Add music
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Coconut Collection - 12/22/2021 Alpha6
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Coconut Collection - 12/22/2021 Beta2
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A game heavily inspired by "Coconut Hut" for the Ouya, it's a competetive 2-player game where you collect coconuts and sell them in order to gain cash.
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@ -25,6 +25,8 @@ main - made specifically for this game, MIT
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coconut - also made for this game, MIT
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mpd - by orwell, relicensed under MIT
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telephone - a heavily modified version of my telephone mod that I wrote a couple of months ago, MIT
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indsutrial_decor - a small mod that I wrote back in 2018, adds a few decor blocks; nothing special, MIT
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1
mods/mpd/depends.txt
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1
mods/mpd/depends.txt
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vote?
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214
mods/mpd/init.lua
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214
mods/mpd/init.lua
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mpd={}
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mpd.pause_between_songs=tonumber(minetest.settings:get("mpd_pause_between_songs")) or 30
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--end config
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mpd.modpath=minetest.get_modpath("mpd")
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if not mpd.modpath then
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error("mpd mod folder has to be named 'mpd'!")
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end
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--{name, length, gain~1}
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mpd.songs = {}
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local sfile, sfileerr=io.open(mpd.modpath..DIR_DELIM.."songs.txt")
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if not sfile then error("Error opening songs.txt: "..sfileerr) end
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for linent in sfile:lines() do
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-- trim leading and trailing spaces away
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local line = string.match(linent, "^%s*(.-)%s*$")
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if line~="" and string.sub(line,1,1)~="#" then
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local name, timeMinsStr, timeSecsStr, gainStr, title = string.match(line, "^(%S+)%s+(%d+):([%d%.]+)%s+([%d%.]+)%s*(.*)$")
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local timeMins, timeSecs, gain = tonumber(timeMinsStr), tonumber(timeSecsStr), tonumber(gainStr)
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if title=="" then title = name end
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if name and timeMins and timeSecs and gain then
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mpd.songs[#mpd.songs+1]={name=name, length=timeMins*60+timeSecs, lengthhr=timeMinsStr..":"..timeSecsStr, gain=gain, title=title}
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else
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minetest.log("warning", "[mpd] Misformatted song entry in songs.txt: "..line)
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end
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end
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end
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sfile:close()
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if #mpd.songs==0 then
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print("[mpd]no songs registered, not doing anything")
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return
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end
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mpd.storage = minetest.get_mod_storage()
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mpd.handles={}
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mpd.playing=false
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mpd.id_playing=nil
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mpd.song_time_left=nil
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mpd.time_next=3 --secs
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mpd.id_last_played=nil
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minetest.register_globalstep(function(dtime)
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if mpd.playing then
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if mpd.song_time_left<=0 then
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mpd.stop_song()
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mpd.time_next=mpd.pause_between_songs
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else
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mpd.song_time_left=mpd.song_time_left-dtime
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end
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elseif mpd.time_next then
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if mpd.time_next<=0 then
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mpd.next_song()
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else
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mpd.time_next=mpd.time_next-dtime
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end
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end
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end)
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mpd.play_song=function(id)
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if mpd.playing then
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mpd.stop_song()
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end
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local song=mpd.songs[id]
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if not song then return end
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for _,player in ipairs(minetest.get_connected_players()) do
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local pname=player:get_player_name()
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local pvolume=tonumber(mpd.storage:get_string("vol_"..pname))
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if not pvolume then pvolume=1 end
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if pvolume>0 then
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local handle = minetest.sound_play(song.name, {to_player=pname, gain=song.gain*pvolume})
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if handle then
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mpd.handles[pname]=handle
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end
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end
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end
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mpd.playing=id
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--adding 2 seconds as security
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mpd.song_time_left = song.length + 2
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end
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mpd.stop_song=function()
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for pname, handle in pairs(mpd.handles) do
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minetest.sound_stop(handle)
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end
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mpd.id_last_played=mpd.playing
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mpd.playing=nil
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mpd.handles={}
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mpd.time_next=nil
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end
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mpd.next_song=function()
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local next
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repeat
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next=math.random(1,#mpd.songs)
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until #mpd.songs==1 or next~=mpd.id_last_played
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mpd.play_song(next)
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end
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mpd.song_human_readable=function(id)
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if not tonumber(id) then return "<error>" end
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local song=mpd.songs[id]
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if not song then return "<error>" end
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return id..": "..song.title.." ["..song.lengthhr.."]"
