dofile(minetest.get_modpath("player_api") .. "/api.lua") -- Default player appearance player_api.register_model("susman.obj", { animation_speed = 30, textures = {"susman.png"}, animations = {}, stepheight = 0.6, eye_height = 1.47, collisionbox = {-0.3, 0.0, -0.3, 0.3, 1.7, 0.3}, visual = "mesh", visual_size = {x=10, y=10, z=10}, }) -- Update appearance when the player joins minetest.register_on_joinplayer(function(player) player_api.set_model(player, "susman.obj") end)