diff --git a/api.lua b/api.lua index ca21cd3..0f43380 100644 --- a/api.lua +++ b/api.lua @@ -647,7 +647,7 @@ end -- \returns nil industrialtest.api.registerResourceDust=function(name,displayName,resources,color,registerMaceratorRecipe) minetest.register_craftitem("industrialtest:"..name.."_dust",{ - description=S(displayName.." Dust"), + description=S("@1 Dust", displayName), inventory_image="industrialtest_dust.png", color=color }) @@ -693,7 +693,7 @@ industrialtest.api.registerStorageCell=function(name,displayName,node,modname) modname="industrialtest" end minetest.register_craftitem("industrialtest:"..name.."_cell",{ - description=S(displayName.." Cell"), + description=S("@1 Cell", displayName), inventory_image=modname.."_"..name.."_cell.png", on_place=function(itemstack,user,pointed) if pointed.type~="node" or not user or not user:is_player() then diff --git a/cables.lua b/cables.lua index c5a8fea..0e38d9f 100644 --- a/cables.lua +++ b/cables.lua @@ -47,7 +47,7 @@ end local function registerCable(name,displayName,size,flow,registerInsulated) local definition={ - description=S(displayName.." Cable"), + description=S("@1 Cable", displayName), inventory_image="industrialtest_"..name.."_cable_inv.png", tiles={"industrialtest_"..name.."_cable.png"}, wield_image="industrialtest_"..name.."_cable_inv.png", @@ -142,7 +142,7 @@ local function registerCable(name,displayName,size,flow,registerInsulated) minetest.register_node("industrialtest:"..name.."_cable",definition) if registerInsulated then definition=table.copy(definition) - definition.description=S("Insulated "..displayName.." Cable") + definition.description=S("Insulated @1 Cable", displayName) definition.inventory_image="industrialtest_insulated_"..name.."_cable_inv.png" definition.tiles={"industrialtest_insulated_"..name.."_cable.png"} definition.wield_image="industrialtest_insulated_"..name.."_cable_inv.png" diff --git a/compatibility.lua b/compatibility.lua index 9b6efd4..8976eef 100644 --- a/compatibility.lua +++ b/compatibility.lua @@ -94,15 +94,15 @@ end if industrialtest.mclAvailable then industrialtest.internal.registerMetal=function(name,displayName,oreBlastResistance,oreHardness,rawBlockBlastResistance,rawBlockHardness,blockBlastResistance,blockHardness) minetest.register_craftitem("industrialtest:raw_"..name,{ - description=S("Raw "..displayName), + description=S("Raw @1", displayName), inventory_image="industrialtest_mcl_raw_"..name..".png" }) minetest.register_craftitem("industrialtest:"..name.."_ingot",{ - description=S(displayName.." Ingot"), + description=S("@1 Ingot", displayName), inventory_image="industrialtest_mcl_"..name.."_ingot.png" }) minetest.register_node("industrialtest:stone_with_"..name,{ - description=S(displayName.." Ore"), + description=S("@1 Ore", displayName), tiles={"default_stone.png^industrialtest_mcl_stone_with_"..name..".png"}, sounds=mcl_sounds.node_sound_stone_defaults(), drop="industrialtest:raw_"..name, @@ -114,7 +114,7 @@ if industrialtest.mclAvailable then _mcl_fortune_drop = mcl_core.fortune_drop_ore, }) minetest.register_node("industrialtest:deepslate_with_"..name,{ - description=S("Deepslate with "..displayName), + description=S("Deepslate with @1", displayName), tiles={"mcl_deepslate_top.png^industrialtest_mcl_stone_with_"..name..".png","mcl_deepslate_top.png^industrialtest_mcl_stone_with_"..name..".png","mcl_deepslate.png^industrialtest_mcl_stone_with_"..name..".png"}, sounds=mcl_sounds.node_sound_stone_defaults(), drop="industrialtest:raw_"..name, @@ -128,7 +128,7 @@ if industrialtest.mclAvailable then _mcl_fortune_drop = mcl_core.fortune_drop_ore, }) minetest.register_node("industrialtest:raw_"..name.."