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end
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minetest.register_privilege("mpd", "may control the music player daemon (mpd) mod")
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minetest.register_chatcommand("mpd_stop", {
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params = "",
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description = "Stop the song currently playing",
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privs = {mpd=true},
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func = function(name, param)
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mpd.stop_song()
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end,
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})
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minetest.register_chatcommand("mpd_list", {
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params = "",
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description = "List all available songs and their IDs",
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privs = {mpd=true},
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func = function(name, param)
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for k,v in ipairs(mpd.songs) do
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minetest.chat_send_player(name, mpd.song_human_readable(k))
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end
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end,
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})
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minetest.register_chatcommand("mpd_play", {
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params = "<id>",
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description = "Play the songs with the given ID (see ids with /mpd_list)",
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privs = {mpd=true},
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func = function(name, param)
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if param=="" then
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mpd.next_song()
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return true,"Playing: "..mpd.song_human_readable(mpd.playing)
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end
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id=tonumber(param)
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if id and id>0 and id<=#mpd.songs then
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mpd.play_song(id)
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return true,"Playing: "..mpd.song_human_readable(id)
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end
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return false, "Invalid song ID!"
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end,
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})
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minetest.register_chatcommand("mpd_what", {
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params = "",
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description = "Display the currently played song.",
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privs = {mpd=true},
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func = function(name, param)
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if not mpd.playing then
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if mpd.time_next and mpd.time_next~=0 then
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return true,"Nothing playing, "..math.floor(mpd.time_next or 0).." sec. left until next song."
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else
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return true,"Nothing playing."
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end
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end
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return true,"Playing: "..mpd.song_human_readable(mpd.playing).."\nTime Left: "..math.floor(mpd.song_time_left or 0).." sec."
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end,
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})
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minetest.register_chatcommand("mpd_next", {
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params = "[seconds]",
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description = "Start the next song, either immediately (no parameters) or after n seconds.",
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privs = {mpd=true},
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func = function(name, param)
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mpd.stop_song()
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if param and tonumber(param) then
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mpd.time_next=tonumber(param)
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return true,"Next song in "..param.." seconds!"
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else
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mpd.next_song()
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return true,"Next song started!"
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end
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end,
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})
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minetest.register_chatcommand("mvolume", {
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params = "[volume level (0-1)]",
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description = "Set your background music volume. Use /mvolume 0 to turn off background music for you. Without parameters, show your current setting.",
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privs = {},
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func = function(pname, param)
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if not param or param=="" then
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local pvolume=tonumber(mpd.storage:get_string("vol_"..pname))
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if not pvolume then pvolume=0.5 end
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if pvolume>0 then
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return true, "Your music volume is set to "..pvolume.."."
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else
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if mpd.handles[pname] then
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minetest.sound_stop(mpd.handles[pname])
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end
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return true, "Background music is disabled for you. Use '/mvolume 1' to enable it again."
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end
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end
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local pvolume=tonumber(param)
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if not pvolume then
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return false, "Invalid usage: /mvolume [volume level (0-1)]"
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end
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pvolume = math.min(pvolume, 1)
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pvolume = math.max(pvolume, 0)
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mpd.storage:set_string("vol_"..pname, pvolume)
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if pvolume>0 then
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return true, "Music volume set to "..pvolume..". Change will take effect when the next song starts."
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else
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if mpd.handles[pname] then
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minetest.sound_stop(mpd.handles[pname])
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end
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return true, "Disabled background music for you. Use /mvolume to enable it again."
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end
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end,
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})
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if vote then
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dofile(mpd.modpath..DIR_DELIM.."vote.lua")
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end
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1
mods/mpd/mod.conf
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mods/mpd/mod.conf
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name = mpd
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44
mods/mpd/readme.txt
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44
mods/mpd/readme.txt
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### mpd Mod for Minetest
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(c) 2017 orwell96
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This mod is licensed under the LGPL 2.1 license.
