General fixes

This commit is contained in:
{{QWERTYKBGUI}} 2023-02-25 16:04:37 -05:00
parent 360614e231
commit 4efefa976a
8 changed files with 138 additions and 36 deletions

View File

@ -1,5 +1,5 @@
# depslib dependency file v1.0
1667337375 source:c:\development\xtreemminer\main.cpp
1672107417 source:c:\development\xtreemminer\main.cpp
<stdlib.h>
<GL/glut.h>
"Utilities.h"
@ -13,27 +13,27 @@
<random>
<SFML/Window.hpp>
1667164197 c:\development\xtreemminer\include\noderenderer.h
1672201712 c:\development\xtreemminer\include\noderenderer.h
"Base.h"
"MapBlock.h"
<GL/glut.h>
1667167677 c:\development\xtreemminer\include\mapblock.h
1667164077 c:\development\xtreemminer\include\mapblock.h
"Base.h"
<math.h>
<cstdio>
1667069440 c:\development\xtreemminer\include\base.h
1667065840 c:\development\xtreemminer\include\base.h
1666531672 source:c:\development\xtreemminer\base.cpp
"MapBlock.h"
"Base.h"
1667148859 c:\development\xtreemminer\include\texturehandler.h
1672341127 c:\development\xtreemminer\include\texturehandler.h
"stb_image.h"
"Base.h"
1666448933 c:\development\xtreemminer\include\stb_image.h
1666445333 c:\development\xtreemminer\include\stb_image.h
"stb_image.h"
<stdio.h>
<stdlib.h>
@ -50,12 +50,12 @@
<intrin.h>
<arm_neon.h>
1667069440 c:\development\xtreemminer\include\utilities.h
1667065840 c:\development\xtreemminer\include\utilities.h
1667079584 c:\development\xtreemminer\include\fastnoiselite.h
1667075984 c:\development\xtreemminer\include\fastnoiselite.h
<cmath>
1667167831 source:c:\development\xtreemminer\mapblock.cpp
1667350805 source:c:\development\xtreemminer\mapblock.cpp
"MapBlock.h"
1667294728 source:/home/kacperks/projects/XtreemNodes/MapBlock.cpp
@ -113,10 +113,10 @@
1667294728 /home/kacperks/projects/XtreemNodes/include/FastNoiseLite.h
<cmath>
1667351497 source:c:\development\xtreemminer\gui.cpp
1667347897 source:c:\development\xtreemminer\gui.cpp
"GUI.h"
1667336637 c:\development\xtreemminer\include\gui.h
1667333037 c:\development\xtreemminer\include\gui.h
"Base.h"
<SFML/Main.hpp>
<SFML/Graphics.hpp>

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@ -2,9 +2,9 @@
<CodeBlocks_layout_file>
<FileVersion major="1" minor="0" />
<ActiveTarget name="Debug" />
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<File name="include\FastNoiseLite.h" open="1" top="0" tabpos="8" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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@ -12,44 +12,44 @@
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<Cursor>
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</Cursor>
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<Cursor>
<Cursor1 position="438" topLine="0" />
</Cursor>
</File>
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<File name="include\stb_image.h" open="0" top="0" tabpos="6" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="8925" topLine="160" />
</Cursor>
</File>
<File name="include\Nodes.h" open="1" top="0" tabpos="8" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<File name="MapBlock.cpp" open="1" top="0" tabpos="9" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="1001" topLine="30" />
</Cursor>
</File>
<File name="main.cpp" open="1" top="1" tabpos="1" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="2573" topLine="88" />
</Cursor>
</File>
<File name="include\Nodes.h" open="1" top="0" tabpos="7" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="264" topLine="0" />
</Cursor>
</File>
<File name="include\FastNoiseLite.h" open="1" top="0" tabpos="9" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<File name="include\Logger.h" open="1" top="0" tabpos="6" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="100664" topLine="2262" />
<Cursor1 position="97" topLine="0" />
</Cursor>
</File>
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<Cursor>
<Cursor1 position="2192" topLine="17" />
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<Cursor>
<Cursor1 position="2409" topLine="75" />
</Cursor>
</File>
</CodeBlocks_layout_file>

71
XtreemNodesWindows.depend Normal file
View File

@ -0,0 +1,71 @@
# depslib dependency file v1.0
1667347897 source:c:\development\xtreemminer\gui.cpp
"GUI.h"
1667333037 c:\development\xtreemminer\include\gui.h
"Base.h"
<SFML/Main.hpp>
<SFML/Graphics.hpp>
1667065840 c:\development\xtreemminer\include\base.h
1672106999 source:c:\development\xtreemminer\main.cpp
<stdlib.h>
<GL/glut.h>
"Utilities.h"
"MapBlock.h"
"Base.h"
"NodeRenderer.h"
"TextureHandler.h"
"LevelGenerator.h"
<math.h>
<cstdio>
<random>
<SFML/Window.hpp>
1667065840 c:\development\xtreemminer\include\utilities.h
1667164077 c:\development\xtreemminer\include\mapblock.h
"Base.h"
<math.h>
<cstdio>
1667160597 c:\development\xtreemminer\include\noderenderer.h
"Base.h"
"MapBlock.h"
<GL/glut.h>
1672105046 c:\development\xtreemminer\include\texturehandler.h
"stb_image.h"
"Base.h"
1666445333 c:\development\xtreemminer\include\stb_image.h
"stb_image.h"
<stdio.h>
<stdlib.h>
<stdarg.h>
<stddef.h>
<stdlib.h>
<string.h>
<limits.h>
<math.h>
<stdio.h>
<assert.h>
<stdint.h>
<emmintrin.h>
<intrin.h>
<arm_neon.h>
1667350805 source:c:\development\xtreemminer\mapblock.cpp
"MapBlock.h"
1672106616 source:c:\development\xtreemminer\levelgenerator.cpp
"LevelGenerator.h"
1672106654 c:\development\xtreemminer\include\levelgenerator.h
"FastNoiseLite.h"
"MapBlock.h"
1667075984 c:\development\xtreemminer\include\fastnoiselite.h
<cmath>

30
XtreemNodesWindows.layout Normal file
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@ -0,0 +1,30 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_layout_file>
<FileVersion major="1" minor="0" />
<ActiveTarget name="Debug" />
<File name="main.cpp" open="1" top="1" tabpos="3" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="3631" topLine="60" />
</Cursor>
</File>
<File name="MapBlock.cpp" open="1" top="0" tabpos="4" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="0" topLine="0" />
</Cursor>
</File>
<File name="LevelGenerator.cpp" open="1" top="0" tabpos="1" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="1029" topLine="0" />
</Cursor>
</File>
<File name="include\MapBlock.h" open="1" top="0" tabpos="5" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="0" topLine="0" />
</Cursor>
</File>
<File name="include\LevelGenerator.h" open="1" top="0" tabpos="2" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="97" topLine="0" />
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</CodeBlocks_layout_file>

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@ -4,8 +4,8 @@
#include "Base.h"
//#ifndef TEXTURE_HANDLER
//#define TEXTURE_HANDLER
#ifndef TEXTURE_HANDLER
#define TEXTURE_HANDLER
class TextureHandler
{
private:
@ -39,6 +39,7 @@ class TextureHandler
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 16, 16, 0, GL_RGB, GL_UNSIGNED_BYTE, imageData);
imageData1 = loadTexture("data/img/oak.png");
glGenTextures(1, &textures1);
glBindTexture(GL_TEXTURE_2D, textures1);
@ -67,4 +68,4 @@ class TextureHandler
}
};
//#endif
#endif