industrialtest/tools.lua

135 lines
3.8 KiB
Lua

-- IndustrialTest
-- Copyright (C) 2023 mrkubax10 and Migdyn
-- This program is free software: you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation, either version 3 of the License, or
-- (at your option) any later version.
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
-- You should have received a copy of the GNU General Public License
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
local S=minetest.get_translator("industrialtest")
local definition={
description=S("Treetap"),
inventory_image="industrialtest_treetap.png",
tool_capabilities={
full_punch_interval=1,
uses=50
},
on_place=function(itemstack,user,pointed)
if pointed.type=="node" and user and user:is_player() then
local node=minetest.get_node_or_nil(pointed.under)
if not node then
return nil
end
-- Note: if more nodes from which treetap can extract will be added then they shouldn't be added here
-- Instead they should have additional entry in definition which will denote that treetap can be used on them
if node.name=="industrialtest:rubber_wood_with_rubber" then
local inv=user:get_inventory()
inv:add_item("main",ItemStack("industrialtest:sticky_resin"))
minetest.set_node(pointed.under,{name="industrialtest:rubber_wood"})
industrialtest.api.afterToolUse(itemstack)
return itemstack
end
end
return nil
end,
_industrialtest_tool=true
}
minetest.register_tool("industrialtest:drill",
{
description = S("Mining Drill"),
inventory_image = "industrialtest_drill.png",
_industrialtest_powerStorage=true,
_industrialtest_powerCapacity=30000,
_industrialtest_powerFlow=128,
tool_capabilities =
{
full_punch_interval = 1.5,
max_drop_level = 1,
groupcaps =
{
crumbly =
{
maxlevel = 3,
times = {[1]=0.3, [2]=0.3, [3]=0.3}
},
cracky =
{
maxlevel = 3,
times = {[1]=0.3, [2]=0.3, [3]=0.3}
},
},
damage_groups = {cracky=3,crubmly=3,fleshy=3},
},
after_use =
{
meta:set_int("industrialtest.powerAmount", math.max(meta:get_int("industrialtest.powerAmount") - 80,0))
industrialtest.api.updateItemPowerText(itemstack)
}
})
minetest.register_tool("industrialtest:drill_diamond",
{
description = S("Diamond Drill"),
inventory_image = "industrialtest_drill_diamond.png",
_industrialtest_powerStorage=true,
_industrialtest_powerCapacity=30000,
_industrialtest_powerFlow=128,
tool_capabilities =
{
full_punch_interval = 1.5,
max_drop_level = 1,
groupcaps =
{
crumbly =
{
maxlevel = 3,
times = {[1]=0.1, [2]=0.1, [3]=0.1}
},
cracky =
{
maxlevel = 3,
times = {[1]=0.1, [2]=0.1, [3]=0.1}
},
},
damage_groups = {cracky=3,crubmly=3,fleshy=3},
},
after_use =
{
meta:set_int("industrialtest.powerAmount", math.max(meta:get_int("industrialtest.powerAmount") - 80,0))
industrialtest.api.updateItemPowerText(itemstack)
}
})
if industrialtest.mtgAvailable then
definition.groups={
flammable=2
}
elseif industrialtest.mclAvailable then
definition.groups={
tool=1
}
definition._repair_material="group:wood"
definition._mcl_toollike_wield=true
end
minetest.register_tool("industrialtest:treetap", definition)
minetest.register_craft({
type="shaped",
output="industrialtest:treetap",
recipe={
{"","group:wood",""},
{"group:wood","group:wood","group:wood"},
{"group:wood","",""}
}
})