Refactor fluid generators
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@ -15,14 +15,25 @@
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-- along with this program. If not, see <http://www.gnu.org/licenses/>.
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local S=minetest.get_translator("industrialtest")
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local fluidGenerator={}
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fluidGenerator.getFormspec=function(pos,config)
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-- Common functions
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local function onConstruct(pos)
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local meta=minetest.get_meta(pos)
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local inv=meta:get_inventory()
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inv:set_size("charged",1)
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inv:set_size("src",1)
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inv:set_size("dst",1)
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meta:set_float("fluidAmount",0)
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meta:set_string("fluid","")
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end
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local function getFormspec(self,pos)
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local parentFormspec=industrialtest.ActivatedElectricMachine.getFormspec(self,pos)
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local meta=minetest.get_meta(pos)
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local fluidPercent=meta:get_float("fluidAmount")/100
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local powerPercent=meta:get_int("industrialtest.powerAmount")/meta:get_int("industrialtest.powerCapacity")
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local fluid=meta:get_string("fluid")
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local fuel=config.getFuel(fluid)
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local fuel=self.getFuel(fluid)
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local tile=(fuel and fuel.texture or "industrialtest_gui_fluid_bg.png")
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local formspec={
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"list[context;src;2,1.8;1,1]",
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@ -32,219 +43,305 @@ fluidGenerator.getFormspec=function(pos,config)
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industrialtest.internal.getItemSlotBg(2,4.2,1,1),
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"list[context;charged;6,3;1,1]",
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industrialtest.internal.getItemSlotBg(6,3,1,1),
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"box[9,1;0.3,4.8;#202020]",
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(powerPercent>0 and "box[9,"..(1+4.8-(powerPercent*4.8))..";0.3,"..(powerPercent*4.8)..";#FF1010]" or ""),
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self.createPowerIndicatorWidget(powerPercent,9,1),
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"listring[context;src]",
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"listring[context;dst]"
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}
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return table.concat(formspec,"")
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return parentFormspec..table.concat(formspec,"")
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end
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fluidGenerator.onConstruct=function(pos,meta,inv)
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inv:set_size("charged",1)
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inv:set_size("src",1)
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inv:set_size("dst",1)
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meta:set_float("fluidAmount",0)
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meta:set_string("fluid","")
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local function allowMetadataInventoryMove(pos,fromList,fromIndex,toList,toIndex,count)
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if toList=="dst" then
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return 0
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end
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return count
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end
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fluidGenerator.onTimer=function(pos,elapsed,meta,inv,config)
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local function allowMetadataInventoryPut(pos,listname,index,stack,player)
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if listname=="dst" then
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return 0
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end
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return stack:get_count()
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end
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local function takeFuelFromItem(self,pos)
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local meta=minetest.get_meta(pos)
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local inv=meta:get_inventory()
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local fluidSlot=inv:get_stack("src",1)
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local chargedSlot=inv:get_stack("charged",1)
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local afterFlow,flowTransferred=industrialtest.api.powerFlow(pos)
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local shouldUpdateFormspec=false
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local shouldRerunTimer=(afterFlow and meta:get_int("industrialtest.powerAmount")>0)
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if fluidSlot:get_count()>0 and meta:get_float("fluidAmount")<=9000 then
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local fuel=config.getFuelByItem(fluidSlot:get_name())
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if fuel and (fuel.name==meta:get_string("fluid") or meta:get_string("fluid")=="") then
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local leftover=false
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local leftoverAddingSucceeded=false
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for _,item in ipairs(fuel.storageItems) do
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if item.name==fluidSlot:get_name() and item.leftover then
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if inv:room_for_item("dst",ItemStack(item.leftover)) then
