Updated ip_story to fix a game-breaking bug
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@ -53,7 +53,7 @@ minetest.register_on_joinplayer(function(player)
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end)
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minetest.register_on_newplayer(function(ObjectRef)
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minetest.place_schematic({x = 0, y = -1, z = 0}, minetest.get_modpath("story") .. "/schems/citymap-v2.mts", "0", nil, true)
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minetest.place_schematic({x = 0, y = -1, z = 0}, minetest.get_modpath("ip_story") .. "/schems/citymap-v2.mts", "0", nil, true)
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minetest.after(4, function() minetest.fix_light({x = 20, y = 129, z = 191}, {x = 236, y = 12, z = 6}) end)
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ObjectRef:set_pos({x = 180, y = 42, z = 145})
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end)
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