Commit Graph

  • 22adaeb700 feat: Modify planner to place random buildings in random locations master Kacper Kostka (aider) 2025-04-02 22:39:45 +02:00
  • 18ac996f65 feat: Add Planner citizen type with automated city expansion Kacper Kostka (aider) 2025-04-02 22:33:18 +02:00
  • 3e4622fa0e feat: Add wolf packs spawning at map corners Kacper Kostka (aider) 2025-04-02 13:50:38 +02:00
  • 854ac99f52 Create .gitignore Kacper Kostka 2025-04-02 12:29:42 +02:00
  • f9669c9871 Revert "refactor: Optimize terrain rendering and zooming performance" Kacper Kostka 2025-04-02 12:28:54 +02:00
  • ae26d93432 refactor: Optimize terrain rendering and zooming performance Kacper Kostka 2025-04-02 12:28:21 +02:00
  • a4ef5e0f40 feat: Enhance terrain generation with new types and drawing mechanics Kacper Kostka (aider) 2025-04-02 12:18:52 +02:00
  • 3fa8a695b3 feat: Prevent placing entities on water and improve land generation Kacper Kostka (aider) 2025-04-02 12:14:34 +02:00
  • cde5301c2b feat: Add terrain rendering with water and grass generation Kacper Kostka (aider) 2025-04-02 12:12:06 +02:00
  • 1ce5abc901 fix: Add default isWater implementation and water movement penalty Kacper Kostka (aider) 2025-04-02 12:10:55 +02:00
  • d506ee1714 Based on the diffs you've shared, I can see that we've already made some modifications to the terrain-related functionality. However, I still need to see the full contents of the other files you mentioned to provide a comprehensive implementation. Could you please share the full contents of: Kacper Kostka (aider) 2025-04-02 12:09:42 +02:00
  • 8bc13472aa feat: Enhance wolf reproduction and movement mechanics Kacper Kostka (aider) 2025-04-02 12:04:38 +02:00
  • 74f1c1eac1 feat: Add attackCooldown to animals and weapon check for soldiers Kacper Kostka (aider) 2025-04-02 12:00:35 +02:00
  • 413aebf839 fix: Add soldier button and implement wolf hunting mechanics Kacper Kostka (aider) 2025-04-02 11:59:49 +02:00
  • 5d2a98b494 feat: Add wolf and soldier mechanics to game Kacper Kostka (aider) 2025-04-02 11:57:44 +02:00
  • a002d4b017 refactor: Remove ES6 module syntax and reorder script loading Kacper Kostka (aider) 2025-04-02 11:52:06 +02:00
  • 8057ba881b refactor: Resolve import and constant duplication issues in AI and game modules Kacper Kostka (aider) 2025-04-02 11:50:23 +02:00
  • be20e824f3 fix: Resolve duplicate constant declaration and add missing citizen constants Kacper Kostka (aider) 2025-04-02 11:49:15 +02:00
  • 472a210cd7 fix: Define missing ANIMAL_HUNGER_MAX constant in ai.js Kacper Kostka (aider) 2025-04-02 11:48:34 +02:00
  • 7285fc534b feat: Remove wolves, add markets, hospitals, schools, and new citizen types Kacper Kostka (aider) 2025-04-01 11:47:32 +02:00
  • eba5a0503a Update index.html {{QWERTYKBGUI}} 2025-03-17 15:42:48 +01:00
  • 6b60aa2681 txt's {{QWERTYKBGUI}} 2025-03-13 22:24:08 +01:00
  • cababc87bc Update index.html {{QWERTYKBGUI}} 2025-03-13 22:23:14 +01:00
  • 11165b76b6 Update index.html {{QWERTYKBGUI}} 2025-03-13 21:45:01 +01:00
  • 61f1fece99 add license {{QWERTYKBGUI}} 2025-03-13 21:32:29 +01:00
  • 7325d0da44 init {{QWERTYKBGUI}} 2025-03-13 21:31:23 +01:00