20 lines
253 B
C++
20 lines
253 B
C++
#ifndef BASE
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#define BASE
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#include "MapBlock.h"
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class NodeManager;
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class BlockManager;
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extern NodeManager nodeManager;
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extern BlockManager blockManager;
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extern float light;
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/*struct Position2D
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{
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int x;
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int z;
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};*/
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#endif
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