_block",{ - description=S("Raw "..displayName.." Block"), + description=S("Raw @1 Block", displayName), tiles={"industrialtest_mcl_raw_"..name.."_block.png"}, groups={pickaxey=2,building_block=1,blast_furnace_smeltable=1}, sounds=mcl_sounds.node_sound_metal_defaults(), @@ -136,7 +136,7 @@ if industrialtest.mclAvailable then _mcl_hardness=rawBlockHardness, }) minetest.register_node("industrialtest:"..name.."_block",{ - description=S("Block of "..displayName), + description=S("Block of @1", displayName), tiles={"industrialtest_"..name.."_block.png"}, groups={pickaxey=2,building_block=1}, sounds=mcl_sounds.node_sound_metal_defaults(), @@ -192,7 +192,7 @@ if industrialtest.mclAvailable then end industrialtest.registerToolset=function(material,materialItem,materialDisplayName,config) minetest.register_tool("industrialtest:"..material.."_pickaxe",{ - description=S(materialDisplayName.." Pickaxe"), + description=S("@1 Pickaxe", materialDisplayName), inventory_image="industrialtest_mcl_"..material.."_pickaxe.png", groups={tool=1,pickaxe=1,dig_speed_class=config.digSpeedClass}, tool_capabilities={ @@ -208,7 +208,7 @@ if industrialtest.mclAvailable then } }) minetest.register_tool("industrialtest:"..material.."_shovel",{ - description=S(materialDisplayName.." Shovel"), + description=S("@1 Shovel", materialDisplayName), inventory_image="industrialtest_mcl_"..material.."_shovel.png", groups={tool=1,shovel=1,dig_speed_class=config.digSpeedClass}, tool_capabilities={ @@ -260,7 +260,7 @@ if industrialtest.mclAvailable then } }) minetest.register_tool("industrialtest:"..material.."_axe",{ - description=S(materialDisplayName.." Axe"), + description=S("@1 Axe", materialDisplayName), inventory_image="industrialtest_mcl_"..material.."_axe.png", groups={tool=1,axe=1,dig_speed_class=config.digSpeedClass}, tool_capabilities={ @@ -277,7 +277,7 @@ if industrialtest.mclAvailable then } }) minetest.register_tool("industrialtest:"..material.."_sword",{ - description=S(materialDisplayName.." Sword"), + description=S("@1 Sword", materialDisplayName), inventory_image="industrialtest_mcl_"..material.."_sword.png", groups={weapon=1,sword=1,dig_speed_class=config.digSpeedClass}, tool_capabilities={ @@ -294,7 +294,7 @@ if industrialtest.mclAvailable then } }) minetest.register_tool("industrialtest:"..material.."_hoe",{ - description=S(materialDisplayName.." Hoe"), + description=S("@1 Hoe", materialDisplayName), inventory_image="industrialtest_mcl_"..material.."_hoe.png", groups={tool=1,hoe=1}, tool_capabilities={ @@ -552,7 +552,7 @@ if industrialtest.mclAvailable then } }) industrialtest.elementKeys.bronzeIngot="industrialtest:bronze_ingot" - industrialtest.registerToolset("bronze","bronze_ingot","Bronze",{ + industrialtest.registerToolset("bronze","bronze_ingot",S("Bronze"),{ digSpeedClass=4, dropLevel=4, speed=6, @@ -617,22 +617,22 @@ elseif industrialtest.mtgAvailable then industrialtest.internal.registerMetal=function(name,displayName,hardness) minetest.register_craftitem("industrialtest:"..name.."