small sussy changes
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@ -332,43 +332,56 @@ minetest.register_node("amogus_blocks:iron_ore", {
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--sounds = default.node_sound_stone_defaults(),
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})
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local loot = {
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"amogus_items:amogus_items:dynamite",
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"amogus_items:amogus",
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"amogus_items:coke",
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"amogus_items:fanta",
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"amogus_items:tomato",
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"amogus_items:sugar",
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"amogus_items:water",
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"amogus_items:lightsaber_blue",
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"amogus_items:lightsaber_red",
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"amogus_items:water",
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"amogus_items:amogus",
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"amogus_items:water",
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"amogus_items:sugar",
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"amogus_items:fanta",
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"amogus_items:tomato",
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"amogus_items:sprite",
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"amogus_items:lightsaber_green",
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"amogus_items:sugar",
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"amogus_items:amogus_items:dynamite",
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"amogus_items:amogus",
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"amogus_items:sprite",
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"amogus_items:coke",
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"amogus_items:water",
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"amogus_items:sugar",
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"amogus_items:amogus",
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"amogus_items:amogus_items:dynamite",
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-- item name, probability (larger number = larger probability relative to numbers of other items)
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local lucky_loot = {
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{"amogus_items:dynamite" , 3.0},
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{"amogus_items:amogus" , 4.0},
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{"amogus_items:coke" , 2.0},
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{"amogus_items:fanta" , 2.0},
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{"amogus_items:tomato" , 2.0},
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{"amogus_items:sugar" , 4.0},
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{"amogus_items:water" , 4.0},
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{"amogus_items:sprite" , 2.0},
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{"amogus_items:lightsaber_blue" , 1.0},
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{"amogus_items:lightsaber_red" , 1.0},
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{"amogus_items:lightsaber_green" , 1.0},
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}
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-- sum of all numbers in second column
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local lucky_loot_propability_sum = 0
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local last_lucky_loot_propability_sum = 0
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for _, item in ipairs(lucky_loot) do
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last_lucky_loot_propability_sum = lucky_loot_propability_sum
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lucky_loot_propability_sum = lucky_loot_propability_sum + item[2]
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item[2] = last_lucky_loot_propability_sum
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-- create new column element
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item[3] = lucky_loot_propability_sum
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end
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minetest.register_node("amogus_blocks:lucky_block", {
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description = "Lucky Block",
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tiles = {"luckyblock.png"},
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groups = {cracky = 3},
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on_punch = function(pos, node, puncher, pointed_thing)
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local item = loot[math.random(#loot)]
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minetest.add_item(pos, item)
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local random_number = math.random() * lucky_loot_propability_sum
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for _, item in ipairs(lucky_loot) do
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-- if random_number is in range of current item (inclusive start, exclusive end)
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if random_number >= item[2] and random_number < item[3] then
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minetest.add_item(pos, item[1])
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break
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end
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end
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--local item = lucky_loot[math.random(#lucky_loot)]
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--minetest.add_item(pos, item)
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minetest.add_particlespawner({
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amount = 100,
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time = 0.1,
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@ -542,7 +542,7 @@ minetest.register_abm({
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-- only spawn on solid blocks AND in the dark
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if minetest.registered_nodes[minetest.get_node({x = pos.x, y = pos.y - 1, z = pos.z}).name].walkable and minetest.get_node_light(pos) < 10 then
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-- do not spawn if there is already an sussy imposter nearby
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local nearby_entities = minetest.get_objects_inside_radius(pos, 20)
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local nearby_entities = minetest.get_objects_inside_radius(pos, 30)
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local imposter_nearby = false
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for _, entity in pairs(nearby_entities) do
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@ -106,8 +106,10 @@ minetest.register_craftitem("amogus_items:tomato", {
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inventory_image = "tomato.png",
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on_use = minetest.item_eat(2),
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})
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minetest.register_craftitem("amogus_items:water", {
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inventory_image = "water.png",
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description = "Water",
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inventory_image = "water_bottle.png",
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on_use = minetest.item_eat(8),
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})
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@ -122,7 +124,7 @@ minetest.register_tool("amogus_items:lightsaber_blue", {
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},
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damage_groups = {fleshy=1.01},
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},
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sound = {breaks = "amogus_sound"},
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--sound = {breaks = "amogus_sound"},
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})
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minetest.register_tool("amogus_items:lightsaber_red", {
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@ -137,7 +139,7 @@ minetest.register_tool("amogus_items:lightsaber_red", {
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damage_groups = {fleshy=1.01},
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},
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sound = {breaks = "amogus_sound"},
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--sound = {breaks = "amogus_sound"},
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})
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minetest.register_tool("amogus_items:lightsaber_green", {
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@ -151,8 +153,9 @@ minetest.register_tool("amogus_items:lightsaber_green", {
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},
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damage_groups = {fleshy=1.01},
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},
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sound = {breaks = "amogus_sound"},
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--sound = {breaks = "amogus_sound"},
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})
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minetest.register_craftitem("amogus_items:gold_ingot", {
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description = "Gold Ingot",
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inventory_image = "gold_ingot.png",
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@ -164,6 +167,7 @@ minetest.register_craftitem("amogus_items:sussium_ingot", {
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description = "Sussium Ingot",
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inventory_image = "sussium_ingot.png",
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})
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--add theese items goldenpickaxe, stonepickaxe and allow them slowly break nodes and destroy it after 30 uses
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minetest.register_tool("amogus_items:goldenplumba", {
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description = "Golden Plumba",
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Before Width: | Height: | Size: 284 B After Width: | Height: | Size: 284 B |
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