local pwood_ytex = terumet.tex('block_pwood') local pwood_xztex = terumet.tex('block_pwood_sides') local pwood_tiles = {pwood_ytex, pwood_ytex, pwood_xztex} local pwood_id = terumet.id('block_pwood') minetest.register_node(pwood_id, { description = "Pressed Wood", tiles = pwood_tiles, is_ground_content = false, groups = {choppy = 2, oddly_breakable_by_hand = 2}, sounds = default.node_sound_wood_defaults(), }) minetest.register_craft{ output = pwood_id..' 16', recipe = terumet.recipe_box(terumet.id('item_dust_wood'), 'group:glue'), } if minetest.get_modpath('stairs') then stairs.register_stair_and_slab( 'terumet_pwood', pwood_id, {choppy = 2, oddly_breakable_by_hand = 2}, pwood_tiles, 'Pressed Wood Stair', 'Pressed Wood Slab', default.node_sound_wood_defaults() ) end if minetest.get_modpath('walls') then walls.register(terumet.id('walls_pwood'), 'Pressed Wood Wall', pwood_tiles, pwood_id, default.node_sound_stone_defaults()) end