_lump",{ - description=S(displayName.." Lump"), + description=S("@1 Lump", displayName), inventory_image="industrialtest_mtg_"..name.."_lump.png" }) minetest.register_craftitem("industrialtest:"..name.."_ingot",{ - description=S(displayName.." Ingot"), + description=S("@1 Ingot", displayName), inventory_image="industrialtest_mtg_"..name.."_ingot.png" }) minetest.register_node("industrialtest:stone_with_"..name,{ - description=S(displayName.." Ore"), + description=S("@1 Ore", displayName), tiles={"default_stone.png^industrialtest_mtg_stone_with_"..name..".png"}, sounds=default.node_sound_stone_defaults(), drop="industrialtest:"..name.."_lump", groups={cracky=hardness}, }) minetest.register_node("industrialtest:"..name.."_block",{ - description=S("Block of "..displayName), + description=S("Block of @1", displayName), tiles={"industrialtest_"..name.."_block.png"}, groups={cracky=hardness,level=2}, sounds=default.node_sound_metal_defaults(), diff --git a/locale/template.txt b/locale/template.txt new file mode 100644 index 0000000..0aa5448 --- /dev/null +++ b/locale/template.txt @@ -0,0 +1,140 @@ +# textdomain: industrialtest +@1@n@2 / @3 EU= +@1@n@2 / @3 mB= +@1 Dust= +@1 Cell= +@1 Cable= +Insulated @1 Cable= +Raw @1= +@1 Ingot= +@1 Ore= +Deepslate with @1= +Raw @1 Block= +Block of @1= +@1 Pickaxe= +@1 Shovel= +@1 Axe= +@1 Sword= +@1 Hoe= +Bronze Ingot= +Bronze Nugget= +Bronze= +Block of Bronze= +@1 Lump= +RE-Battery= +Advanced RE-Battery= +Energy Crystal= +Lapotron Crystal= +Refined Iron Ingot= +Mixed Metal Ingot= +Sticky Resin= +Rubber= +Raw Carbon Fibre= +Raw Carbon Mesh= +Hydrated Coal Dust= +Hydrated Coal= +Bronze Plate= +Copper Plate= +Advanced Alloy= +Carbon Plate= +Tin Plate= +Lead Plate= +Empty Cell= +Uranium Cell= +Coolant Cell= +Bio Cell= +Biofuel Cell= +Hydrated Coal Cell= +Coalfuel Cell= +Electronic Circuit= +Advanced Electronic Circuit= +Scrap= +UU-Matter= +Plantball= +Compressed Plantball= +Fuel Can= +Cable Former= +Canning Machine= +BatBox Chargepad= +CESU Chargepad= +MFE Chargepad= +MFSU Chargepad= +Charge= +Discharge= +Compressor= +Electric Furnace= +Extractor= +Geothermal Generator= +Water Mill= +Generator= +Heat: @1 %= +Induction Furnace= +Iron Furnace= +Macerator= +Mass Fabricator= +Start= +Stop= +Nuclear Reactor= +Nuclear Reactor Chamber= +BatBox= +CESU= +MFE= +MFSU= +Recycler= +Don't maintain speed= +Maintain speed= +Speed: @1= +Rotary Macerator= +Solar Panel= +LV Solar Array= +MV Solar Array= +HV Solar Array= +Tool Workshop= +LV Transformer= +MV Transformer= +HV Transformer= +EV Transformer= +Wind Mill= +Machine Block= +Advanced Machine Block= +Rubber Wood= +Rubber Leaves= +Rubber Sapling= +BatPack= +LapPack= +Electric Chainsaw= +Diamond Electric Chainsaw= +Electric Drill= +Diamond Electric Drill= +Electric Hoe= +Diamond Electric Hoe= +Electric Saber= +Diamond Electric Saber= +Jetpack= +Electric Jetpack= +Mining Laser (Mode @1)= +Mining Laser (Mode 1)= +Nano Helmet= +Nano Bodyarmor= +Nano Leggings= +Nano Boots= +Solar Helmet= +Static Boots= +Treetap= +Electric Treetap= +Wrench= +Electric Wrench= +Overclocker Upgrade= +Transformer Upgrade= +Power Storage Upgrade= +Power Storage Inspector= +Power Capacity: @1= +Power Flow: @1= +Power Amount: @1= +Power IO Config: @1= +Power Capacity= +Power Flow= +Power Amount= +Power IO Config= +Update= +Connections:=