Add mass fabricator
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08ac8f5f39
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7446169bc0
@ -512,7 +512,6 @@ if industrialtest.mclAvailable then
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industrialtest.elementKeys.bucket="mcl_buckets:bucket_empty"
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industrialtest.elementKeys.bucket="mcl_buckets:bucket_empty"
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industrialtest.elementKeys.bucketWithLava="mcl_buckets:bucket_lava"
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industrialtest.elementKeys.bucketWithLava="mcl_buckets:bucket_lava"
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industrialtest.elementKeys.bucketWithWater="mcl_buckets:bucket_water"
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industrialtest.elementKeys.bucketWithWater="mcl_buckets:bucket_water"
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industrialtest.elementKeys.glowstone="mcl_nether:glowstone_dust"
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industrialtest.elementKeys.glass="mcl_core:glass"
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industrialtest.elementKeys.glass="mcl_core:glass"
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industrialtest.elementKeys.powerCarrier="mesecons:mesecon"
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industrialtest.elementKeys.powerCarrier="mesecons:mesecon"
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industrialtest.elementKeys.furnace="mcl_furnaces:furnace"
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industrialtest.elementKeys.furnace="mcl_furnaces:furnace"
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@ -728,7 +727,6 @@ elseif industrialtest.mtgAvailable then
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industrialtest.elementKeys.bucketWithWater="bucket:bucket_water"
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industrialtest.elementKeys.bucketWithWater="bucket:bucket_water"
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industrialtest.elementKeys.string="farming:string"
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industrialtest.elementKeys.string="farming:string"
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industrialtest.elementKeys.junglePlanks="default:junglewood"
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industrialtest.elementKeys.junglePlanks="default:junglewood"
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industrialtest.elementKeys.glowstone="dye:yellow"
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industrialtest.elementKeys.glass="default:glass"
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industrialtest.elementKeys.glass="default:glass"
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industrialtest.elementKeys.powerCarrier="default:mese_crystal_fragment"
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industrialtest.elementKeys.powerCarrier="default:mese_crystal_fragment"
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industrialtest.elementKeys.furnace="default:furnace"
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industrialtest.elementKeys.furnace="default:furnace"
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@ -578,6 +578,11 @@ minetest.register_craftitem("industrialtest:scrap",{
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inventory_image="industrialtest_scrap.png"
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inventory_image="industrialtest_scrap.png"
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})
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})
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minetest.register_craftitem("industrialtest:uu_matter",{
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description=S("UU-Matter"),
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inventory_image="industrialtest_uu_matter.png"
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})
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-- Item callbacks
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-- Item callbacks
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minetest.register_on_player_inventory_action(function(player,action,inventory,info)
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minetest.register_on_player_inventory_action(function(player,action,inventory,info)
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if action=="put" then
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if action=="put" then
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1
init.lua
1
init.lua
@ -41,6 +41,7 @@ dofile(modpath.."/machines/fluid_generator.lua")
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dofile(modpath.."/machines/generator.lua")
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dofile(modpath.."/machines/generator.lua")
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dofile(modpath.."/machines/iron_furnace.lua")
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dofile(modpath.."/machines/iron_furnace.lua")
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dofile(modpath.."/machines/macerator.lua")
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dofile(modpath.."/machines/macerator.lua")
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dofile(modpath.."/machines/mass_fabricator.lua")
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dofile(modpath.."/machines/nuclear_reactor.lua")
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dofile(modpath.."/machines/nuclear_reactor.lua")
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dofile(modpath.."/machines/power_storage.lua")
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dofile(modpath.."/machines/power_storage.lua")
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dofile(modpath.."/machines/recycler.lua")
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dofile(modpath.."/machines/recycler.lua")
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@ -408,6 +408,21 @@ local function craftResultProxy(method,item)
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time=output.time,
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time=output.time,
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src=srcAfter
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src=srcAfter
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}
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}
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elseif method=="industrialtest.mass_fabricating" then
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if item:get_count()<34 then
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return {
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item=ItemStack(),
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time=0,
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src=item
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}
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end
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local srcAfter=ItemStack(item:get_name())
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srcAfter:set_count(item:get_count()-34)
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return {
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item=ItemStack("industrialtest:uu_matter"),
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time=15,
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src=srcAfter
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}
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end
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end
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error("Unknown craft method passed to craftResultProxy")
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error("Unknown craft method passed to craftResultProxy")
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end
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end
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@ -622,6 +637,7 @@ simpleElectricItemProcessor.activeOnTimer=function(pos,elapsed,meta,inv,config)
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end
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end
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function industrialtest.internal.registerSimpleElectricItemProcessor(config)
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function industrialtest.internal.registerSimpleElectricItemProcessor(config)
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local machineBlockTexture=config.machineBlockTexture or "industrialtest_machine_block.png"
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industrialtest.internal.registerMachine({
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industrialtest.internal.registerMachine({
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name=config.name,
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name=config.name,
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displayName=config.displayName,
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displayName=config.displayName,
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@ -639,12 +655,12 @@ function industrialtest.internal.registerSimpleElectricItemProcessor(config)
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},
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},
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customKeys={
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customKeys={
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tiles={
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tiles={
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"industrialtest_machine_block.png"..(config.customTopTexture and "^industrialtest_"..config.name.."_top.png" or ""),
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machineBlockTexture..(config.customTopTexture and "^industrialtest_"..config.name.."_top.png" or ""),