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inv:add_item("dst",ItemStack(item.leftover))
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leftoverAddingSucceeded=true
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end
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leftover=true
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local fluid=meta:get_string("fluid")
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local fluidAmount=meta:get_float("fluidAmount")
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if fluidSlot:is_empty() or fluidAmount>9000 then
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return false
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end
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local fuel=self.getFuelByItem(fluidSlot:get_name())
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if fuel and (fuel.name==fluid or fluid=="") then
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local leftover=false
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local leftoverAddingSucceeded=false
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for _,item in ipairs(fuel.storageItems) do
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if item.name==fluidSlot:get_name() and item.leftover then
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local leftoverItemstack=ItemStack(item.leftover)
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if inv:room_for_item("dst",leftoverItemstack) then
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inv:add_item("dst",leftoverItemstack)
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leftoverAddingSucceeded=true
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end
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end
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if not leftover or leftoverAddingSucceeded then
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fluidSlot:take_item()
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inv:set_stack("src",1,fluidSlot)
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meta:set_string("fluid",fuel.name)
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meta:set_float("fluidAmount",meta:get_float("fluidAmount")+1000)
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shouldUpdateFormspec=true
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shouldRerunTimer=false
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leftover=true
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end
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end
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if not leftover or leftoverAddingSucceeded then
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fluidSlot:take_item()
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inv:set_stack("src",1,fluidSlot)
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meta:set_string("fluid",fuel.name)
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meta:set_float("fluidAmount",fluidAmount+1000)
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return true
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end
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end
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if meta:get_float("fluidAmount")>=50 and not industrialtest.api.isFullyCharged(meta) then
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meta:set_float("fluidAmount",meta:get_int("fluidAmount")-50*elapsed)
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local toAdd=math.ceil(config.getFuel(meta:get_string("fluid")).calorificValue*elapsed)
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return false
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end
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local function generate(self,pos,elapsed)
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local meta=minetest.get_meta(pos)
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local fluidAmount=meta:get_float("fluidAmount")
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if fluidAmount>0 and not industrialtest.api.isFullyCharged(meta) then
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local fluidUsed=math.min(fluidAmount,50)
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meta:set_float("fluidAmount",fluidAmount-fluidUsed*elapsed)
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local toAdd=math.ceil(self.getFuel(meta:get_string("fluid")).calorificValue*elapsed*fluidUsed/50)
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industrialtest.api.addPower(meta,toAdd)
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shouldUpdateFormspec=true
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if config.registerActiveVariant then
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minetest.swap_node(pos,{
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name="industrialtest:"..config.name.."_active",
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param2=minetest.get_node(pos).param2
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})
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minetest.get_node_timer(pos):start(industrialtest.updateDelay)
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else
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shouldRerunTimer=true
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end
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return true
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end
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if chargedSlot:get_count()>0 and meta:get_int("industrialtest.powerAmount")>0 then
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if industrialtest.api.transferPowerToItem(meta,chargedSlot,industrialtest.api.lvPowerFlow)>0 then
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inv:set_stack("charged",1,chargedSlot)
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shouldUpdateFormspec=true
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shouldRerunTimer=true
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end
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return false
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end
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industrialtest.GeothermalGenerator=table.copy(industrialtest.ActivatedElectricMachine)
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industrialtest.internal.unpackTableInto(industrialtest.GeothermalGenerator,{
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name="industrialtest:geothermal_generator",
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description=S("Geothermal Generator"),
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tiles={
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"industrialtest_machine_block.png",
