42 lines
1.4 KiB
Lua
42 lines
1.4 KiB
Lua
minetest.register_on_joinplayer(function(player)
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player:set_physics_override({speed = 2})
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--player:set_sky({r=0, g=0, b=0}, "plain", {})
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-- play music in loop without position
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-- minetest.sound_play("amogus_incomming", {
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-- to_player = player:get_player_name(),
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-- loop = true,
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--gain = 1
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--})
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end)
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amogus_general = { }
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---- SOUNDS CONFIGURATION ----
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sounds_config = {
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-- format: {sound name, number of sounds to ramdomly choose from}
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-- so for example if sound name is "test" and the number of sounds is 3, file names that will be randomly chosen are: "test1", "test2", "test3"
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{"amogus_sound", 3},
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}
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-- randomized amogus sounds
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function amogus_general.play_random_sound(sound_name, pos, gain, max_hear_distance, pitch)
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-- get number of sounds from config
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local number_of_sounds = nil
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for i = 1, #sounds_config do
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if sounds_config[i][1] == sound_name then
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number_of_sounds = sounds_config[i][2]
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break
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end
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end
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assert(number_of_sounds ~= nil, "amogus_general.play_random_sound: sound with name '"..sound_name.."' is not found in sounds_config in mod amogus_general in init.lua")
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minetest.sound_play(sound_name..math.random(number_of_sounds), {
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pos = pos,
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gain = gain,
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max_hear_distance = max_hear_distance,
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pitch = pitch
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})
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end |