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Adds an easy but powerful background music backend.
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## Usage:
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For all players:
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/mvolume <volume>
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Set your individual music volume or disable background music (/mvolume 0). Saved across server restarts.
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/mpd_list: list available music
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With mpd privilege:
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/mpd_play <id>: play a song
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/mpd_stop: stop the current song. Unless /mpd_play or /mpd_next are invoked, no more music is played
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/mpd_next [time]: Play the next song after [time] seconds, immediately if omitted.
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## Votes:
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This mod integrates with the [vote] mod by rubenwardy (https://github.com/minetest-mods/vote)
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/vote_mpd_next - vote to start next song
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/vote_mpd_play <id> - Vote to play certain sing
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## Music credits:
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StrangelyBeautifulShort 3:01 0.7
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AvalonShort 2:58 1.4
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EtherealShort 3:04 0.7
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FarawayShort 3:05 0.7
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-> Music from [ambience] mod
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-> Author is Amethystium <http://amethystium.com/>.
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eastern_feeling 3:51 1.0
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-> created by Jordach. It can be found in the BFD subgame. License is GPLv3 (license of BFD).
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bensound_deepblue 4:48 1.0
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bensound_ofeliasdream 4:59 1.0
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bensound_slowmotion 3:26 1.0
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-> (c) bensound (AFAIK public domain)
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rainymemory 2:10 1.0
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anonnp4014 2:30 1.6
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-> (c) Deemo collection (game music collection)
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mods/mpd/settingtypes.txt
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mods/mpd/settingtypes.txt
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# How many seconds MPD waits before starting the next song
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mpd_pause_between_songs (Pause between songs) int 30 0 3600
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3
mods/mpd/songs.txt
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mods/mpd/songs.txt
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#File Name Time Gain Title
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tropicalbreeze 1:13 0.7 Tropical Breeze by Flan
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BIN
mods/mpd/sounds/tropicalbreeze.ogg
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BIN
mods/mpd/sounds/tropicalbreeze.ogg
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Binary file not shown.
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mods/mpd/vote.lua
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mods/mpd/vote.lua
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--mpd
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--vote.lua - vote module to change songs
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function mpd.vote_play(name, param)
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id=tonumber(param)
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if id and id>0 and id<=#mpd.songs then
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vote.new_vote(name, {
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description = "Play "..mpd.song_human_readable(id),
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help = "/yes or /no",
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duration = 20,
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perc_needed = 0.4,
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on_result = function(self, result, results)
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if result == "yes" then
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minetest.chat_send_all("Vote to play " .. mpd.song_human_readable(id) .. " passed " ..
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#results.yes .. " to " .. #results.no)
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mpd.play_song(id)
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else
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minetest.chat_send_all("Vote to play " .. mpd.song_human_readable(id) .. " failed " ..
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#results.yes .. " to " .. #results.no)
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end
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end,
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on_vote = function(self, name, value)
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minetest.chat_send_all(name .. " voted " .. value .. " to '" ..
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self.description .. "'")
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end,
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})
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return true
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end
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return false,"Invalid song ID! See available song IDs using /mpd_list"
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end
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minetest.register_chatcommand("vote_mpd_play", {
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func = mpd.vote_play
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})
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function mpd.vote_next(name, param)
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vote.new_vote(name, {
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description = "Play next song",
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help = "/yes or /no",
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duration = 20,
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perc_needed = 0.4,
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on_result = function(self, result, results)
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minetest.chat_send_all(result..dump(results))
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if result == "yes" then
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minetest.chat_send_all("Vote to play next song passed " ..
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#results.yes .. " to " .. #results.no)
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mpd.next_song()
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else
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minetest.chat_send_all("Vote to play next song failed " ..
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#results.yes .. " to " .. #results.no)
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end
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end,
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on_vote = function(self, name, value)
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minetest.chat_send_all(name .. " voted " .. value .. " to '" ..
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self.description .. "'")
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end
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})
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return true
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end
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minetest.register_chatcommand("vote_mpd_next", {
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func = mpd.vote_next
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})
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