = 50,
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heat_point = 100,
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humidity_point = 8,
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})
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--Mountains
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minetest.register_biome(
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{
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name = "Mountains",
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node_top = "main:cobble",
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node_filler = "main:stone",
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depth_top = 1,
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depth_filler = 1,
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y_min = 15,
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y_max = 150,
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heat_point = 60,
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humidity_point = 30,
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})
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--Mountain Peak (with snow)
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minetest.register_biome(
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{
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name = "Mountain Peak",
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node_top = "main:snow",
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node_filler = "main:snow",
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depth_top = 1,
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depth_filler = 1,
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y_min = 150,
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y_max = upper_limit,
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heat_point = 10,
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humidity_point = 20,
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})
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--Wasteland
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minetest.register_biome(
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{
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name = "Wasteland",
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node_top = "main:dirt",
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depth_top = 2,
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node_water = "main:toxicwater_source",
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y_min = 1,
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y_max = 170,
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heat_point = 80,
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humidity_point = 10,
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})
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--Wasteland Ocean
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minetest.register_biome(
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{
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name = "Wasteland Ocean",
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node_top = "main:dirt",
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depth_top = 3,
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node_water = "main:toxicwater_source",
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y_min = -31000,
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y_max = 0,
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heat_point = 80,
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humidity_point = 30,
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})
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--Snow Plains
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minetest.register_biome(
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{
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name = "Snow Plains",
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node_top = "main:snow",
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depth_top = 6,
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node_filler = "main:dirt_frozen",
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depth_filler = 8,
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node_water = "main:ice_thick",
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node_river_water = "main:ice_thin",
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y_min = 1,
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y_max = 50,
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heat_point = 0,
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humidity_point = 10,
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})
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--------------
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--Scatter ores
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--------------
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minetest.register_ore({
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ore_type = "scatter",
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ore = "main:sulfur_ore",
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wherein = "main:stone", "main:cobble",
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biomes = {"Sulfur Deposit"},
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clust_scarcity = 16 * 16 * 16,
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clust_num_ores = 5,
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clust_size = 3,
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y_min = 7,
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y_max = 15,
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})
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minetest.register_ore({
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ore_type = "scatter",
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ore = "main:iron_ore",
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wherein = "main:stone", "main:cobble",
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clust_scarcity = 8 * 8 * 8,
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clust_num_ores = 6,
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clust_size = 4,
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y_min = -30000,
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y_max = -90,
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})
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minetest.register_ore({
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ore_type = "scatter",
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ore = "main:iron_ore",
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wherein = "main:stone", "main:cobble",
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clust_scarcity = 15 * 15 * 15,
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clust_num_ores = 2,
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clust_size = 2,
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y_min = 40,
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y_max = upper_limit,
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})
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minetest.register_ore({
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ore_type = "scatter",
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ore = "main:coal_ore",
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wherein = "main:stone", "main:cobble",
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clust_scarcity = 7 * 7 * 7,
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clust_num_ores = 5,
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clust_size = 3,
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y_min = -30000,
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y_max = 0,
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})
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minetest.register_ore({
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ore_type = "scatter",
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ore = "main:coal_ore",
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wherein = "main:stone", "main:cobble",
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clust_scarcity = 20 * 20 * 20,
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clust_num_ores = 4,
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clust_size = 3,
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y_min = -250,
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y_max = upper_limit,
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})
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--Cinnabar
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minetest.register_ore({
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ore_type = "scatter",
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ore = "main:cinnabar_ore",
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wherein = "main:stone", "main:cobble",
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clust_scarcity = 18 * 18 * 18,
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clust_num_ores = 6,
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clust_size = 4,
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y_min = -30000,
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y_max = -100,
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})
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--Salt
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minetest.register_ore({
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ore_type = "scatter",
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ore = "main:salt_ore",
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wherein = "main:stone", "main:cobble",