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"industrialtest_machine_block.png",
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"industrialtest_machine_block.png",
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"industrialtest_machine_block.png",
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"industrialtest_machine_block.png",
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"industrialtest_machine_block.png^industrialtest_geothermal_generator_front.png"
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},
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sounds="metal",
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facedir=true,
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storageLists={
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"src",
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"dst",
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"charged"
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},
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active={
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tiles={
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"industrialtest_machine_block.png",
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"industrialtest_machine_block.png",
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"industrialtest_machine_block.png",
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"industrialtest_machine_block.png",
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"industrialtest_machine_block.png",
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"industrialtest_machine_block.png^industrialtest_geothermal_generator_front_active.png"
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},
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lightSource=10
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},
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powerLists={
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{
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list="charged",
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direction="o"
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}
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},
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requiresWrench=true,
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hasPowerOutput=true,
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capacity=7000,
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flow=industrialtest.api.lvPowerFlow,
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ioConfig="oooooo",
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getFormspec=getFormspec,
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getFuel=industrialtest.api.getGeothermalGeneratorFuel,
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getFuelByItem=industrialtest.api.getGeothermalGeneratorFuelByItem
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})
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function industrialtest.GeothermalGenerator.onConstruct(self,pos)
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onConstruct(pos)
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industrialtest.ActivatedElectricMachine.onConstruct(self,pos)
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end
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function industrialtest.GeothermalGenerator.allowMetadataInventoryMove(self,pos,fromList,fromIndex,toList,toIndex,count)
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return math.min(allowMetadataInventoryMove(pos,fromList,fromIndex,toList,toIndex,count),industrialtest.ActivatedElectricMachine.allowMetadataInventoryMove(self,pos,fromList,fromIndex,toList,toIndex,count))
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end
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function industrialtest.GeothermalGenerator.allowMetadataInventoryPut(self,pos,listname,index,stack,player)
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return math.min(allowMetadataInventoryPut(pos,listname,index,stack,player),industrialtest.ActivatedElectricMachine.allowMetadataInventoryPut(self,pos,listname,index,stack,player))
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end
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function industrialtest.GeothermalGenerator.onMetadataInventoryMove(self,pos,fromList,fromIndex,toList,toIndex,count)
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if toList=="src" and takeFuelFromItem(self,pos) then
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self:trigger(pos)
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end
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if flowTransferred then
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industrialtest.ActivatedElectricMachine.onMetadataInventoryMove(self,pos,fromList,fromIndex,toList,toIndex,count)
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end
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function industrialtest.GeothermalGenerator.onMetadataInventoryPut(self,pos,listname,index,stack)
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if listname=="src" and takeFuelFromItem(self,pos) then
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self:trigger(pos)
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end
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industrialtest.ActivatedElectricMachine.onMetadataInventoryPut(self,pos,listname,index,stack)
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end
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function industrialtest.GeothermalGenerator.shouldActivate(self,pos)
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local meta=minetest.get_meta(pos)
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local fluidAmount=meta:get_float("fluidAmount")
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return fluidAmount>0 and not industrialtest.api.isFullyCharged(meta)
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end
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function industrialtest.GeothermalGenerator.shouldDeactivate(self,pos)
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local meta=minetest.get_meta(pos)
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local fluidAmount=meta:get_float("fluidAmount")
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return fluidAmount<=0 or industrialtest.api.isFullyCharged(meta)
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end
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function industrialtest.GeothermalGenerator.activeUpdate(self,pos,elapsed)
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local shouldUpdateFormspec=false
