InsaneProtestor/mods/ip_elevator/add_target.lua
2022-11-22 00:44:34 -05:00

111 lines
3.8 KiB
Lua

local S = minetest.get_translator("elevator")
local function is_falsey_string(str)
return not str or str == ""
end
-- add a new target; meta is optional
function elevator.add_target(station_name, network_name, pos, player_name, meta, owner_name)
if not player_name then return end -- this should never happen, but just in case
if not minetest.check_player_privs(player_name, { interact=true }) then
elevator.show_message(pos, player_name, S("Error"),
S("There is no player with interact privilege named '@1'. Aborting.", player_name))
return
end
-- if it is an elevator, determine the network name through x and z coordinates
local this_node = minetest.get_node(pos)
local is_elevator = elevator.is_elevator(this_node.name)
if is_elevator then
network_name = elevator.elevator_network(pos)
if is_falsey_string(station_name) then
station_name = S("Unnamed elevator", tostring(pos.y))
end
end
if is_falsey_string(station_name) then
elevator.show_message(pos, player_name, S("Error"), S("Please provide a name for this station."))
return
end
if is_falsey_string(network_name) then
elevator.show_message(pos, player_name, S("Error"),
S("Please provide the name of the network this station ought to be connected to."))
return
end
if is_falsey_string(owner_name) or owner_name == player_name or is_elevator then -- elevator networks
owner_name = player_name
elseif not minetest.check_player_privs(player_name, { elevator_attach=true })
and not elevator.allow_attach(player_name, owner_name, network_name)
then
elevator.show_message(pos, player_name, S("Error"),
S("You do not have the elevator_attach priv which is required to attach your box to " ..
"the network of someone else. Aborting."))
return
end
local network = elevator.get_or_create_network(owner_name, network_name)
-- lua doesn't allow efficient counting here
local station_count = 1 -- start at one, assume the station about to be created already exists
for existing_station_name in pairs(network) do
if existing_station_name == station_name then
elevator.show_message(pos, player_name, S("Error"),
S("A station named '@1' already exists on this network. Please choose a different name!", station_name))
return
end
station_count = station_count+1
end
-- we don't want too many stations in the same network because that would get confusing when displaying the targets
if station_count > elevator.MAX_STATIONS_PER_NETWORK then
elevator.show_message(pos, player_name, S("Error"),
S("Network '@1', already contains the maximum number (@2) of allowed stations per network. " ..
"Please choose a different/new network name.", network_name, elevator.MAX_STATIONS_PER_NETWORK))
return
end
-- add this station
local creation_timestamp = os.time()
network[station_name] = {
pos = pos,
timestamp = creation_timestamp
}
-- do we have a new node to set up? (and are not just reading from a safefile?)
if meta then
minetest.chat_send_player(player_name,
S("Station '@1'" .. " " ..
"has been added to the network '@2'" ..
", which now consists of @3 station(s).", station_name, network_name, station_count))
meta:set_string("station_name", station_name)
meta:set_string("station_network", network_name)
meta:set_string("owner", owner_name)
meta:set_int ("timestamp", creation_timestamp)
meta:set_string("formspec",
([[
size[12,10]
field[0.3,0.6;6,0.7;station_name;%s;%s]
field[0.3,3.6;6,0.7;station_network;%s;%s]
]]):format(
S("Station:"),
minetest.formspec_escape(station_name),
S("Network:"),
minetest.formspec_escape(network_name)
))
-- display a list of all stations that can be reached from here
elevator.update_formspec(pos, player_name, nil)
-- save the updated network data in a savefile over server restart
elevator.save_data()
end
end