Changes to mapblock
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1a26c07604
commit
12933729b9
@ -5,8 +5,9 @@
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//#include "MapBlock.h"
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class NodeManager;
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class BlockManager;
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extern NodeManager nodeManager;
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extern NodeManager nodeManager1;
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extern BlockManager blockManager;
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struct Position2D
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@ -13,7 +13,7 @@ class NodeManager
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int blockX;
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int blockZ;
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NodeManager(int x, int z)
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NodeManager()
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{
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@ -50,6 +50,11 @@ class BlockManager
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public:
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NodeManager mapBlocks[8][8]; // 8 x 8 blocks
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BlockManager()
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{
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}
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private:
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};
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18
main.cpp
18
main.cpp
@ -7,11 +7,13 @@
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#include "TextureHandler.h"
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#include <cstdio>
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#include <random>
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#include <SFML/System.hpp>
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NodeRenderer renderer;
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//BlockManager blockManager;
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NodeManager nodeManager(0, 0);
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NodeManager nodeManager1(1, 0);
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NodeManager nodeManager;
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NodeManager nodeManager1;
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BlockManager blockManager;
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TextureHandler textureHandler;
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GLfloat playerX = 0;
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@ -86,6 +88,11 @@ void reshape(int width, int height)
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glutPostRedisplay();
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}
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void updateTimer()
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{
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//glutTimerFunc(30, &updateTimer, 0);
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}
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void KeyboardFunc(unsigned char key, int x, int y)
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{
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if(key == 'a')
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@ -144,6 +151,7 @@ void KeyboardFunc(unsigned char key, int x, int y)
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int main(int argc, char **argv)
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{
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glutInit(&argc, argv);
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@ -167,7 +175,7 @@ int main(int argc, char **argv)
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{
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for(int y = 0; y < 256; y++)
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{
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nodeManager.addNode(rand() % 3, 0, x, y, z);
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blockManager.mapBlocks[0][0].addNode(rand() % 3, 0, x, y, z);
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//printf("\nGet node at: %i\n Is air: %i", nodeManager.getNodeAt(x, y + 1, z) == 0, nodeManager.isAir(x, y + 1, z));
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}
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}
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@ -179,13 +187,13 @@ int main(int argc, char **argv)
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{
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for(int y = 0; y < 256; y++)
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{
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nodeManager1.addNode(rand() % 3, 0, x, y, z);
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blockManager.mapBlocks[1][0].addNode(rand() % 3, 0, x, y, z);
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//printf("\nGet node at: %i\n Is air: %i", nodeManager.getNodeAt(x, y + 1, z) == 0, nodeManager.isAir(x, y + 1, z));
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}
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}
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}
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updateTimer();
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glutDisplayFunc(&display);
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glutReshapeFunc(&reshape);
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glutKeyboardFunc(&KeyboardFunc);
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