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if takeFuelFromItem(self,pos) then
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shouldUpdateFormspec=true
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end
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return shouldRerunTimer,shouldUpdateFormspec
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end
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fluidGenerator.metadataChange=function(pos)
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minetest.get_node_timer(pos):start(industrialtest.updateDelay)
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end
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fluidGenerator.activeOnTimer=function(pos,elapsed,meta,inv,config)
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local fluidSlot=inv:get_stack("src",1)
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local chargedSlot=inv:get_stack("charged",1)
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local afterFlow,flowTransferred=industrialtest.api.powerFlow(pos)
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local shouldUpdateFormspec=false
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local shouldRerunTimer=(afterFlow and meta:get_int("industrialtest.powerAmount")>0)
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if fluidSlot:get_count()>0 and meta:get_float("fluidAmount")<=9000 then
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local fuel=config.getFuelByItem(fluidSlot:get_name())
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if fuel and (fuel.name==meta:get_string("fluid") or meta:get_string("fluid")=="") then
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local leftover=false
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local leftoverAddingSucceeded=false
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for _,item in ipairs(fuel.storageItems) do
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if item.name==fluidSlot:get_name() and item.leftover then
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if inv:room_for_item("dst",ItemStack(item.leftover)) then
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inv:add_item("dst",ItemStack(item.leftover))
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leftoverAddingSucceeded=true
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end
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leftover=true
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end
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end
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if not leftover or leftoverAddingSucceeded then
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fluidSlot:take_item()
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inv:set_stack("src",1,fluidSlot)
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meta:set_string("fluid",fuel.name)
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meta:set_float("fluidAmount",meta:get_float("fluidAmount")+1000)
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shouldUpdateFormspec=true
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shouldRerunTimer=false
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end
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end
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if generate(self,pos,elapsed) then
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shouldUpdateFormspec=true
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end
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if meta:get_float("fluidAmount")>=50 and not industrialtest.api.isFullyCharged(meta) then
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meta:set_float("fluidAmount",meta:get_int("fluidAmount")-50*elapsed)
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local toAdd=math.ceil(industrialtest.api.getGeothermalGeneratorFuel(meta:get_string("fluid")).calorificValue*elapsed)
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industrialtest.api.addPower(meta,toAdd)
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return shouldUpdateFormspec
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end
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industrialtest.GeothermalGenerator:register()
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minetest.register_craft({
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type="shaped",
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output="industrialtest:geothermal_generator",
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recipe={
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{industrialtest.elementKeys.glass,"industrialtest:empty_cell",industrialtest.elementKeys.glass},
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{industrialtest.elementKeys.glass,"industrialtest:empty_cell",industrialtest.elementKeys.glass},
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{"industrialtest:refined_iron_ingot","industrialtest:generator","industrialtest:refined_iron_ingot"}
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}
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})
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industrialtest.WaterMill=table.copy(industrialtest.ElectricMachine)
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industrialtest.internal.unpackTableInto(industrialtest.WaterMill,{
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name="industrialtest:water_mill",
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description=S("Water Mill"),
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tiles={
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"industrialtest_machine_block.png",
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"industrialtest_machine_block.png",
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"industrialtest_machine_block.png^industrialtest_water_mill_side.png",
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"industrialtest_machine_block.png^industrialtest_water_mill_side.png",
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"industrialtest_machine_block.png^industrialtest_water_mill_side.png",
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"industrialtest_machine_block.png^industrialtest_water_mill_side.png"
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},
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sounds="metal",
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storageLists={
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"src",
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"dst",
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"charged"
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},
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powerLists={
