Merge pull request #23 from HandfulOfFrogs/industrialtest:cell-textures into master
7
api.lua
@ -689,13 +689,16 @@ end
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-- \param displayName Display name of cell
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-- \param node Node which can be picked up with this cell
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-- \returns nil
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industrialtest.api.registerStorageCell=function(name,displayName,node,modname)
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industrialtest.api.registerStorageCell=function(name,displayName,node,modname,color)
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color = color or "#ffffffff"
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if not modname then
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modname="industrialtest"
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end
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minetest.register_craftitem("industrialtest:"..name.."_cell",{
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description=S(displayName.." Cell"),
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inventory_image=modname.."_"..name.."_cell.png",
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inventory_image="industrialtest_cell_fluid.png",
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inventory_overlay="industrialtest_cell_casing.png",
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color=color,
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on_place=function(itemstack,user,pointed)
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if pointed.type~="node" or not user or not user:is_player() then
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return nil
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@ -31,6 +31,14 @@ local colors={
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sulfur="#b88805ff",
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tin="#ebd182ff",
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uranium="#3b8c09ff",
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-- fluid colors
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lava="#ff5712ff",
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water="#277bbcff",
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river_water="#0ebfc2ff",
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biomass="#2a8626ff",
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biofuel="#4eba49ff",
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coalfuel="#462228ff",
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coolant="#188676ff"
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}
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-- Power storage items
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@ -626,12 +634,12 @@ minetest.register_craft({
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{"",industrialtest.elementKeys.tinIngot,""}
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}
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})
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industrialtest.api.registerStorageCell("water","Water",industrialtest.elementKeys.waterSource)
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industrialtest.api.registerStorageCell("water","Water",industrialtest.elementKeys.waterSource,nil,colors.water)
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if industrialtest.mtgAvailable then
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industrialtest.api.registerStorageCell("river_water","River Water","default:river_water_source")
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industrialtest.api.registerStorageCell("river_water","River Water","default:river_water_source",nil,colors.river_water)
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end
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industrialtest.api.registerStorageCell("lava","Lava",industrialtest.elementKeys.lavaSource)
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industrialtest.api.registerStorageCell("lava","Lava",industrialtest.elementKeys.lavaSource,nil,colors.lava)
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minetest.register_tool("industrialtest:uranium_cell",{
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description=S("Uranium Cell"),
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@ -639,7 +647,9 @@ minetest.register_tool("industrialtest:uranium_cell",{
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_industrialtest_placedInNuclearReactor=1,
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_industrialtest_nuclearReactorFuel=1
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},
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inventory_image="industrialtest_uranium_cell.png",
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inventory_image="industrialtest_cell_fluid.png",
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inventory_overlay="industrialtest_cell_casing.png",
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color=colors.uranium,
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})
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minetest.register_craft({
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type="shapeless",
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@ -656,7 +666,9 @@ minetest.register_tool("industrialtest:coolant_cell",{
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_industrialtest_placedInNuclearReactor=1,
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_industrialtest_nuclearReactorCoolant=1
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},
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inventory_image="industrialtest_coolant_cell.png",
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inventory_image="industrialtest_cell_fluid.png",
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inventory_overlay="industrialtest_cell_casing.png",
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color=colors.coolant,
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})
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minetest.register_craft({
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type="shaped",
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@ -681,7 +693,9 @@ end
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minetest.register_craftitem("industrialtest:bio_cell",{
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description=S("Bio Cell"),
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inventory_image="industrialtest_bio_cell.png"
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inventory_image="industrialtest_cell_fluid.png",
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inventory_overlay="industrialtest_cell_casing.png",
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color=colors.biomass,
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})
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minetest.register_craft({
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type="shapeless",
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@ -694,7 +708,9 @@ minetest.register_craft({
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minetest.register_craftitem("industrialtest:biofuel_cell",{
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description=S("Biofuel Cell"),
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inventory_image="industrialtest_bio_cell.png",
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inventory_image="industrialtest_cell_fluid.png",
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inventory_overlay="industrialtest_cell_casing.png",
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color=colors.biofuel,
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groups={
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_industrialtest_fuel=1
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},
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@ -709,7 +725,9 @@ industrialtest.api.registerExtractorRecipe({
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minetest.register_craftitem("industrialtest:hydrated_coal_cell",{
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description=S("Hydrated Coal Cell"),
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inventory_image="industrialtest_hydrated_coal_cell.png"
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inventory_image="industrialtest_cell_fluid.png",
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inventory_overlay="industrialtest_cell_casing.png",
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color=colors.coal,
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})
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minetest.register_craft({
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type="shapeless",
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@ -722,7 +740,9 @@ minetest.register_craft({
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minetest.register_craftitem("industrialtest:coalfuel_cell",{
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description=S("Coalfuel Cell"),
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inventory_image="industrialtest_coalfuel_cell.png",
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inventory_image="industrialtest_cell_fluid.png",
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inventory_overlay="industrialtest_cell_casing.png",
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color=colors.coalfuel,
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groups={
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_industrialtest_fuel=1
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},
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textures/industrialtest_cell_casing.png
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textures/industrialtest_cell_fluid.png
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