shortended water block texture code
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71cf78c304
commit
feee9cba44
@ -196,47 +196,47 @@ minetest.register_node("amogus_blocks:water", {
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tiles = {
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tiles = {
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{
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{
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name = "water.png",
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name = "water.png",
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animation = {
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--animation = {
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type = "vertical_frames",
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-- type = "vertical_frames",
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aspect_w = 16,
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-- aspect_w = 16,
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aspect_h = 16,
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-- aspect_h = 16,
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length = 2.0,
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-- length = 2.0,
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},
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--},
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},
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{
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name = "water.png",
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animation = {
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type = "vertical_frames",
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aspect_w = 16,
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aspect_h = 16,
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length = 2.0,
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},
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},
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},
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special_tiles = {
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-- New-style water source material (mostly unused)
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{
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name = "water.png",
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backface_culling = false,
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animation = {
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type = "vertical_frames",
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aspect_w = 16,
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aspect_h = 16,
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length = 2.0,
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},
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},
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-- New-style flowing water material (mostly unused)
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{
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name = "water.png",
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backface_culling = true,
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animation = {
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type = "vertical_frames",
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aspect_w = 16,
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aspect_h = 16,
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length = 0.8,
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},
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},
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},
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--{
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-- name = "water.png",
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-- animation = {
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-- type = "vertical_frames",
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-- aspect_w = 16,
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-- aspect_h = 16,
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-- length = 2.0,
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-- },
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--},
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},
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},
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--special_tiles = {
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-- -- New-style water source material (mostly unused)
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-- {
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-- name = "water.png",
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-- backface_culling = false,
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-- animation = {
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-- type = "vertical_frames",
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-- aspect_w = 16,
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-- aspect_h = 16,
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-- length = 2.0,
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-- },
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-- },
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-- -- New-style flowing water material (mostly unused)
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-- {
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-- name = "water.png",
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-- backface_culling = true,
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-- animation = {
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-- type = "vertical_frames",
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-- aspect_w = 16,
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-- aspect_h = 16,
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-- length = 0.8,
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-- },
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-- },
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--},
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alpha = 160,
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alpha = 160,
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paramtype = "light",
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paramtype = "light",
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walkable = false,
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walkable = false,
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