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"industrialtest_machine_block.png"..(config.customBottomTexture and "^industrialtest_"..config.name.."_bottom.png" or ""),
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machineBlockTexture..(config.customBottomTexture and "^industrialtest_"..config.name.."_bottom.png" or ""),
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"industrialtest_machine_block.png"..(config.customRightTexture and "^industrialtest_"..config.name.."_right.png" or ""),
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machineBlockTexture..(config.customRightTexture and "^industrialtest_"..config.name.."_right.png" or ""),
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"industrialtest_machine_block.png"..(config.customLeftTexture and "^industrialtest_"..config.name.."_left.png" or ""),
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machineBlockTexture..(config.customLeftTexture and "^industrialtest_"..config.name.."_left.png" or ""),
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"industrialtest_machine_block.png"..(config.customBackTexture and "^industrialtest_"..config.name.."_back.png" or ""),
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machineBlockTexture..(config.customBackTexture and "^industrialtest_"..config.name.."_back.png" or ""),
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"industrialtest_machine_block.png"..(config.customFrontTexture and "^industrialtest_"..config.name.."_front.png" or "")
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machineBlockTexture..(config.customFrontTexture and "^industrialtest_"..config.name.."_front.png" or "")
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},
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},
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paramtype2="facedir",
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paramtype2="facedir",
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legacy_facedir_simple=true,
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legacy_facedir_simple=true,
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@ -652,12 +668,12 @@ function industrialtest.internal.registerSimpleElectricItemProcessor(config)
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},
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},
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activeCustomKeys={
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activeCustomKeys={
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tiles={
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tiles={
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"industrialtest_machine_block.png"..(config.customTopTexture and "^industrialtest_"..config.name.."_top_active.png" or ""),
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machineBlockTexture..(config.customTopTexture and "^industrialtest_"..config.name.."_top_active.png" or ""),
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"industrialtest_machine_block.png"..(config.customBottomTexture and "^industrialtest_"..config.name.."_bottom_active.png" or ""),
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machineBlockTexture..(config.customBottomTexture and "^industrialtest_"..config.name.."_bottom_active.png" or ""),
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"industrialtest_machine_block.png"..(config.customRightTexture and "^industrialtest_"..config.name.."_right_active.png" or ""),
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machineBlockTexture..(config.customRightTexture and "^industrialtest_"..config.name.."_right_active.png" or ""),
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"industrialtest_machine_block.png"..(config.customLeftTexture and "^industrialtest_"..config.name.."_left_active.png" or ""),
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machineBlockTexture..(config.customLeftTexture and "^industrialtest_"..config.name.."_left_active.png" or ""),
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"industrialtest_machine_block.png"..(config.customBackTexture and "^industrialtest_"..config.name.."_back_active.png" or ""),
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machineBlockTexture..(config.customBackTexture and "^industrialtest_"..config.name.."_back_active.png" or ""),
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"industrialtest_machine_block.png"..(config.customFrontTexture and "^industrialtest_"..config.name.."_front_active.png" or "")
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machineBlockTexture..(config.customFrontTexture and "^industrialtest_"..config.name.."_front_active.png" or "")
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}
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}
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},
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},
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onConstruct=simpleElectricItemProcessor.onConstruct,
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onConstruct=simpleElectricItemProcessor.onConstruct,
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40
machines/mass_fabricator.lua
Normal file
40
machines/mass_fabricator.lua
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@ -0,0 +1,40 @@
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-- IndustrialTest
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-- Copyright (C) 2023 mrkubax10
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-- This program is free software: you can redistribute it and/or modify
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-- it under the terms of the GNU General Public License as published by
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-- the Free Software Foundation, either version 3 of the License, or
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-- (at your option) any later version.
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-- This program is distributed in the hope that it will be useful,
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-- but WITHOUT ANY WARRANTY; without even the implied warranty of
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-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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-- GNU General Public License for more details.
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-- You should have received a copy of the GNU General Public License
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-- along with this program. If not, see <http://www.gnu.org/licenses/>.
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local S=minetest.get_translator("industrialtest")
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local massFabricator={}
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industrialtest.internal.registerSimpleElectricItemProcessor({
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name="mass_fabricator",
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displayName=S("Mass Fabricator"),
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capacity=100000,
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requiresWrench=true,
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flow=industrialtest.api.evPowerFlow,
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opPower=10000,
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machineBlockTexture="industrialtest_advanced_machine_block.png",
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customFrontTexture=true,
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method="industrialtest.mass_fabricating",
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efficiency=1
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})
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minetest.register_craft({
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type="shaped",
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output="industrialtest:mass_fabricator",
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recipe={
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{industrialtest.elementKeys.yellowDust,"industrialtest:advanced_circuit",industrialtest.elementKeys.yellowDust},
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{"industrialtest:advanced_machine_block","industrialtest:lapotron_crystal","industrialtest:advanced_machine_block"},
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{industrialtest.elementKeys.yellowDust,"industrialtest:advanced_circuit",industrialtest.elementKeys.yellowDust}
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}
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})
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@ -31,7 +31,7 @@ minetest.register_craft({
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type="shaped",
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type="shaped",
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output="industrialtest:recycler",
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output="industrialtest:recycler",
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recipe={
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recipe={
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{"",industrialtest.elementKeys.glowstone,""},
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{"",industrialtest.elementKeys.yellowDust,""},
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{industrialtest.elementKeys.dirt,"industrialtest:compressor",industrialtest.elementKeys.dirt},
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{industrialtest.elementKeys.dirt,"industrialtest:compressor",industrialtest.elementKeys.dirt},
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{"industrialtest:refined_iron_ingot",industrialtest.elementKeys.dirt,"industrialtest:refined_iron_ingot"}
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{"industrialtest:refined_iron_ingot",industrialtest.elementKeys.dirt,"industrialtest:refined_iron_ingot"}
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}
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}
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