Implement Electric Drill
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134
tools.lua
134
tools.lua
@ -514,6 +514,131 @@ if industrialtest.mclAvailable then
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})
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end
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local registeredElectricDrills={}
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local function registerElectricDrill(config)
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local definition={
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description=S(config.displayName),
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inventory_image="industrialtest_"..config.name..".png",
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_industrialtest_powerStorage=true,
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_industrialtest_powerCapacity=10000,
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_industrialtest_powerFlow=industrialtest.api.lvPowerFlow
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}
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if industrialtest.mtgAvailable then
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definition.tool_capabilities={
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full_punch_interval=0.5,
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max_drop_level=config.maxDropLevel,
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groupcaps={
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cracky={
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times=config.inactiveTimes,
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maxlevel=config.maxLevel
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},
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crumbly={
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times=config.inactiveTimes,
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maxlevel=config.maxLevel
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}
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}
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}
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definition.groups={
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pickaxe=1,
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shovel=1
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}
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elseif industrialtest.mclAvailable then
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definition.tool_capabilities={
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full_punch_interval=0.5,
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max_drop_level=config.maxDropLevel
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}
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definition.groups={
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tool=1,
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dig_speed_class=config.digSpeedClass
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}
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definition.after_use=function()
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-- Hack to make sure that drill won't be destroyed when has 0 EU in MCL
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return nil
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end
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definition._mcl_diggroups={
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pickaxey={
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speed=config.inactiveDigSpeed,
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level=config.digLevel,
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uses=-1
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},
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shovely={
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speed=config.inactiveDigSpeed,
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level=config.digLevel,
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uses=-1
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}
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}
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definition._mcl_toollike_wield=true
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end
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minetest.register_tool("industrialtest:"..config.name,definition)
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definition=table.copy(definition)
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if industrialtest.mtgAvailable then
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definition.tool_capabilities.groupcaps.cracky.times=config.activeTimes
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definition.tool_capabilities.groupcaps.crumbly.times=config.activeTimes
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elseif industrialtest.mclAvailable then
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definition._mcl_diggroups.pickaxey.speed=config.activeDigSpeed
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definition._mcl_diggroups.shovely.speed=config.activeDigSpeed
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end
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definition.groups.not_in_creative_inventory=1
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definition.after_use=function(itemstack)
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industrialtest.api.addPowerToItem(itemstack,-20)
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itemstack:set_name("industrialtest:"..config.name)
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return itemstack
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end
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minetest.register_tool("industrialtest:"..config.name.."_active",definition)
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registeredElectricDrills["industrialtest:"..config.name]=true
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end
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definition={
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name="electric_drill",
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displayName="Electric Drill"
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}
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if industrialtest.mtgAvailable then
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definition.maxDropLevel=1
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definition.inactiveTimes={[1]=10,[2]=5.6,[3]=4}
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definition.maxLevel=2
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definition.activeTimes={[1]=2.0,[2]=0.8,[3]=0.4}
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elseif industrialtest.mclAvailable then
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definition.digSpeedClass=4
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definition.maxDropLevel=4
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definition.inactiveDigSpeed=1
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definition.digLevel=4
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definition.activeDigSpeed=7
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end
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registerElectricDrill(definition)
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minetest.register_craft({
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type="shaped",
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output="industrialtest:electric_drill",
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recipe={
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{"","industrialtest:refined_iron_ingot",""},
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{"industrialtest:refined_iron_ingot","industrialtest:electronic_circuit","industrialtest:refined_iron_ingot"},
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{"industrialtest:refined_iron_ingot","industrialtest:re_battery","industrialtest:refined_iron_ingot"}
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}
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})
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definition={
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name="diamond_electric_drill",
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displayName="Diamond Electric Drill"
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}
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if industrialtest.mtgAvailable then
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definition.maxDropLevel=1
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definition.inactiveTimes={[1]=10,[2]=5.6,[3]=4}
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definition.maxLevel=3
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definition.activeTimes={[1]=2.0,[2]=0.8,[3]=0.4}
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elseif industrialtest.mclAvailable then
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definition.digSpeedClass=5
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definition.maxDropLevel=5
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definition.inactiveDigSpeed=1
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definition.digLevel=5
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definition.activeDigSpeed=9
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end
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registerElectricDrill(definition)
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minetest.register_craft({
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type="shaped",
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output="industrialtest:diamond_electric_drill",
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recipe={
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{"",industrialtest.elementKeys.diamond,""},
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{industrialtest.elementKeys.diamond,"industrialtest:electric_drill",industrialtest.elementKeys.diamond}
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}
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})
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-- Tool callbacks
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minetest.register_on_punchnode(function(pos,node,user,pointed)
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if user then
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@ -536,6 +661,15 @@ minetest.register_on_punchnode(function(pos,node,user,pointed)
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user:set_wielded_item(itemstack)
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end
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end
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elseif registeredElectricDrills[itemstack:get_name()] then
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local meta=itemstack:get_meta()
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if meta:get_int("industrialtest.powerAmount")>=20 then
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local def=minetest.registered_nodes[node.name]
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if (industrialtest.mtgAvailable and def.groups and (def.groups.cracky or def.groups.crumbly)) or (industrialtest.mclAvailable and def.groups and (def.groups.pickaxey or def.groups.shovely)) then
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itemstack:set_name(itemstack:get_name().."_active")
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user:set_wielded_item(itemstack)
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end
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end
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end
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end
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end)
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