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{
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list="charged",
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direction="o"
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}
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},
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requiresWrench=true,
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hasPowerOutput=true,
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capacity=7000,
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flow=industrialtest.api.lvPowerFlow,
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ioConfig="oooooo",
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getFormspec=getFormspec,
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getFuel=industrialtest.api.getWaterMillFuel,
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getFuelByItem=industrialtest.api.getWaterMillFuelByItem
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})
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function industrialtest.WaterMill.onConstruct(self,pos)
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onConstruct(pos)
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industrialtest.ElectricMachine.onConstruct(self,pos)
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end
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function industrialtest.WaterMill.canUpdate(self,pos)
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local meta=minetest.get_meta(pos)
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local fluidAmount=meta:get_float("fluidAmount")
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return fluidAmount>0 and not industrialtest.api.isFullyCharged(meta)
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end
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function industrialtest.WaterMill.update(self,pos,elapsed)
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local shouldUpdateFormspec=false
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local shouldRerunTimer=false
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if takeFuelFromItem(self,pos) then
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shouldUpdateFormspec=true
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shouldRerunTimer=true
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else
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minetest.swap_node(pos,{
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name="industrialtest:"..config.name,
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param2=minetest.get_node(pos).param2
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})
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minetest.get_node_timer(pos):start(industrialtest.updateDelay)
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end
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if chargedSlot:get_count()>0 and meta:get_int("industrialtest.powerAmount")>0 then
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if industrialtest.api.transferPowerToItem(meta,chargedSlot,industrialtest.api.lvPowerFlow)>0 then
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inv:set_stack("charged",1,chargedSlot)
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shouldUpdateFormspec=true
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shouldRerunTimer=true
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end
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end
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if flowTransferred then
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if generate(self,pos,elapsed) then
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shouldUpdateFormspec=true
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shouldRerunTimer=true
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end
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return shouldRerunTimer,shouldUpdateFormspec
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end
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local function registerFluidGenerator(config)
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local definition={
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name=config.name,
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displayName=config.displayName,
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getFormspec=function(pos)
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return fluidGenerator.getFormspec(pos,config)
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end,
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capacity=7000,
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flow=industrialtest.api.lvPowerFlow,
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ioConfig="oooooo",
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requiresWrench=true,
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registerActiveVariant=config.registerActiveVariant,
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powerSlots={"charged"},
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storageSlots={"src","dst"},
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sounds="metal",
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groups={
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_industrialtest_hasPowerOutput=1
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},
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customKeys={
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tiles={
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"industrialtest_machine_block.png"..(config.customTopTexture and "^"..config.customTopTexture or ""),
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"industrialtest_machine_block.png"..(config.customBottomTexture and "^"..config.customBottomTexture or ""),
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"industrialtest_machine_block.png"..(config.customRightTexture and "^"..config.customRightTexture or ""),
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"industrialtest_machine_block.png"..(config.customLeftTexture and "^"..config.customLeftTexture or ""),
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"industrialtest_machine_block.png"..(config.customBackTexture and "^"..config.customBackTexture or ""),
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"industrialtest_machine_block.png"..(config.customFrontTexture and "^"..config.customFrontTexture or "")
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},
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paramtype2="facedir",
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legacy_facedir_simple=true
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},
