--- Pre-defined Firearm Sound Groups -- -- @topic firearm_groups --- Assualt Rifle -- -- @section ar --- @sndgroup sounds.ar_burst -- @snd ar_burst_01 -- @snd ar_burst_02 -- @snd ar_burst_03 sounds.ar_burst = iSoundGroup({ "ar_burst_01", "ar_burst_02", "ar_burst_03", }) ---
-- -- Includes: -- -- - `sounds.ar_burst` -- -- @sndgroup sounds.ar_fire -- @snd ar_fire_01 -- @snd ar_fire_02 sounds.ar_fire = iSoundGroup({ "ar_fire_01", "ar_fire_02", }) + sounds.ar_burst --- Pistol -- -- @section pistol --- @sndgroup sounds.pistol_cock -- @snd pistol_cock_01 -- @snd pistol_cock_02 -- @snd pistol_cock_03 sounds.pistol_cock = iSoundGroup({ "pistol_cock_01", "pistol_cock_02", "pistol_cock_03", }) --- @sndgroup sounds.pistol_fire -- @snd pistol_fire_01 -- @snd pistol_fire_02 -- @snd pistol_fire_03 sounds.pistol_fire = iSoundGroup({ "pistol_fire_01", "pistol_fire_02", "pistol_fire_03", }) --- @sndgroup sounds.pistol_fire_dry -- @snd pistol_fire_dry sounds.pistol_fire_dry = iSoundGroup({ "pistol_fire_dry", }) --- @sndgroup sounds.pistol_reload -- @snd pistol_reload sounds.pistol_reload = iSoundGroup({ "pistol_reload", }) --- Ricochet -- -- @section ricochet --- @sndgroup = sounds.ricochet -- @snd ricochet sounds.ricochet = iSoundGroup({ "ricochet", }) --- Rifle -- -- @section rifle --- @sndgroup sounds.rifle_cock -- @snd rifle_cock_01 -- @snd rifle_cock_02 -- @snd rifle_cock_03 sounds.rifle_cock = iSoundGroup({ "rifle_cock_01", "rifle_cock_02", "rifle_cock_03", }) --- @sndgroup sounds.rifle_fire -- @snd rifle_fire_01 -- @snd rifle_fire_02 -- @snd rifle_fire_03 -- @snd rifle_fire_04 -- @snd rifle_fire_cock sounds.rifle_fire = iSoundGroup({ "rifle_fire_01", "rifle_fire_02", "rifle_fire_03", "rifle_fire_04", "rifle_fire_cock", }) --- @sndgroup sounds.rifle_fire_dry -- @snd rifle_fire_dry sounds.rifle_fire_dry = iSoundGroup({ "rifle_fire_dry", }) --- @sndgroup sounds.rifle_small_fire -- @snd rifle_small_fire_01 -- @snd rifle_small_fire_02 sounds.rifle_small_fire = iSoundGroup({ "rifle_small_fire_01", "rifle_small_fire_02", }) --- Shotgun -- -- @section shotgun --- @sndgroup sounds.shotgun_fire -- @snd shotgun_fire_pump sounds.shotgun_fire = iSoundGroup({ "shotgun_fire_pump", }) --- @sndgroup sounds.shotgun_pump -- @snd shotgun_pump sounds.shotgun_pump = iSoundGroup({ "shotgun_pump", })