cmake_minimum_required(VERSION 3.16 FATAL_ERROR) project(XtreemNodes) include_directories("include/") file(GLOB_RECURSE Sources "src/**.cpp") add_executable(${PROJECT_NAME} ${Sources}) if(UNIX AND NOT APPLE) # linux target_link_libraries(${PROJECT_NAME} -lGL) target_link_libraries(${PROJECT_NAME} -lGLEW) target_link_libraries(${PROJECT_NAME} -lglfw) #target_link_libraries(${PROJECT_NAME} -lsfml-opengl) endif() if (WIN32) # windows endif(WIN32)