terumet.options = {} terumet.options.protection = { -- List of potential external mods that will handle machine protection in lieu of the default owner system -- If any of these mods are found on load, the default protection system will NOT be active -- and all machine protection will be based on mintest.is_protected implemented by external mods -- (1 has no specific meaning, only to provide a value) EXTERNAL_MODS = { ['areas']=1 } } terumet.options.cosmetic = { -- Set to false/nil for Terumetal Glass to be streaky similar to default Minetest glass CLEAR_GLASS = true, -- Style of reinforced blocks: -- 1 = rebar on top/bottom only -- 2 = rebar on all faces -- false/nil = not visible (reinforced blocks look exact same as original block) REINFORCING_VISIBLE = 1, -- Set to false/nil for heatline blocks to not have visible ports BLOCK_HEATLINE_VISIBLE = true, } terumet.options.misc = { -- Groups to remove from converted blocks (heatline/reinforced blocks) -- ex: 'wood' prevents wood planks with heatlines/reinforcing from being used as wood in general recipes -- if any other groups cause problems when transferred over to a block, add it here -- (1 has no specific meaning, only to provide a value) BLOCK_REMOVE_GROUPS = { ['wood']=1, ['stone']=1, ['flammable']=1, }, -- text color for additional info on items TIP_COLOR = '#ffa2ba', } terumet.options.tools = { -- -- TOOL SETTINGS -- sword_damage = { -- damage inflicted by each type of sword TERUMETAL = 6, COPPER_ALLOY = 8, IRON_ALLOY = 9, GOLD_ALLOY = 7, BRONZE_ALLOY = 10, COREGLASS = 12 }, -- Comment out/remove this section to disable all upgraded tools UPGRADES = { -- comment out/remove a single line to disable that upgrade rng = {color='#ffda00', nametag='Kinetic', xinfo='Longer reach', item='terumet:item_cryst_mese 3', time=20.0, flux=8, repmult=1.5, effect=8}, -- effect=new range spd = {color='#4aeffd', nametag='Expert', xinfo='Faster speed', item='terumet:item_cryst_dia 3', time=20.0, flux=8, repmult=2, effect=0.8}, -- effect=multiplier to tool speeds dur = {color='#68905a', nametag='Durable', xinfo='Degrades slower', item='terumet:item_rubber 3', time=20.0, flux=8, repmult=1.5, effect=1.6}, -- effect=multiplier to tool uses } } terumet.options.machine = { -- -- GENERAL MACHINE SETTINGS -- -- Heat sources that can be used in fuel slots of machines BASIC_HEAT_SOURCES = { ['bucket:bucket_lava']={ hus=20000, return_item='bucket:bucket_empty' }, }, -- Whether machines emit smoke particles or not while working PARTICLES = true, -- Text descriptions of heat transfer modes of machines HEAT_TRANSFER_MODE_NAMES = { [0]='Disabled', [1]='Accept', [2]='Provide', }, -- Sounds played by machines, (nil to disable) OVERHEAT_SOUND = 'terumet_venting', -- when overheating and discharging HEATIN_SOUND = 'terumet_heatin', -- when accepting heat from an item/battery HEATOUT_SOUND = 'terumet_heatout', -- when depositing heat in a battery DEFAULT_INPUT_SIDE = 3, DEFAULT_OUTPUT_SIDE = 4, -- tooltip colors for machine items TIP_HU_COLOR = '#ff9d15', TIP_PERCENT_COLOR = '#ffdcac', } terumet.options.heater = { furnace={ -- -- FURNACE HEATER SETTINGS -- -- Maximum HUs Furnace Heater can store MAX_HEAT = 10000, -- Maximum HUs Furnace Heater can transfer per tick HEAT_TRANSFER_RATE = 500, -- HU generation per second of burn time GEN_HUPS = 100 }, solar={ -- -- SOLAR HEATER SETTINGS -- -- Maximum HUs Solar Heater can store MAX_HEAT = 40000, -- HUs Solar Heater generates per second based on sunlight level SOLAR_HUPS = { 0, 0, 0, 0, 0, 10, 10, 15, 20, 25, 30, 35, 40, 45, 50, 60 }, -- Maximum HUs Solar Heater can transfer per tick HEAT_TRANSFER_RATE = 1000, }, entropy={ -- -- ENTROPIC HEATER SETTINGS -- MAX_HEAT = 200000, HEAT_TRANSFER_RATE = 5000, -- the maximum extent the heater "scans" from the main machine MAX_RANGE = {x=5, y=5, z=5}, -- if a node time is not defined, use this time DEFAULT_DRAIN_TIME = 1.0, EFFECTS = { ['default:water_source']={change='default:ice', time=5.0, hups=1000}, ['default:water_flowing']={change='default:ice', time=2.5, hups=1200}, ['default:lava_source']={change='default:obsidian', time=2.0, hups=10000}, ['default:lava_flowing']={change='default:obsidian', time=1.0, hups=5000}, ['default:dirt_with_grass']={change='default:dirt', hups=1000}, ['default:sandstone']={change='default:sand', hups=3000}, ['default:silver_sandstone']={change='default:silver_sand', hups=3000}, ['default:stone']={change='default:cobble', time=3.0, hups=1000}, ['default:cobble']={change='default:gravel', time=3.0, hups=800}, ['default:gravel']={change='default:silver_sand', time=3.0, hups=500}, ['default:coalblock']={change='default:stone_with_coal', time=60.0, hups=1500}, ['default:stone_with_coal']={change='default:stone', time=10.0, hups=1500}, ['default:mossycobble']={change='default:cobble', time=15.0, hups=500}, ['default:clay']={change='default:dirt', time=5.0, hups=500}, ['default:cactus']={change='air', time=10.0, hups=2000}, ['default:papyrus']={change='air', time=20.0, hups=2000}, ['group:flora']={change='default:dry_shrub', time=6.0, hups=150}, ['default:dry_shrub']={change='air', time=3.0, hups=1500}, ['fire:basic_flame']={change='air', time=0.5, hups=10000}, ['fire:permanent_flame']={change='air', time=0.5, hups=10000}, ['air']={time=1.0, hups=500}, ['group:tree']={change='air', time=12.0, hups=3000}, ['group:sapling']={change='air', time=4.0, hups=4000}, ['group:wood']={change='air', time=9.0, hups=1000}, ['group:leaves']={change='air', time=4.0, hups=2000}, } } } terumet.options.crusher = { -- -- CRUSHER SETTINGS -- MAX_HEAT = 5000, HEAT_HUPS = 150, TIME_HEATING = 4.0, -- in sec. TIME_COOLING = 6.0, -- in sec. recipes = { ['default:stone']='default:cobble', ['default:cobble']='default:gravel', ['default:gravel']='default:silver_sand', ['default:obsidian']='default:obsidian_shard 9', ['default:obsidian_shard']='terumet:item_dust_ob', ['default:sandstone']='default:sand', ['default:silver_sandstone']='default:silver_sand', ['default:coalblock']='default:coal_lump 9', ['default:apple']='terumet:item_dust_bio 2', ['default:papyrus']='terumet:item_dust_bio 3', ['group:flora']='terumet:item_dust_bio', ['group:leaves']='terumet:item_dust_bio', ['group:sapling']='terumet:item_dust_bio', ['group:tree']='terumet:item_dust_wood 4', ['group:wood']='terumet:item_dust_wood 1', } } terumet.options.thermobox = { -- -- THERMOBOX SETTINGS -- MAX_HEAT = 200000, HEAT_TRANSFER_RATE = 2500 } terumet.options.thermdist = { -- -- THERMAL DISTRIBUTOR SETTINGS MAX_HEAT = 20000, HEAT_TRANSFER_RATE = 2500 } terumet.options.heatline = { -- -- HEATLINE SETTINGS -- -- Maximum HUs heatline input can contain MAX_HEAT = 50000, -- Maximum distance over a heatline input can send (in blocks of heatline) -- when a heatline extends beyond this, it will occasionally display smoke particles to warn MAX_DIST = 36, -- Every RECHECK_LINKS_TIMER seconds, recheck the heatline network on an input RECHECK_LINKS_TIMER = 4.0, -- Max heat transferred every tick (divided among all connected machines in order of distance) HEAT_TRANSFER_MAX = 2500, -- whether /heatlines chat command is available to list all heatline network info DEBUG_CHAT_COMMAND = false, } terumet.options.heat_ray = { -- -- HEAT RAY EMITTER SETTINGS -- -- Maximum HUs emitter can contain MAX_HEAT = 20000, -- HUs sent in one ray SEND_AMOUNT = 10000, -- maximum number of nodes emitter will seek before giving up MAX_DISTANCE = 1000, -- set to zero to disable particle display of ray RAY_PARTICLES_PER_NODE = 6 } terumet.options.smelter = { -- -- TERUMETAL ALLOY SMELTER SETTINGS -- -- Maximum HUs smelter can contain MAX_HEAT = 