refactor: Update player sprite and frame dimensions

This commit is contained in:
Kacper Kostka 2025-04-05 18:49:29 +02:00 committed by Kacper Kostka (aider)
parent 583544840b
commit d2ab5094ab

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@ -9,7 +9,7 @@ class Player extends Entity {
// Load player sprite // Load player sprite
this.sprite = new Image(); this.sprite = new Image();
this.sprite.src = 'sprites/citizen.png'; this.sprite.src = 'sprites/rabbit.png';
// Movement properties // Movement properties
this.moveSpeed = 0.03; this.moveSpeed = 0.03;
@ -26,7 +26,7 @@ class Player extends Entity {
// Animation properties // Animation properties
this.frameWidth = 32; this.frameWidth = 32;
this.frameHeight = 32; this.frameHeight = 30;
this.frameCount = 4; this.frameCount = 4;
this.currentFrame = 0; this.currentFrame = 0;
this.animationSpeed = 150; // ms per frame this.animationSpeed = 150; // ms per frame