Split MapBlock's header and implementation

This commit is contained in:
Functioning Member of Society 2022-10-30 18:19:35 -04:00
parent 37676b72be
commit 5471f17bad
3 changed files with 88 additions and 75 deletions

67
MapBlock.cpp Normal file
View File

@ -0,0 +1,67 @@
#include "MapBlock.h"
int mapBlock[65536];
MapBlock::MapBlock()
{
}
// TODO; Make this function work with global coordinates and move it to BlockManager
void MapBlock::addNode(int id, int meta, int x, int y, int z)
{
mapBlock[256 * y + z * 16 + x] = id;
}
MapBlock mapBlocks[16][16];
BlockManager::BlockManager()
{
}
int BlockManager::getNodeAt(int x, int y, int z)
{
// Math explanation for future reference:
// The x and z coordinates need to be have block.[AXIS] * 16 subtracted from them
// so that the coordinates passed to the function are local block coordinates instead
// of global node coordinates (e.g. 1, and not 17)
if(x < 0 || y < 0 || z < 0)
{
return 0;
}
Position2D block = BlockUtilities::getBlockFromNodeCoordinates(x, z);
int localX = x - block.x * 16;
int localZ = z - block.z * 16;
return mapBlocks[block.x][block.z].mapBlock[256 * y + localZ * 16 + localX];
}
bool BlockManager::isAir(int x, int y, int z)
{
return getNodeAt(x, y, z) == 0;
}
BlockUtilities::BlockUtilities()
{
}
Position2D BlockUtilities::getBlockFromNodeCoordinates(int x, int z)
{
Position2D pos2d;
pos2d.x = floor(x / 16);
pos2d.z = floor(z / 16);
return pos2d;
}

View File

@ -1,5 +1,5 @@
# depslib dependency file v1.0
1667164139 source:c:\development\xtreemminer\main.cpp
1667164816 source:c:\development\xtreemminer\main.cpp
<stdlib.h>
<GL/glut.h>
"Utilities.h"
@ -11,13 +11,14 @@
<cstdio>
"FastNoiseLite.h"
<random>
<SFML/Window.hpp>
1667164197 c:\development\xtreemminer\include\noderenderer.h
"Base.h"
"MapBlock.h"
<GL/glut.h>
1667161818 c:\development\xtreemminer\include\mapblock.h
1667167677 c:\development\xtreemminer\include\mapblock.h
"Base.h"
<math.h>
<cstdio>
@ -54,3 +55,6 @@
1667079584 c:\development\xtreemminer\include\fastnoiselite.h
<cmath>
1667167831 source:c:\development\xtreemminer\mapblock.cpp
"MapBlock.h"

View File

@ -1,91 +1,33 @@
#ifndef MAPBLOCK_H
#define MAPBLOCK_H
#ifndef MAPBLOCK
#define MAPBLOCK
#include "Base.h"
#include <math.h>
#include <cstdio>
class MapBlock
{
public:
int mapBlock[65536];
MapBlock();
// TODO; Make this function work with global coordinates and move it to BlockManager
void addNode(int id, int meta, int x, int y, int z);
MapBlock()
{
}
int getNodeAt(int x, int y, int z) // Deprecated; only used internally.
{
return x < 16 && z < 16 && x >= 0 && z >= 0 ? mapBlock[256 * y + z * 16 + x] : 0;
}
void addNode(int id, int meta, int x, int y, int z)
{
mapBlock[256 * y + z * 16 + x] = id;
}
};
class BlockUtilities
{
public:
BlockUtilities()
{
}
static Position2D getBlockFromNodeCoordinates(int x, int z)
{
Position2D pos2d;
pos2d.x = floor(x / 16);
pos2d.z = floor(z / 16);
return pos2d;
}
};
class BlockManager
{
public:
MapBlock mapBlocks[16][16]; // 16 x 16 blocks
BlockManager()
{
}
int getNodeAt(int x, int y, int z)
{
//if(x < 16 && x >= 0 && z < 16 && z >= 0)
//{
if(x < 0 || y < 0 || z < 0)
{
return 0;
}
Position2D block = BlockUtilities::getBlockFromNodeCoordinates(x, z);
//printf("\n\nold x: %i, old z: %i", x, z);
int localX = x - block.x * 16;
int localZ = z - block.z * 16;
//printf("\nnew x: %i, new z: %i", x, z);
return mapBlocks[block.x][block.z].mapBlock[256 * y + localZ * 16 + localX];
//return mapBlocks[block.x][block.z].getNodeAt(x - block.x * 16, y, z - block.z * 16);
}
bool isAir(int x, int y, int z)
{
return getNodeAt(x, y, z) == 0;
}
private:
MapBlock mapBlocks[16][16];
BlockManager();
int getNodeAt(int x, int y, int z);
bool isAir(int x, int y, int z);
};
class BlockUtilities
{
public:
BlockUtilities();
static Position2D getBlockFromNodeCoordinates(int x, int z);
};
#endif