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clust_scarcity = 10 * 10 * 10,
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clust_num_ores = 2,
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clust_size = 2,
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y_min = -30000,
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y_max = 30,
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})
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--Low Density Diamond
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minetest.register_ore({
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ore_type = "scatter",
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ore = "main:diamond_ore_lowdens",
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wherein = "main:stone",
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clust_scarcity = 10 * 10 * 10,
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clust_num_ores = 4,
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clust_size = 6,
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y_min = -30000,
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y_max = -1000,
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})
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--Low Density Diamond
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minetest.register_ore({
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ore_type = "scatter",
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ore = "main:diamond_ore_hidens",
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wherein = "main:stone",
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clust_scarcity = 16 * 16 * 16,
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clust_num_ores = 8,
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clust_size = 6,
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y_min = -30000,
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y_max = -1200,
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})
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-------------
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--Decorations
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-------------
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-- Rock
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minetest.register_decoration({
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deco_type = "simple",
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place_on = {"main:stone", "main:dirt_with_grass", "main:dirt_with_swamp_grass", "main:dirt", "main:sand", "main:snow"},
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sidelen = 16,
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fill_ratio = 0.004,
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--biomes = {"grassy_plains"},
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y_max = 200,
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y_min = 1,
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decoration = "main:rock",
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})
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-- Twig
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minetest.register_decoration({
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deco_type = "simple",
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place_on = {"main:stone", "main:dirt_with_grass", "main:dirt_with_swamp_grass", "main:dirt", "main:sand", "main:snow"},
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sidelen = 16,
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fill_ratio = 0.004,
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--biomes = {"grassy_plains"},
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y_max = 200,
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y_min = 1,
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decoration = "main:twig",
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})
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--Small Boulder
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minetest.register_decoration({
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deco_type = "schematic",
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place_on = {"main:dirt_with_grass", "main:dirt", "main:sand", "main:dirt_with_swamp_grass"},
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rotation = "random",
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sidelen = 16,
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fill_ratio = 0.004,
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biomes = {"Grasslands", "Swamp", "Desert", "Wasteland"},
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flags = "place_center_x, place_center_z",
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schematic = minetest.get_modpath("main") .. "/schematics/main_rock_cobble_small.mts",
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y_min = -32000,
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y_max = 32000,
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})
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--Oak Tree
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minetest.register_decoration({
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deco_type = "schematic",
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place_on = {"main:dirt_with_grass"},
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rotation = "random",
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sidelen = 16,
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fill_ratio = 0.004,
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biomes = {"Grasslands"},
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flags = "place_center_x, place_center_z",
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schematic = minetest.get_modpath("main") .. "/schematics/main_tree_oak.mts",
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y_min = -32000,
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y_max = 32000,
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})
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--Tall Oak Tree
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minetest.register_decoration({
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deco_type = "schematic",
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place_on = {"main:dirt_with_grass"},
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rotation = "random",
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sidelen = 16,
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fill_ratio = 0.004,
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biomes = {"Grasslands", "Swamp"},
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flags = "place_center_x, place_center_z",
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schematic = minetest.get_modpath("main") .. "/schematics/main_tree_oak_tall.mts",
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y_min = -32000,
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y_max = 32000,
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})
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--Dead Tall Oak Tree
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minetest.register_decoration({
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deco_type = "schematic",
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place_on = {"main:dirt", "main:stone", "main:sand"},
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rotation = "random",
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sidelen = 16,
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biomes = {"Wasteland", "Sulfur Deposit", "Desert"},
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flags = "place_center_x, place_center_z",
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schematic = minetest.get_modpath("main") .. "/schematics/main_tree_oak_tall_dead.mts",
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y_min = -32000,
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y_max = 32000,
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noise_params =
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{
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offset = -0.0003,
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scale = 0.0009,
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spread = {x = 200, y = 200, z = 200},
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seed = 230,
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octaves = 3,
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persist = 0.6
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},
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})
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--Apple Tree
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minetest.register_decoration({
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deco_type = "schematic",
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place_on = {"main:dirt_with_grass"},
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rotation = "random",
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sidelen = 16,
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fill_ratio = 0.004,
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biomes = {"Grasslands"},
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flags = "place_center_x, place_center_z",
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schematic = minetest.get_modpath("main") .. "/schematics/main_tree_apple.mts",
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y_min = -32000,
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y_max = 32000,
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})
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