Begin implementing legacy OpenGL renderer
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@ -56,8 +56,16 @@ else()
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set(RENDERER_GL_DEFAULT ON)
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endif()
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option(RENDERER_GL "Enable OpenGL renderer" ${RENDERER_GL_DEFAULT})
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if(SERENITYOS)
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set(RENDERER_LEGACY_GL_DEFAULT ON)
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else()
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set(RENDERER_LEGACY_GL_DEFAULT OFF)
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endif()
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# Please note that LEGACY_GL renderer should be only used on hardware/operating systems that do not support OpenGL 2.0+
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option(RENDERER_LEGACY_GL "Enable legacy OpenGL renderer" ${RENDERER_LEGACY_GL_DEFAULT})
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if(NOT BUILD_CLIENT)
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set(RENDERER_GL OFF)
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set(RENDERER_LEGACY_GL OFF)
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endif()
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if(WIN32)
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@ -26,6 +26,7 @@ SOFTWARE.
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#cmakedefine BUILD_SERVER
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#cmakedefine RENDERER_GL
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#cmakedefine RENDERER_LEGACY_GL
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#cmakedefine WINDOW_WIN32
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#cmakedefine WINDOW_X11
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@ -10,7 +10,9 @@
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started from command line using `server` argument, example: `./polygun server`.
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If `BUILD_SERVER` is only configuration enabled then executable name will be changed to `polygun_server`.
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- `RENDERER_GL`, if true rendering with OpenGL support. This option is only valid if `BUILD_CLIENT` is enabled.
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By default enabled on every platform except Apple operating systems (i.e. macOS and iOS).
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By default enabled on every platform except Apple operating systems (i.e. macOS and iOS) and SerenityOS.
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- `RENDERER_LEGACY_GL`, if true rendering with OpenGL 1.x will be enabled. Only valid if `BUILD_CLIENT` is enabled.
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By default only enabled on SerenityOS. If your hardware/operating system supports OpenGL 2.0+ then use RENDERER_GL instead.
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- `WINDOW_WIN32`, if true window creation using Win32 API will be enabled. It's Windows only and enabled there by default.
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- `WINDOW_X11`, if true window creation using X11 will be enabled. It's only valid on Unix-like systems and is detected there automatically.
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- `WINDOW_WAYLAND`, if true window creation using Wayland will be enabled. It's only valid on Linux and is detected there automatically.
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@ -50,7 +52,7 @@
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For `BUILD_CLIENT`:
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| Library | Description | Required for | Custom CMake variables |
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|----------------------------------------------------------------------------|--------------------------------|----------------------------------|------------------------------------------------------------|
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| OpenGL | Rendering via OpenGL api | `RENDERER_GL` | *none* |
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| OpenGL | Rendering via OpenGL api | `RENDERER_{LEGACY}_GL` | *none* |
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| [Xlib](https://www.x.org/wiki) | Window creation using X11 | `WINDOW_X11` | - `X11_INCLUDE_DIR`<br>- `X11_LIBRARIES` |
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| [libwayland-client](https://wayland.freedesktop.org) | Window creation using Wayland | `WINDOW_WAYLAND` | - `WaylandClient_INCLUDE_DIR`<br>- `WaylandClient_LIBRARY` |
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| [libwayland-egl](https://wayland.freedesktop.org) | Using EGL with Wayland | `WINDOW_WAYLAND` + `RENDERER_GL` | - `WaylandEGL_INCLUDE_DIR`<br>- `WaylandClient_LIBRARY` |
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