diff --git a/mods/item_drop/init.lua b/mods/item_drop/init.lua index 594702d..76604f6 100644 --- a/mods/item_drop/init.lua +++ b/mods/item_drop/init.lua @@ -47,7 +47,7 @@ if legacy_setting_getbool("item_drop.enable_item_pickup", local pickup_particle = minetest.settings:get_bool("item_drop.pickup_particle", true) local pickup_radius = legacy_setting_getnumber("item_drop.pickup_radius", - "item_pickup_radius", 0.75) + "item_pickup_radius", 2.0) local magnet_radius = tonumber( minetest.settings:get("item_drop.magnet_radius")) or -1 local magnet_time = tonumber( diff --git a/mods/item_drop/settingtypes.txt b/mods/item_drop/settingtypes.txt index 14df02c..c615fe9 100644 --- a/mods/item_drop/settingtypes.txt +++ b/mods/item_drop/settingtypes.txt @@ -20,7 +20,7 @@ item_drop.pickup_sound_gain (Pickup sound gain) float 0.4 item_drop.pickup_particle (Pickup particle) bool true #Player pickup radius, the maximum distance from which items can be collected -item_drop.pickup_radius (Pickup radius) float 0.75 +item_drop.pickup_radius (Pickup radius) float 2.0 #Magnet radius, items between pickup_radius and this begin flying to the player #Set it to -1 (or something else smaller than pickup_radius) to disable item