--- Pre-defined Creature Sound Groups -- -- @topic creature_groups --- Ghost -- -- @section ghost --- @sndgroup sounds.ghost -- @snd ghost_01 -- @snd ghost_02 sounds.ghost = iSoundGroup({ "ghost_01", "ghost_02", }) --- @sndgroup sounds.ghost_damage -- @snd ghost_damage sounds.ghost_damage = iSoundGroup({ "ghost_damage", }) --- @sndgroup sounds.ghost -- @snd ghost_death sounds.ghost_death = iSoundGroup({ "ghost_death", }) --- Mermaid -- -- @section mermaid --- @sndgroup sounds.mermaid_song -- @snd mermaid_song_01 -- @snd mermaid_song_02 -- @snd mermaid_song_03 -- @snd mermaid_song_04 -- @snd mermaid_song_05 sounds.mermaid_song = iSoundGroup({ "mermaid_song_01", "mermaid_song_02", "mermaid_song_03", "mermaid_song_04", "mermaid_song_05", }) --- Robot -- -- @section robot --- @sndgroup sounds.robot -- @snd robot_01 -- @snd robot_02 sounds.robot = iSoundGroup({ "robot_01", "robot_02", }) --- Undead -- -- @section undead --- @sndgroup sounds.skeleton -- @snd skeleton_bones sounds.skeleton = iSoundGroup({ "skeleton_bones", }) --- @sndgroup sounds.undead_moan -- @snd undead_moan_01 -- @snd undead_moan_02 -- @snd undead_moan_03 -- @snd undead_moan_04 sounds.undead_moan = iSoundGroup({ "undead_moan_01", "undead_moan_02", "undead_moan_03", "undead_moan_04", }) --- @sndgroup sounds.zombie_damage -- @snd zombie_damage sounds.zombie_damage = iSoundGroup({ "zombie_damage", }) --- @sndgroup sounds.zombie_death -- @snd zombie_death sounds.zombie_death = iSoundGroup({ "zombie_death", }) --- @sndgroup sounds.zombie_growl -- @snd zombie_growl_01 -- @snd zombie_growl_02 -- @snd zombie_growl_03 sounds.zombie_growl = iSoundGroup({ "zombie_growl_01", "zombie_growl_02", "zombie_growl_03", }) --- Misc. -- -- @section misc --- @sndgroup sounds.laugh_evil -- @snd laugh_evil_01 -- @snd laugh_evil_02 sounds.laugh_evil = iSoundGroup({ "laugh_evil_01", "laugh_evil_02", })