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onConstruct=fluidGenerator.onConstruct,
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onTimer=function(pos,elapsed,meta,inv)
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return fluidGenerator.onTimer(pos,elapsed,meta,inv,config)
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end,
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onMetadataInventoryPut=fluidGenerator.metadataChange,
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onMetadataInventoryMove=fluidGenerator.metadataChange
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}
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if config.registerActiveVariant then
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definition.activeCustomKeys={
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tiles={
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"industrialtest_machine_block.png"..(config.customTopTexture and "^"..config.customTopTextureActive or ""),
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"industrialtest_machine_block.png"..(config.customBottomTexture and "^"..config.customBottomTextureActive or ""),
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"industrialtest_machine_block.png"..(config.customRightTexture and "^"..config.customRightTextureActive or ""),
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"industrialtest_machine_block.png"..(config.customLeftTexture and "^"..config.customLeftTextureActive or ""),
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"industrialtest_machine_block.png"..(config.customBackTexture and "^"..config.customBackTextureActive or ""),
|
||||
"industrialtest_machine_block.png"..(config.customFrontTexture and "^"..config.customFrontTextureActive or "")
|
||||
},
|
||||
light_source=8
|
||||
}
|
||||
definition.activeOnTimer=function(pos,elapsed,meta,inv)
|
||||
return fluidGenerator.activeOnTimer(pos,elapsed,meta,inv,config)
|
||||
end
|
||||
end
|
||||
industrialtest.internal.registerMachine(definition)
|
||||
function industrialtest.WaterMill.allowMetadataInventoryMove(self,pos,fromList,fromIndex,toList,toIndex,count)
|
||||
return math.min(allowMetadataInventoryMove(pos,fromList,fromIndex,toList,toIndex,count),industrialtest.ActivatedElectricMachine.allowMetadataInventoryMove(self,pos,fromList,fromIndex,toList,toIndex,count))
|
||||
end
|
||||
|
||||
registerFluidGenerator({
|
||||
name="geothermal_generator",
|
||||
displayName=S("Geothermal Generator"),
|
||||
customFrontTexture="industrialtest_geothermal_generator_front.png",
|
||||
customFrontTextureActive="industrialtest_geothermal_generator_front_active.png",
|
||||
getFuel=industrialtest.api.getGeothermalGeneratorFuel,
|
||||
getFuelByItem=industrialtest.api.getGeothermalGeneratorFuelByItem,
|
||||
registerActiveVariant=true,
|
||||
reactsToNeighbouringNodes=false
|
||||
})
|
||||
function industrialtest.WaterMill.allowMetadataInventoryPut(self,pos,listname,index,stack,player)
|
||||
return math.min(allowMetadataInventoryPut(pos,listname,index,stack,player),industrialtest.ActivatedElectricMachine.allowMetadataInventoryPut(self,pos,listname,index,stack,player))
|
||||
end
|
||||
|
||||
function industrialtest.WaterMill.onMetadataInventoryMove(self,pos,fromList,fromIndex,toList,toIndex,count)
|
||||
if toList=="src" and takeFuelFromItem(self,pos) then
|
||||
self:trigger(pos)
|
||||
end
|
||||
industrialtest.ElectricMachine.onMetadataInventoryMove(self,pos,fromList,fromIndex,toList,toIndex,count)
|
||||
end
|
||||
|
||||
function industrialtest.WaterMill.onMetadataInventoryPut(self,pos,listname,index,stack)
|
||||
if listname=="src" and takeFuelFromItem(self,pos) then
|
||||
self:trigger(pos)
|
||||
end
|
||||
industrialtest.ElectricMachine.onMetadataInventoryPut(self,pos,listname,index,stack)
|
||||
end
|
||||
|
||||
function industrialtest.WaterMill.action(self,pos)
|
||||
local meta=minetest.get_meta(pos)
|
||||
local powerToAdd=0
|
||||
local neighbourPositions={
|
||||
vector.offset(pos,-1,0,0),
|
||||
vector.offset(pos,1,0,0),
|
||||
vector.offset(pos,0,-1,0),
|
||||
vector.offset(pos,0,1,0),
|
||||
vector.offset(pos,0,0,-1),
|
||||
vector.offset(pos,0,0,1)
|
||||
}
|
||||
for _,value in ipairs(neighbourPositions) do
|
||||
local node=minetest.get_node_or_nil(value)
|
||||
if node then
|
||||
local fuel=industrialtest.api.getWaterMillFuel(node.name)
|
||||
if fuel then
|
||||
powerToAdd=powerToAdd+fuel.calorificValue*0.2
|
||||
end
|
||||
end
|
||||
end
|
||||
if industrialtest.api.addPower(meta,powerToAdd)>0 then
|
||||
self:updateFormspec(pos)
|
||||
self:trigger(pos)
|
||||
end
|
||||
end
|
||||
|
||||
industrialtest.WaterMill:register()
|
||||
|
||||
registerFluidGenerator({
|
||||
name="water_mill",
|
||||
displayName=S("Water Mill"),
|
||||
customLeftTexture="industrialtest_water_mill_side.png",
|
||||
customRightTexture="industrialtest_water_mill_side.png",
|
||||
customFrontTexture="industrialtest_water_mill_side.png",
|
||||
customBackTexture="industrialtest_water_mill_side.png",
|
||||
getFuel=industrialtest.api.getWaterMillFuel,
|
||||
getFuelByItem=industrialtest.api.getWaterMillFuelByItem,
|
||||
registerActiveVariant=false
|
||||
})
|
||||
local neighbors={}
|
||||
for key,_ in pairs(industrialtest.api.waterMillFuels) do
|
||||
table.insert(neighbors,key)
|
||||
@ -255,37 +352,8 @@ minetest.register_abm({
|
||||
neighbors=neighbors,
|
||||
interval=industrialtest.updateDelay,
|
||||
chance=1,
|
||||
action=function(pos,node)
|
||||
local meta=minetest.get_meta(pos)
|
||||
local inv=meta:get_inventory()
|
||||
local chargedSlot=inv:get_stack("charged",1)
|
||||
local powerToAdd=0
|
||||
local neighbourPositions={
|
||||
vector.offset(pos,-1,0,0),
|
||||
vector.offset(pos,1,0,0),
|
||||
vector.offset(pos,0,-1,0),
|
||||
vector.offset(pos,0,1,0),
|
||||
vector.offset(pos,0,0,-1),
|
||||
vector.offset(pos,0,0,1)
|
||||
}
|
||||
for _,value in ipairs(neighbourPositions) do
|
||||
local node=minetest.get_node_or_nil(value)
|
||||
if node then
|
||||
local fuel=industrialtest.api.getWaterMillFuel(node.name)
|
||||
if fuel then
|
||||
powerToAdd=powerToAdd+fuel.calorificValue*0.2
|
||||
end
|
||||
end
|
||||
end
|
||||
if industrialtest.api.addPower(meta,powerToAdd)>0 then
|
||||
local def=minetest.registered_nodes[node.name]
|
||||
def._industrialtest_updateFormspec(meta)
|
||||
end
|
||||
if chargedSlot:get_count()>0 and meta:get_int("industrialtest.powerAmount")>0 then
|
||||
if industrialtest.api.transferPowerToItem(meta,chargedSlot,industrialtest.api.lvPowerFlow)>0 then
|
||||
inv:set_stack("charged",1,chargedSlot)
|
||||
end
|
||||
end
|
||||
action=function(pos)
|
||||
industrialtest.WaterMill:action(pos)
|
||||
end
|
||||
})
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user