mobs:register_mob("robocops:robocop", {
	type = "monster",
	passive = false,
	attack_type = "dogshoot",
	pathfinding = true,
	reach = 2,
	damage = 3,
	hp_min = 21,
	hp_max = 25,
	armor = 100,
	collisionbox = 
	{
		-.4, 0, -.4, .4, 2, .4
	},
	pushable = true,
	visual = "mesh",
	mesh = "character.b3d",
	textures = 
	{
		{"robocops_robocop.png"},
	},
	
	makes_footstep_sound = true,
	
	
	walk_velocity = 4,
	run_velocity = 9,
	jump_height = 1,
	stepheight = 0,
	floats = 0,
	view_range = 60,

	
	animation = 
	{
		speed_normal = 30,
		speed_run = 50,
		stand_start = 0,
		stand_end = 79,
		walk_start = 168,
		walk_end = 187,
		run_start = 168,
		run_end = 187,
		punch_start = 200,
		punch_end = 219
	},
})
