465 lines
11 KiB
Lua
465 lines
11 KiB
Lua
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minetest.register_node("amogus_blocks:ladder_steel", {
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description = "Ladder",
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drawtype = "signlike",
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tiles = {"ladder.png"},
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paramtype = "light",
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paramtype2 = "wallmounted",
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sunlight_propagates = true,
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walkable = false,
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climbable = true,
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is_ground_content = false,
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selection_box = {
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type = "wallmounted",
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},
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groups = {cracky = 2},
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})
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minetest.register_node("amogus_blocks:tv", {
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description = "CRT TV",
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tiles = {
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"crt2.png",
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"crt2.png",
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"crt2.png",
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"crt2.png",
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"crt2.png",
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"crt.png"
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},
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paramtype2 = "facedir",
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drop = 'amogus_blocks:amogus_blocks', groups = {cracky=3, stone=1},
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})
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minetest.register_node("amogus_blocks:bricks", {
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description = "Bricks",
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tiles = {"Bricks.png"},
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drop = 'amogus_blocks:grey_bricks', groups = {cracky=3, stone=1},
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})
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minetest.register_node("amogus_blocks:grey_bricks", {
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description = "Bricks 2",
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tiles = {"Bricks2.png"}, groups = {cracky=3, stone=1},
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drop = 'amogus_blocks:grey_bricks', groups = {cracky=3, stone=1},
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})
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minetest.register_node("amogus_blocks:planks", {
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description = "Planks",
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tiles = {"Planks.png"},
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drop = 'amogus_blocks:planks', groups = {choppy = 3},
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})
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minetest.register_node("amogus_blocks:purpleblock", {
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description = "Purple Block",
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tiles = {"purpleblock.png"},
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drop = 'amogus_blocks:purpleblock', groups = {crumbly = 3},
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})
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minetest.register_node("amogus_blocks:blueblock", {
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description = "Blue Block",
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tiles = {"blue.png"},
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drop = 'amogus_blocks:blueblock', groups = {crumbly = 3},
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})
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minetest.register_node("amogus_blocks:yellowblock", {
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description = "Yellow Block",
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tiles = {"yellow.png"},
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drop = 'amogus_blocks:yellowblock', groups = {crumbly = 3},
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})
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minetest.register_node("amogus_blocks:greenblock", {
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description = "Green Block",
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tiles = {"greenblock.png"},
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drop = 'amogus_blocks:greenblock', groups = {crumbly = 3},
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})
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minetest.register_node("amogus_blocks:blackblock", {
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description = "Black Block",
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tiles = {"blackblock.png"},
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drop = 'amogus_blocks:blackblock', groups = {crumbly = 3},
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})minetest.register_node("amogus_blocks:whiteblock", {
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description = "White Block",
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tiles = {"whiteblock.png"},
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drop = 'amogus_blocks:whiteblock', groups = {crumbly = 3},
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})
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minetest.register_node("amogus_blocks:redblock", {
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description = "Red Block",
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tiles = {"redblock.png"},
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drop = 'amogus_blocks:redblock', groups = {crumbly = 3},
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})
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minetest.register_node("amogus_blocks:glowing_block", {
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description = "Glowing Block",
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tiles = {"glowing_block.png"},
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drop = 'amogus_blocks:glowing_block', groups = {cracky=3, stone=1},
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light_source = 14
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})
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minetest.register_node("amogus_blocks:transparent", {
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description = "Glass",
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drawtype = "glasslike",
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tiles = {"glass.png"},
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paramtype = "light",
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is_ground_content = false,
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sunlight_propagates = true,
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groups = {cracky=3,oddly_breakable_by_hand=3},
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})
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minetest.register_node("amogus_blocks:grass", {
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description = "Grass",
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tiles = {
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"g2.png",
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"d.png",
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"g.png",
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"g.png",
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"g.png",
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"g.png"
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},
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drop = {
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max_items = 2,
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items = {
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{
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items = {'amogus_blocks:dirt'},
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rarity = 3,
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},
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{
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items = {'amogus_items:rock'},
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rarity = 2,
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},
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},
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}, groups = {crumbly=3},
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})
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minetest.register_node("amogus_blocks:grass_green", {
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description = "Grass",
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tiles = {
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"grass_greentop.png",
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"d.png",
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"grass_greenside.png",
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"grass_greenside.png",
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"grass_greenside.png",
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"grass_greenside.png"
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},
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drop = {
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max_items = 2,
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items = {
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{
