XtreemNodes/include/MapBlock.h
2022-10-22 11:03:43 -04:00

67 lines
1004 B
C++

#ifndef MAPBLOCK_H
#define MAPBLOCK_H
#include <cstdio>
#include "Base.h"
class NodeManager
{
public:
NodeManager()
{
}
virtual ~NodeManager()
{
}
//8191
void printMapBlock()
{
for(int i = 0; i < 10536; i++)
{
printf("\n[%i] %i", i, mapBlock[i]);
}
}
void addNode(int id, int meta, int x, int y, int z)
{
mapBlock[256 * y + z * 16 + x] = id;
}
bool isAir(int x, int y, int z)
{
return getNodeAt(x, y, z) == 0;
}
int getNodeAt(int x, int y, int z)
{
return x < 16 && z < 16 && x >= 0 && z >= 0 ? mapBlock[256 * y + z * 16 + x] : 0;
}
protected:
private:
int mapBlock[65536];
};
class Block
{
public:
Block(int x, int z)
{
}
int getBlockFromNodeCoordinates(int x, int z)
{
}
};
#endif