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| PPPPP OOOOOO LL   YY    YY GGGGGGG UU  UU NN     NN |
| PP PP OOOOOO LL    YY  YY  GG      UU  UU NNNN   NN |
| PPPPP OO  OO LL     YYYY   GG GGGG UU  UU NNNNN  NN |
| PP    OO  OO LL      YY    GG G GG UU  UU NN NNN NN |
| PP    OO  OO LLLLL   YY    GG   GG UUUUUU NN  NNNNN |
| PP    OOOOOO LLLLL   YY    GGGGGGG UUUUUU NN   NNNN |
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PolyGun

PolyGun is a voxel-based multiplayer first person shooter game/engine.

Licensing

PolyGun is free software. See LICENSE.TXT for the end user license agreement.

Contributing

See docs/CODING_STYLE.MD

Building

See docs/INSTALL.md

Building on Windows with MSYS

  1. Install all the required libs through PacMan
  2. Download master
  3. Go into the root dir
  4. cmake . -G"MSYS Makefiles" -DBUILD_CLIENT=ON -DBUILD_SERVER=ON -DRENDERER_GL=ON
  5. make -j[how many processors]
  6. ???
  7. Profit
Description
Voxel multiplayer FPS game with Raytracing
Readme 22 MiB
Languages
C++ 96.9%
CMake 1.4%
GLSL 0.6%
Makefile 0.5%
AngelScript 0.4%
Other 0.2%