8 lines
199 B
C++
8 lines
199 B
C++
#include "include/Camera.h"
|
|
|
|
const glm::mat4& Camera::get_view()
|
|
{
|
|
const glm::mat4& matrix = glm::lookAt(glm::vec3(0, 10, 0), glm::vec3(0, 1, 0), glm::vec3(0, 1, 0));
|
|
return matrix;
|
|
}
|