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items = {'amogus_blocks:dirt'},
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rarity = 3,
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},
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{
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items = {'amogus_items:rock'},
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rarity = 2,
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},
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},
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}, groups = {crumbly=3},
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})
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minetest.register_node("amogus_blocks:wood", {
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description = "Wood",
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tiles = {"wood.png"},
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drop = 'amogus_items:wooden_plank',
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groups = {choppy = 3, flammable = 3, wood = 1},
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})
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minetest.register_node("amogus_blocks:water", {
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description = "Water",
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drawtype = "liquid",
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tiles = {
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{
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name = "water.png",
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animation = {
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type = "vertical_frames",
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aspect_w = 16,
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aspect_h = 16,
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length = 2.0,
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},
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},
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{
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name = "water.png",
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animation = {
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type = "vertical_frames",
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aspect_w = 16,
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aspect_h = 16,
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length = 2.0,
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},
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},
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},
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special_tiles = {
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-- New-style water source material (mostly unused)
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{
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name = "water.png",
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backface_culling = false,
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animation = {
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type = "vertical_frames",
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aspect_w = 16,
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aspect_h = 16,
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length = 2.0,
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},
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},
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-- New-style flowing water material (mostly unused)
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{
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name = "water.png",
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backface_culling = true,
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animation = {
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type = "vertical_frames",
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aspect_w = 16,
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aspect_h = 16,
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length = 0.8,
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},
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},
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},
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alpha = 160,
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paramtype = "light",
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walkable = false,
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pointable = false,
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diggable = false,
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buildable_to = true,
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drowning = 1,
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liquidtype = "source",
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--liquid_alternative_flowing = "amogus_blocks:water_flowing",
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--liquid_alternative_source = "amogus_blocks:water_source",
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liquid_viscosity = 1,
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post_effect_color = {a = 103, r = 30, g = 60, b = 90},
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groups = {water = 3, liquid = 3, puts_out_fire = 1},
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})
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minetest.register_node("amogus_blocks:dirt", {
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description = "Dirt",
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tiles = {"d.png"},
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groups = {crumbly = 3},
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drop = {
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max_items = 2,
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items = {
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{
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items = {'amogus_blocks:dirt'},
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rarity = 3,
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},
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{
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items = {'amogus_items:rock'},
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rarity = 2,
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},
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},
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},
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})minetest.register_node("amogus_blocks:sand", {
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description = "Sand",
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tiles = {"sand.png"},
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groups = {crumbly = 3},
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})
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minetest.register_node("amogus_blocks:stone", {
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description = "Stone",
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tiles = {"stone.png"},
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-- drop 10 times amogus_items:rock
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drop = {
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max_items = 10,
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items = {
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{
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items = {'amogus_items:rock'},
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rarity = 1,
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},
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},
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},
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--sounds = default.node_sound_stone_defaults(),
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groups = {stone = 3},
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})
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--add gold ore and sussium ore
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minetest.register_node("amogus_blocks:gold_ore", {
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description = "Gold Ore",
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tiles = {"gold.png"},
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groups = {stone = 2},
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drop = 'amogus_items:gold_ingot',
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--sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("amogus_blocks:sussium_ore", {
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description = "Sussium Ore",
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tiles = {"sussium.png"},
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groups = {stone = 1},
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drop = 'amogus_items:sussium_ingot',
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--sounds = default.node_sound_stone_defaults(),
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})
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local loot = {
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"amogus_items:amogus",
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"amogus_items:sprite",
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"amogus_items:coke",
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"amogus_items:fanta",
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"amogus_items:tomato",
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"amogus_items:lightsaber_blue",
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"amogus_items:lightsaber_red",
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"amogus_items:lightsaber_green",
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}
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minetest.register_node("amogus_blocks:lucky_block", {
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description = "Lucky Block",
