Updated clientlauncher.cpp

This commit is contained in:
Functioning Member of Society 2022-10-22 15:27:46 -04:00
parent 56340e0826
commit 5bf89170b5

View File

@ -180,10 +180,10 @@ bool ClientLauncher::run(GameStartData &start_data, const Settings &cmd_args)
g_menucloudsmgr = m_rendering_engine->get_scene_manager()->createNewSceneManager();
if (!g_menuclouds)
g_menuclouds = new Clouds(g_menucloudsmgr, -1, rand());
g_menuclouds->setHeight(100.0f);
g_menuclouds->setHeight(30.0f);
g_menuclouds->update(v3f(0, 0, 0), video::SColor(255, 240, 240, 255));
scene::ICameraSceneNode* camera;
camera = g_menucloudsmgr->addCameraSceneNode(NULL, v3f(0, 0, 0), v3f(0, 60, 100));
camera = g_menucloudsmgr->addCameraSceneNode(NULL, v3f(0, 0, 0), v3f(0, 10, 0));
camera->setFarValue(10000);
/*