20000, -- Amount of flux value (FV) one item is worth FLUX_VALUE = 2, -- Maximum stored FV of an alloy smelter's flux tank -- NOTE: if FLUX_MAXIMUM / FLUX_VALUE > 99, flux could be lost on breaking a smelter -- (only a maximum of 1 stack of Crystallized Terumetal will be dropped) -- also if stored flux < FLUX_VALUE, that amount will be lost (minimum 1 Crystallized Terumetal dropped) FLUX_MAXIMUM = 100, -- Heat expended per second melting flux MELT_HUPS = 20, -- Heat expended per second alloying ALLOY_HUPS = 10, -- Default items usable as flux FLUX_ITEMS = { ['terumet:lump_raw']={time=3.0}, ['terumet:ingot_raw']={time=2.0}, ['terumet:item_cryst_raw']={time=1.0}, }, -- Default alloy-making recipes recipes = { -- Standard Bronze -- Note these are first in the recipe list to override single terucopper/terutin if all elements for bronze are available {result='default:bronze_ingot 9', flux=0, time=8.0, input={'default:copper_lump 8', 'default:tin_lump'}}, {result='default:bronze_ingot 9', flux=0, time=6.0, input={'default:copper_ingot 8', 'default:tin_ingot'}}, {result='default:bronzeblock 9', flux=0, time=40.5, input={'default:copperblock 8', 'default:tinblock'}}, {result='default:bronze_ingot 9', flux=0, time=2.0, input={'terumet:item_cryst_copper 8', 'terumet:item_cryst_tin'}}, -- Terumetal Glass {result='terumet:block_tglass 4', flux=1, time=8.0, input={'default:glass 4', 'default:silver_sand'}}, -- Terumetal Glow Glass {result='terumet:block_tglassglow 4', flux=1, time=8.0, input={'terumet:block_tglass 4', 'default:mese_crystal'}}, -- Teruchalchum {result='terumet:ingot_tcha 3', flux=9, time=6.0, input={'default:bronze_ingot', 'default:tin_lump 2'}}, {result='terumet:ingot_tcha 3', flux=9, time=4.0, input={'default:bronze_ingot', 'default:tin_ingot 2'}}, {result='terumet:block_tcha 3', flux=75, time=54.0, input={'default:bronzeblock', 'default:tinblock 2'}}, {result='terumet:ingot_tcha 3', flux=9, time=3.0, input={'default:bronze_ingot', 'terumet:item_cryst_tin 2'}}, -- Terucopper {result='terumet:ingot_tcop', flux=1, time=3.0, input={'default:copper_lump'}}, {result='terumet:ingot_tcop', flux=1, time=2.5, input={'default:copper_ingot'}}, {result='terumet:block_tcop', flux=8, time=22.5, input={'default:copperblock'}}, {result='terumet:ingot_tcop', flux=1, time=1.0, input={'terumet:item_cryst_copper'}}, -- Terutin {result='terumet:ingot_ttin', flux=1, time=2.0, input={'default:tin_lump'}}, {result='terumet:ingot_ttin', flux=1, time=1.5, input={'default:tin_ingot'}}, {result='terumet:block_ttin', flux=8, time=15.0, input={'default:tinblock'}}, {result='terumet:ingot_ttin', flux=1, time=0.5, input={'terumet:item_cryst_tin'}}, -- Terusteel {result='terumet:ingot_tste', flux=2, time=4.5, input={'default:iron_lump'}}, {result='terumet:ingot_tste', flux=2, time=3.5, input={'default:steel_ingot'}}, {result='terumet:block_tste', flux=16, time=31.5, input={'default:steelblock'}}, {result='terumet:ingot_tste', flux=2, time=2.0, input={'terumet:item_cryst_iron'}}, -- Terugold {result='terumet:ingot_tgol', flux=3, time=5.0, input={'default:gold_lump'}}, {result='terumet:ingot_tgol', flux=3, time=4.0, input={'default:gold_ingot'}}, {result='terumet:block_tgol', flux=25, time=36.0, input={'default:goldblock'}}, {result='terumet:ingot_tgol', flux=3, time=2.5, input={'terumet:item_cryst_gold'}}, -- Coreglass {result='terumet:ingot_cgls', flux=5, time=10.0, input={'default:diamond', 'default:obsidian_shard'}}, {result='terumet:block_cgls', flux=30, time=90.0, input={'default:diamondblock', 'default:obsidian'}}, {result='terumet:ingot_cgls', flux=5, time=5.0, input={'terumet:item_cryst_dia', 'terumet:item_cryst_ob'}}, -- Teruceramic {result='terumet:item_ceramic', flux=2, time=3.0, input={'default:clay_lump'}}, -- Thermese {result='terumet:item_thermese', flux=4, time=8.0, input={'default:mese_crystal'}}, }, } terumet.options.furnace = { -- -- HIGH-TEMP FURNACE SETTINGS -- -- Maximum HUs ht-furnace can contain MAX_HEAT = 30000, -- Heat cost per second COOK_HUPS = 100, -- Multiplier applied to normal cooking time -- NOTE: This multiplier is ignored for battery heating TIME_MULT = 0.5, } terumet.options.vac_oven = { -- -- VACUUM OVEN SETTINGS -- -- Maximum HUs machine can contain MAX_HEAT = 100000, -- HU cost per tick of cooking COOK_HUPS = 500, recipes = { {results={'terumet:item_tarball 4', 'terumet:item_coke'}, time=10.0, input='default:coal_lump'}, {results={'terumet:item_tarball 40', 'terumet:block_coke'}, time=80.0, input='default:coalblock'}, }, VAC_FOOD = { ACTIVE = true, -- make false to disable vacuum-packed food entirely -- if AUTO_GENERATE is true, the mod scans all items defined as of this mod's initialization -- if an item has an on_use and has the group food_*, it is assumed to be a food and adds a vacuum-packed version -- to ensure a mod's items are scanned, it should be added to terumet's list of dependent mods in mod.conf/depends.txt AUTO_GENERATE = true, -- items that are flagged as food by AUTO_GENERATE you do not want to be made into a vacfood can be added through this list -- if AUTO_GENERATE is false, this list has no effect -- (1 is meaningless and just to provide a value) BLACKLIST = { ['mobs:glass_milk']=1, ['mobs:bucket_milk']=1, ['main:honey_bottle']=1, ['mobs:egg']=1, ['group:food_butter']=1, -- you can use groups too }, -- items that aren't automatically recognized as food can be added through this list -- even if AUTO_GENERATE is false, these items will be made into a vacfood -- (1 is meaningless and just to provide a value) WHITELIST = { ['moretrees:acorn_muffin']=1, } -- see interop/farming.lua for foods from "farming" mod -- see interop/extra.lua for foods from "extra" mod }, MAX_RESULTS = 2, -- Maximum number of result items from recipes (adjust this if any larger recipes are added) } terumet.options.vulcan = { -- -- CRYSTAL VULCANIZER SETTINGS -- -- populated through registration, see interop/terumet_api.lua recipes = {}, -- DO NOT CHANGE -- Maximum HUs vulcanizer can contain MAX_HEAT = 60000, -- Heat cost per second of vulcanizing VULCANIZE_HUPS = 200, -- Time to process one item (in seconds) PROCESS_TIME = 6.0, -- when true, crystalizing obsidian always produces exactly one crystal. -- this prevents easy infinite obsidian loops. LIMIT_OBSIDIAN = true, } terumet.options.lavam = { -- -- LAVA MELTER SETTINGS -- -- Maximum HUs melter can contain MAX_HEAT = 30000, -- Nodes that can be melted to lava -- related number is total required heat to melt VALID_STONES = { ['default:stone']=15000, ['default:cobble']=20000, ['default:desert_stone']=14000, ['default:desert_cobble']=18000 }, -- total time for 1 item required in seconds (best if required heat/MELT_TIME is a whole number) MELT_TIME = 200 } terumet.options.meseg = { -- -- MESE GARDEN SETTINGS -- -- Maximum HUs garden can contain MAX_HEAT = 50000, -- HUs required to begin growing START_HEAT = 10000, -- HUs required per second when growing HEAT_HUPS = 350, -- Multiplier applied to efficiency every second not heated or seeded EFFIC_LOSS_RATE = 0.75, -- Maximum efficiency "points" (at this level, progress is 100% of possible rate) -- Efficiency points increase by number of seed crystals each second until max MAX_EFFIC = 2000, -- Progress "points" needed to grow a new shard -- points gained each second = number of seed crystals x efficiency PROGRESS_NEED = 300, -- item id of seed crystal SEED_ITEM = 'default:mese_crystal', -- item id of produced item PRODUCE_ITEM = 'default:mese_crystal_fragment', -- Chance to lose a seed crystal each growth is 1/(SEED_LOSS_CHANCE-seed crystal count) -- so SEED_LOSS_CHANCE = 