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tiles = {"luckyblock.png"},
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groups = {cracky = 3},
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on_punch = function(pos, node, puncher, pointed_thing)
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local item = loot[math.random(#loot)]
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minetest.add_item(pos, item)
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minetest.add_particlespawner({
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amount = 100,
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time = 0.1,
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minpos = pos,
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maxpos = pos,
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minvel = {x = -1, y = 5, z = -1},
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maxvel = {x = 1, y = 5, z = 1},
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minacc = {x = 0, y = -10, z = 0},
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maxacc = {x = 0, y = -10, z = 0},
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minexptime = 0.1,
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maxexptime = 0.5,
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minsize = 1,
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maxsize = 2,
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collisiondetection = true,
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vertical = false,
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texture = "luckyblock.png",
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})
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minetest.remove_node(pos)
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end
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})
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minetest.register_node("amogus_blocks:amogus_spawner", {
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description = "Amogus Spawner",
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tiles = {"amogus_spawner.png"},
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-- after place event
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--on_ = function(pos)
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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meta:set_int("spawned", 0)
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meta:set_int("interval", math.random(1,4))
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minetest.get_node_timer(pos):start(meta:get_int("interval"))
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end,
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on_timer = function(pos)
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local meta = minetest.get_meta(pos)
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local spawned = meta:get_int("spawned")
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if spawned < 30 then
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minetest.add_entity({x = pos.x, y = pos.y + 1, z = pos.z}, "amogus_entities:amogus")
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spawned = spawned + 1
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meta:set_int("spawned", spawned)
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minetest.get_node_timer(pos):start(meta:get_int("interval"))
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else
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minetest.remove_node(pos)
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end
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end
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})
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minetest.register_node("amogus_blocks:green_leaves", {
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description = "Green Leaves",
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drawtype = "glasslike",
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tiles = {"leaves.png"},
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paramtype = "light",
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is_ground_content = false,
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sunlight_propagates = true,
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groups = {cracky=3,oddly_breakable_by_hand=3},
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})
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minetest.register_node("amogus_blocks:grass_tall", {
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description = "Grass plant",
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drawtype = "plantlike",
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tiles = {"grass_tall.png"},
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inventory_image = "grass_tall.png",
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wield_image = "grass_tall.png",
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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groups = {snappy=3,flammable=2,flower=1},
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--sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
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},
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on_punch = function(pos, node, puncher, pointed_thing)
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minetest.remove_node(pos)
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end
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})
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minetest.register_node("amogus_blocks:purple_grass_tall", {
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description = "Grass plant",
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drawtype = "plantlike",
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tiles = {"purple_grass_tall.png"},
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inventory_image = "purple_grass_tall.png",
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wield_image = "purple_grass_tall.png",
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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groups = {snappy=3,flammable=2,flower=1},
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--sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
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},
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on_punch = function(pos, node, puncher, pointed_thing)
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minetest.remove_node(pos)
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end
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})
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minetest.register_node("amogus_blocks:amogflower", {
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description = "amogus flower",
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drawtype = "plantlike",
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tiles = {"amog_flower.png"},
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inventory_image = "amog_flower.png",
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wield_image = "amog_flower.png",
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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light_source = 14,
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groups = {snappy=3,flammable=2,flower=1},
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--sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
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},
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on_punch = function(pos, node, puncher, pointed_thing)
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minetest.remove_node(pos)
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end
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})
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minetest.register_node("amogus_blocks:redflower", {
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description = "red flower",
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drawtype = "plantlike",
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tiles = {"flower.png"},
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inventory_image = "flower.png",
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wield_image = "flower.png",
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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groups = {snappy=3,flammable=2,flower=1},
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--sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
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},
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on_punch = function(pos, node, puncher, pointed_thing)
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minetest.remove_node(pos)
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end
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})
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minetest.register_node("amogus_blocks:yellowflower", {
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description = "yellow flower",
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drawtype = "plantlike",
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tiles = {"flower_2.png"},
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inventory_image = "flower_2.png",
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wield_image = "flower_2.png",
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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groups = {snappy=3,flammable=2,flower=1},
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--sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
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},
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on_punch = function(pos, node, puncher, pointed_thing)
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minetest.remove_node(pos)
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end
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}) |