154 lines
4.0 KiB
Lua
154 lines
4.0 KiB
Lua
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--[[
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Copyright (C) 2017 - Auke Kok <sofar@foo-projects.org>
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"skybox" is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as
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published by the Free Software Foundation; either version 2.1
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of the license, or (at your option) any later version.
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]]--
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--
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-- Builtin sky box textures and color/shadings, clouds
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--
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local skies = {
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{"DarkStormy", "#1f2226", 0.5, { density = 0.5, color = "#aaaaaae0", ambient = "#000000",
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height = 64, thickness = 32, speed = {x = 6, y = -6},}},
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{"CloudyLightRays", "#5f5f5e", 0.9, { density = 0.4, color = "#efe3d5d0", ambient = "#000000",
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height = 96, thickness = 24, speed = {x = 4, y = 0},}},
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{"FullMoon", "#24292c", 0.2, { density = 0.25, color = "#ffffff80", ambient = "#404040",
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height = 140, thickness = 8, speed = {x = -2, y = 2},}},
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{"SunSet", "#72624d", 0.4, { density = 0.2, color = "#f8d8e8e0", ambient = "#000000",
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height = 120, thickness = 16, speed = {x = 0, y = -2},}},
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{"ThickCloudsWater", "#a57850", 0.8, { density = 0.35, color = "#ebe4ddfb", ambient = "#000000",
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height = 80, thickness = 32, speed = {x = 4, y = 3},}},
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{"TropicalSunnyDay", "#f1f4ee", 1.0, { density = 0.25, color = "#fffffffb", ambient = "#000000",
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height = 120, thickness = 8, speed = {x = -2, y = 0},}},
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}
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--
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-- API
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--
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skybox = {}
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skybox.set = function(player, number)
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if number == 0 then
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skybox.clear(player)
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else
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local sky = skies[number]
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player:override_day_night_ratio(sky[3])
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local textures = {
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sky[1] .. "Up.jpg",
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sky[1] .. "Down.jpg",
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sky[1] .. "Front.jpg",
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sky[1] .. "Back.jpg",
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sky[1] .. "Left.jpg",
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sky[1] .. "Right.jpg",
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}
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if player.get_sky_color ~= nil then
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player:set_sky({
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base_color = sky[2],
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type = "skybox",
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textures = textures,
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clouds = true
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})
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player:set_sun({visible = false, sunrise_visible = false})
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player:set_moon({visible = false})
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player:set_stars({visible = false})
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else
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player:set_sky(sky[2], "skybox", textures, true)
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end
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player:set_clouds(sky[4])
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player:set_attribute("skybox:skybox", sky[1])
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end
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end
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skybox.clear = function(player)
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player:override_day_night_ratio(nil)
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if player.get_sky_color ~= nil then
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player:set_sky({base_color = "white", type = "regular"})
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else
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player:set_sky("white", "regular")
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end
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player:set_clouds({
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density = 0.4,
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color = "#fff0f0e5",
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ambient = "#000000",
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height = 120,
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thickness = 16,
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speed = {x = 0, y = -2},
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})
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player:set_sun({visible = true, sunrise_visible = true})
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player:set_moon({visible = true})
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player:set_stars({visible = true})
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player:set_attribute("skybox:skybox", "off")
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end
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skybox.add = function(def)
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table.add(skies, def)
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end
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skybox.get_skies = function()
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return table.copy(skies)
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end
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--
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-- registrations and load/save code
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--
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minetest.register_on_joinplayer(function(player)
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local sky = player:get_attribute("skybox:skybox")
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if not sky or sky == "" then
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skybox.clear(player)
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else
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for k, v in ipairs(skies) do
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if sky == v[1] then
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skybox.set(player, k)
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return
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end
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end
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skybox.clear(player)
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end
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end)
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minetest.register_privilege("skybox", {
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description = "Change sky box for yourself",
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})
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minetest.register_chatcommand("skybox", {
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params = "<skybox> or <number> or \"off\" or empty to list skyboxes",
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description = "Change your sky box set",
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privs = "skybox",
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func = function(name, param)
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local player = minetest.get_player_by_name(name)
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if not player then
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return
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end
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if param == nil or param == "" then
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minetest.chat_send_player(name, "Available sky boxes:")
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for _, v in ipairs(skies) do
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minetest.chat_send_player(name, v[1])
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end
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return
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elseif tonumber(param) ~= nil and tonumber(param) >= 1 and tonumber(param) <= table.getn(skies) then
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skybox.set(player, tonumber(param))
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return
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elseif param == "off" or param == "0" then
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skybox.clear(player)
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return
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end
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for k, v in ipairs(skies) do
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if v[1] == param then
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skybox.set(player, k)
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return
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end
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end
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minetest.chat_send_player(name, "Could not find that sky box.")
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end
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})
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