101 means: -- 1 seed crystal = 1/100 chance (very low) -- 99 seed crystals = 1/2 chance (coin flip) -- You can set to false or nil to disable losing seeds, even if it's overpowered. SEED_LOSS_CHANCE = 101, -- sound to play at Garden node when a seed is lost (nil for none) SEED_LOSS_SOUND = 'terumet_break', -- true if particle effects occur when a seed is lost (default machine PARTICLES option false will also disable) SEED_LOSS_PARTICLES = true } terumet.options.repm = { -- -- EQUIPMENT REFORMER SETTINGS -- MAX_HEAT = 50000, -- HUs/sec to melt repair material and repair material units processed per tick MELT_HUPS = 100, MELTING_RATE = 10, -- HUs/sec to repair one item and repair material units applied to repairing per tick REPAIR_HUPS = 30, REPAIR_RATE = 10, -- maximum units of repair material that can be stored RMAT_MAXIMUM = 1000, -- items that can be turned into "repair-material" and how much -- populated through registration, see interop/terumet_api.lua repair_mats = {}, -- DO NOT CHANGE -- all items that can be repaired and how much "repair-material" is required to remove a full wear bar -- (TODO) mods can add addtional ones through the API terumet.register_repairable_item -- see interop/terumet_api.lua repairable = {}, -- DO NOT CHANGE } terumet.options.ore_saw = { -- -- ORE SAW SETTINGS -- -- Nodes that can be gathered directly via saw (1 is meaningless and just to provide a value) VALID_ORES = { ['default:stone_with_diamond']=1, ['default:stone_with_mese']=1, ['default:stone_with_copper']=1, ['default:stone_with_tin']=1, ['default:stone_with_iron']=1, ['default:stone_with_gold']=1, ['default:stone_with_coal']=1, ['terumet:ore_raw']=1, ['terumet:ore_raw_desert']=1, ['asteroid:copperore']=1, ['asteroid:diamondore']=1, ['asteroid:goldore']=1, ['asteroid:ironore']=1, ['asteroid:meseore']=1, ['moreores:mineral_mithril']=1, ['moreores:mineral_silver']=1, ['titanium:titanium_in_ground']=1, ['quartz:quartz_ore']=1, ['nether:titanium_ore']=1, }, -- Number of times basic ore saw can be used before breaking BASIC_USES = 40, -- Number of times advanced ore saw can be used before breaking ADVANCED_USES = 200, } -- NOTE: Armor and bracers will only be available if the mod "3d_armor" by stujones11 (https://github.com/stujones11/minetest-3d_armor) is active terumet.options.armor = { -- delete or comment out entire BRACERS = {...} block to disable all bracers BRACERS = { -- delete single line or comment out (add -- to start) to disable that type of bracer -- water-breathing bracer aqua={name='Aqua', color='#0010ff', mat='default:papyrus', xinfo='Underwater breathing', def=5, uses=65535/150, rep=100, breathing=1}, -- high jump bracer jump={name='Jump', color='#ffac00', mat='terumet:item_cryst_mese', xinfo='Increase jump height', def=5, uses=65535/200, rep=150, jump=0.5}, -- movement speed bracer spd={ name='Speed', color='#4eff00', mat='terumet:item_cryst_dia', xinfo='Increase move speed', def=5, uses=65535/150, rep=400, speed=0.8}, -- anti-gravity bracer agv={ name='Antigravity', color='#7600ff', mat='terumet:item_entropy', xinfo='Reduce gravity', def=5, uses=65535/100, rep=400, speed=-0.1, gravity=-0.5, jump=-0.1}, -- high heal bracer heal={name='Heal', color='#ff0086', mat='terumet:block_dust_bio', xinfo='Heal +10', heal=10, uses=65535/200, rep=600}, -- high defense bracer def={ name='Defense', color='#727272', mat='terumet:item_rsuitmat', xinfo='Defense +30', def=30, uses=65535/150, rep=300}, -- fire protection bracer -- 3darmor must have the option "Enable fire protection" on in order for this bracer to function or be loaded fire={name='Fireproof', color='#ff5d00', mat='terumet:item_cryst_ob', xinfo='Immunity to fire/lava', uses=65535/100, rep=300, fire=99}, }, -- Item used to create bracer crystals BRACER_CRYSTAL_ITEM = 'default:steelblock', }