25 lines
499 B
Lua
25 lines
499 B
Lua
local set_fs = i3.set_fs
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IMPORT("play_sound", "create_inventory")
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local trash = create_inventory("i3_trash", {
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allow_put = function(_, _, _, stack)
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return stack:get_count()
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end,
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on_put = function(inv, listname, _, _, player)
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inv:set_list(listname, {})
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local name = player:get_player_name()
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local data = i3.data[name]
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data.armor_allow = nil
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play_sound(name, "i3_trash", 1.0)
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if not core.is_creative_enabled(name) then
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set_fs(player)
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end
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end,
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})
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trash:set_size("main", 1)
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