-- IndustrialTest -- Copyright (C) 2023 mrkubax10 -- This program is free software: you can redistribute it and/or modify -- it under the terms of the GNU General Public License as published by -- the Free Software Foundation, either version 3 of the License, or -- (at your option) any later version. -- This program is distributed in the hope that it will be useful, -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -- GNU General Public License for more details. -- You should have received a copy of the GNU General Public License -- along with this program. If not, see . local S=minetest.get_translator("industrialtest") local function mclAfterDigNode(pos,oldmeta,lists) -- Taken from https://git.minetest.land/MineClone2/MineClone2/src/branch/master/mods/ITEMS/mcl_furnaces/init.lua#L538 local meta=minetest.get_meta(pos) local meta2=meta meta:from_table(oldmeta) local inv=meta:get_inventory() for _,listname in ipairs(lists) do local stack=inv:get_stack(listname,1) if not stack:is_empty() then local p = {x=pos.x+math.random(0, 10)/10-0.5, y=pos.y, z=pos.z+math.random(0, 10)/10-0.5} minetest.add_item(p, stack) end end meta:from_table(meta2:to_table()) end local function registerMachine(config) local function getFormspec(pos) local formspec if industrialtest.mtgAvailable then formspec={ "formspec_version[4]", "size[10.8,12]", "label[0.5,0.5;"..S(config.displayName).."]", (config.getFormspec and config.getFormspec(pos) or ""), "list[current_player;main;0.5,6.25;8,1]", "list[current_player;main;0.5,7.5;8,3;8]" } elseif industrialtest.mclAvailable then formspec={ "size[10.04,12]", "label[0.25,0.25;"..S(config.displayName).."]", (config.getFormspec and config.getFormspec(pos) or ""), "list[current_player;main;0.5,7;9,3;9]", mcl_formspec.get_itemslot_bg(0.5,7,9,3), "list[current_player;main;0.5,10.24;9,1]", mcl_formspec.get_itemslot_bg(0.5,10.24,9,1) } end return table.concat(formspec,"") end local definition={ description=S(config.displayName), on_construct=function(pos) local meta=minetest.get_meta(pos) local inv=meta:get_inventory() meta:set_string("formspec",getFormspec(pos)) if config.onConstruct then config.onConstruct(pos,meta,inv) end industrialtest.api.addPowerStorage(meta,config.capacity,config.flow,config.ioConfig) minetest.get_node_timer(pos):start(industrialtest.updateDelay) end, on_timer=function(pos,elapsed) local meta=minetest.get_meta(pos) local inv=meta:get_inventory() local shouldRerunTimer=false local shouldUpdateFormspec=false if config.onTimer then shouldRerunTimer,shouldUpdateFormspec=config.onTimer(pos,elapsed,meta,inv) end if shouldUpdateFormspec then meta:set_string("formspec",getFormspec(pos)) end return shouldRerunTimer end, allow_metadata_inventory_move=function(pos,fromList,fromIndex,toList,toIndex,count) local meta=minetest.get_meta(pos) local inv=meta:get_inventory() local movedItemStack=inv:get_stack(fromList,1) local found=false if config.powerSlots then for _,value in ipairs(config.powerSlots) do if value==toList then found=true break end end end if found and not industrialtest.api.hasPowerStorage(movedItemStack:get_meta()) then return 0 end if config.allowMetadataInventoryMove then return config.allowMetadataInventoryMove(pos,fromList,fromIndex,toList,toIndex,count) end return count end, allow_metadata_inventory_put=function(pos,listname,index,stack,player) local found=false if config.powerSlots then for _,value in ipairs(config.powerSlots) do if value==listname then found=true break end end end if found and not industrialtest.api.hasPowerStorage(stack:get_meta()) then return 0 end if config.allowMetadataInventoryPut then return config.allowMetadataInventoryPut(pos,listname,index,stack,player) end return stack:get_count() end, on_metadata_inventory_put=function(pos,listname,index,stack,player) if config.onMetadataInventoryPut then config.onMetadataInventoryPut(pos,listname,index,stack,player) end end, on_metadata_inventory_take=function(pos,listname,index,stack,player) if config.onMetadataInventoryTake then config.onMetadataInventoryTake(pos,listname,index,stack,player) end end, _industrialtest_updateFormspec=function(pos) local meta=minetest.get_meta(pos) meta:set_string("formspec",getFormspec(pos)) end } if industrialtest.mtgAvailable then definition.groups={cracky=2} if config.sounds=="metal" then definition.sounds=default.node_sound_metal_defaults() end definition.can_dig=function(pos) local meta=minetest.get_meta(pos) local inv=meta:get_inventory() for _,value in ipairs(config.storageSlots) do if inv:get_stack(value,1):get_count()>0 then return false end end return true end elseif industrialtest.mclAvailable then definition.after_dig_node=function(pos,oldnode,oldmeta) mclAfterDigNode(pos,oldmeta,config.storageSlots) end if config.sounds=="metal" then definition.sounds=mcl_sounds.node_sound_metal_defaults() end definition.groups={pickaxey=1} definition._mcl_blast_resistance=3.5 definition._mcl_hardness=3.9 end definition.groups._industrialtest_wrenchUnmountable=1 if config.requiresWrench then definition.drop="industrialtest:machine_block" end if config.customKeys then for key,value in pairs(config.customKeys) do definition[key]=value end end if config.groups then for key,value in pairs(config.groups) do definition.groups[key]=value end end minetest.register_node("industrialtest:"..config.name,definition) if config.registerActiveVariant then definition=table.copy(definition) definition.description=nil definition.on_timer=function(pos,elapsed) local meta=minetest.get_meta(pos) local inv=meta:get_inventory() local shouldRerunTimer=false local shouldUpdateFormspec=false if config.onTimer then shouldRerunTimer,shouldUpdateFormspec=config.activeOnTimer(pos,elapsed,meta,inv) end if shouldUpdateFormspec then meta:set_string("formspec",getFormspec(pos)) end return shouldRerunTimer end if not definition.drop then definition.drop="industrialtest:"..config.name end if config.activeCustomKeys then for key,value in pairs(config.activeCustomKeys) do definition[key]=value end end if industrialtest.mclAvailable then definition.groups.not_in_creative_inventory=1 definition._doc_items_create_entry=false end minetest.register_node("industrialtest:"..config.name.."_active",definition) end end -- Generators local function generatorFormspec(pos) local meta=minetest.get_meta(pos) local fuelPercent=meta:get_int("fuelTime")/meta:get_int("maxFuelTime")*100 local charged=meta:get_int("industrialtest.powerAmount")/meta:get_int("industrialtest.powerCapacity") local formspec if industrialtest.mtgAvailable then formspec={ "list[context;charged;4.9,1.8;1,1]", "listring[context;charged]", (fuelPercent>0 and "image[4.9,2.8;1,1;default_furnace_fire_bg.png^[lowpart:"..fuelPercent..":default_furnace_fire_fg.png]" or "image[4.9,2.8;1,1;default_furnace_fire_bg.png]"), "list[context;fuel;4.9,3.9;1,1]", "listring[context;fuel]", "box[9,1;0.3,4.8;#202020]", (charged>0 and "box[9,"..(1+4.8-(charged*4.8))..";0.3,"..(charged*4.8)..";#FF1010]" or "") } elseif industrialtest.mclAvailable then formspec={ "list[context;charged;4.7,1.8;1,1]", mcl_formspec.get_itemslot_bg(4.7,1.8,1,1), "listring[context;charged]", (fuelPercent>0 and "image[4.7,2.8;1,1;default_furnace_fire_bg.png^[lowpart:"..fuelPercent..":default_furnace_fire_fg.png]" or "image[4.7,2.8;1,1;default_furnace_fire_bg.png]"), "list[context;fuel;4.7,3.9;1,1]", mcl_formspec.get_itemslot_bg(4.7,3.9,1,1), "listring[context;fuel]", "box[9,1;0.3,4.8;#202020]", (charged>0 and "box[9,"..(1+4.8-(charged*4.8))..";0.3,"..(charged*4.8)..";#FF1010]" or "") } end return table.concat(formspec,"") end registerMachine({ name="generator", displayName="Generator", getFormspec=generatorFormspec, capacity=7000, flow=industrialtest.api.lvPowerFlow, ioConfig="oooooo", registerActiveVariant=true, powerSlots={"charged"}, storageSlots={"charged","fuel"}, sounds="metal", groups={ _industrialtest_hasPowerOutput=1 }, customKeys={ tiles={ "industrialtest_machine_block.png", "industrialtest_machine_block.png", "industrialtest_machine_block.png", "industrialtest_machine_block.png", "industrialtest_machine_block.png", "industrialtest_machine_block.png^industrialtest_iron_furnace_front.png", "industrialtest_machine_block.png" }, paramtype2="facedir", legacy_facedir_simple=true }, activeCustomKeys={ tiles={ "industrialtest_machine_block.png", "industrialtest_machine_block.png", "industrialtest_machine_block.png", "industrialtest_machine_block.png", "industrialtest_machine_block.png", "industrialtest_machine_block.png^industrialtest_iron_furnace_front_active.png", "industrialtest_machine_block.png" }, light_source=8 }, onConstruct=function(pos,meta,inv) inv:set_size("charged",1) inv:set_size("fuel",1) meta:set_int("fuelTime",0) meta:set_int("maxFuelTime",1) end, onTimer=function(pos,elapsed,meta,inv) local powerFlow=meta:get_int("industrialtest.powerFlow") local chargedSlot=inv:get_stack("charged",1) local fuelSlot=inv:get_stack("fuel",1) local afterFlow,flowTransferred=industrialtest.api.powerFlow(pos) local shouldUpdateFormspec=flowTransferred local shouldRerunTimer=(afterFlow and meta:get_int("industrialtest.powerAmount")>0) if chargedSlot:get_count()>0 and not industrialtest.api.isFullyCharged(chargedSlot:get_meta()) and meta:get_int("industrialtest.powerAmount")>0 then industrialtest.api.transferPowerToItem(meta,chargedSlot,powerFlow) inv:set_stack("charged",1,chargedSlot) shouldUpdateFormspec=true shouldRerunTimer=true end if fuelSlot:get_count()>0 and meta:get_int("fuelTime")<=0 and not industrialtest.api.isFullyCharged(meta) then local output,after=minetest.get_craft_result({ method="fuel", width=1, items={fuelSlot} }) if output.time>0 then meta:set_int("fuelTime",output.time) meta:set_int("maxFuelTime",output.time) inv:set_stack("fuel",1,after.items[1]) minetest.swap_node(pos,{ name="industrialtest:generator_active", param2=minetest.get_node(pos).param2 }) minetest.get_node_timer(pos):start(industrialtest.updateDelay) end end return shouldRerunTimer,shouldUpdateFormspec end, activeOnTimer=function(pos,elapsed,meta,inv) local chargedSlot=inv:get_stack("charged",1) local fuelSlot=inv:get_stack("fuel",1) local afterFlow,flowTransferred=industrialtest.api.powerFlow(pos) local shouldUpdateFormspec=flowTransferred local shouldRerunTimer=(afterFlow and meta:get_int("industrialtest.powerAmount")>0) if chargedSlot:get_count()>0 and not industrialtest.api.isFullyCharged(chargedSlot:get_meta()) and meta:get_int("industrialtest.powerAmount")>0 then industrialtest.api.transferPowerToItem(meta,chargedSlot,chargedSlot:get_meta():get_int("industrialtest.powerFlow")) inv:set_stack("charged",1,chargedSlot) shouldUpdateFormspec=true shouldRerunTimer=true end if fuelSlot:get_count()>0 and meta:get_int("fuelTime")<=0 and not industrialtest.api.isFullyCharged(meta) then local output,after=minetest.get_craft_result({ method="fuel", width=1, items={fuelSlot} }) if output.time>0 then meta:set_int("fuelTime",output.time) meta:set_int("maxFuelTime",output.time) inv:set_stack("fuel",1,after.items[1]) end end if meta:get_int("fuelTime")>0 then meta:set_int("fuelTime",meta:get_int("fuelTime")-elapsed) industrialtest.api.addPower(meta,200) shouldUpdateFormspec=true shouldRerunTimer=true else minetest.swap_node(pos,{ name="industrialtest:generator", param2=minetest.get_node(pos).param2 }) end return shouldRerunTimer,shouldUpdateFormspec end, onMetadataInventoryPut=function(pos) minetest.get_node_timer(pos):start(industrialtest.updateDelay) end, onMetadataInventoryMove=function(pos) minetest.get_node_timer(pos):start(industrialtest.updateDelay) end }) minetest.register_craft({ type="shaped", output="industrialtest:generator", recipe={ {"industrialtest:re_battery"}, {"industrialtest:machine_block"}, {industrialtest.elementKeys.furnace} } }) minetest.register_craft({ type="shaped", output="industrialtest:generator", recipe={ {"","industrialtest:re_battery",""}, {"industrialtest:refined_iron_ingot","industrialtest:refined_iron_ingot","industrialtest:refined_iron_ingot"}, {"","industrialtest:iron_furnace",""} } }) local function registerSolarPanelGenerator(config) local function getFormspec(pos) local amount=minetest.get_natural_light(vector.offset(pos,0,1,0))/15.0 local charging=amount>0.5 local formspec if industrialtest.mtgAvailable then formspec={ "list[context;charged;4.9,1.8;1,1]", "listring[context;charged]", (charging and "image[4.9,2.8;1,1;industrialtest_gui_sun_fg.png]" or "image[4.9,2.8;1,1;industrialtest_gui_sun_bg.png]") } elseif industrialtest.mclAvailable then formspec={ "list[context;charged;4.7,1.8;1,1]", mcl_formspec.get_itemslot_bg(4.7,1.8,1,1), "listring[context;charged]", (charging and "image[4.7,2.8;1,1;industrialtest_gui_sun_fg.png]" or "image[4.7,2.8;1,1;industrialtest_gui_sun_bg.png]") } end return table.concat(formspec,"") end registerMachine({ name=config.name, displayName=config.displayName, getFormspec=getFormspec, capacity=config.capacity, flow=config.flow, ioConfig="oooooo", requiresWrench=true, registerActiveVariant=false, powerSlots={"charged"}, storageSlots={"charged"}, sounds="metal", groups={ _industrialtest_hasPowerOutput=1 }, customKeys={ tiles={ "industrialtest_machine_block.png^industrialtest_"..config.name.."_top.png", "industrialtest_machine_block.png" } }, onConstruct=function(pos,meta,inv) inv:set_size("charged",1) meta:set_float("prevAmount",0) end, onTimer=function(pos,elapsed,meta,inv) local chargedSlot=inv:get_stack("charged",1) local shouldUpdateFormspec=false local amount=minetest.get_natural_light(vector.offset(pos,0,1,0))/15.0 local charging=amount>0.5 if charging then industrialtest.api.addPower(meta,math.ceil(amount*config.flow*elapsed)) end if meta:get_int("industrialtest.powerAmount")>0 then if chargedSlot:get_count()>0 and not industrialtest.api.isFullyCharged(chargedSlot:get_meta()) then industrialtest.api.transferPowerToItem(meta,chargedSlot,math.ceil(config.flow*elapsed)) inv:set_stack("charged",1,chargedSlot) end industrialtest.api.powerFlow(pos) end if amount~=meta:get_float("prevAmount") then shouldUpdateFormspec=true meta:set_float("prevAmount",amount) end return true,shouldUpdateFormspec end }) end registerSolarPanelGenerator({ name="solar_panel", displayName="Solar Panel", capacity=industrialtest.api.lvPowerFlow*2, flow=industrialtest.api.lvPowerFlow }) minetest.register_craft({ type="shaped", output="industrialtest:solar_panel", recipe={ {"industrialtest:coal_dust",industrialtest.elementKeys.glass,"industrialtest:coal_dust"}, {industrialtest.elementKeys.glass,"industrialtest:coal_dust",industrialtest.elementKeys.glass}, {"industrialtest:insulated_copper_cable","industrialtest:generator","industrialtest:insulated_copper_cable"} } }) registerSolarPanelGenerator({ name="lv_solar_array", displayName="LV Solar Array", capacity=industrialtest.api.lvPowerFlow*4, flow=industrialtest.api.lvPowerFlow*2 }) minetest.register_craft({ type="shaped", output="industrialtest:lv_solar_array", recipe={ {"industrialtest:solar_panel","industrialtest:solar_panel","industrialtest:solar_panel"}, {"industrialtest:solar_panel","industrialtest:lv_transformer","industrialtest:solar_panel"}, {"industrialtest:solar_panel","industrialtest:solar_panel","industrialtest:solar_panel"} } }) registerSolarPanelGenerator({ name="mv_solar_array", displayName="MV Solar Array", capacity=industrialtest.api.mvPowerFlow*2, flow=industrialtest.api.mvPowerFlow }) minetest.register_craft({ type="shaped", output="industrialtest:mv_solar_array", recipe={ {"industrialtest:lv_solar_array","industrialtest:lv_solar_array","industrialtest:lv_solar_array"}, {"industrialtest:lv_solar_array","industrialtest:mv_transformer","industrialtest:lv_solar_array"}, {"industrialtest:lv_solar_array","industrialtest:lv_solar_array","industrialtest:lv_solar_array"} } }) registerSolarPanelGenerator({ name="hv_solar_array", displayName="HV Solar Array", capacity=industrialtest.api.hvPowerFlow*2, flow=industrialtest.api.hvPowerFlow }) minetest.register_craft({ type="shaped", output="industrialtest:hv_solar_array", recipe={ {"industrialtest:mv_solar_array","industrialtest:mv_solar_array","industrialtest:mv_solar_array"}, {"industrialtest:mv_solar_array","industrialtest:hv_transformer","industrialtest:mv_solar_array"}, {"industrialtest:mv_solar_array","industrialtest:mv_solar_array","industrialtest:mv_solar_array"} } }) local function registerFluidGenerator(config) local function getFormspec(pos) local meta=minetest.get_meta(pos) local fluidPercent=meta:get_float("fluidAmount")/100 local powerPercent=meta:get_int("industrialtest.powerAmount")/meta:get_int("industrialtest.powerCapacity") local fluid=meta:get_string("fluid") local formspec local fuel=config.getFuel(fluid) local tile=(fuel and fuel.texture or "industrialtest_gui_fluid_bg.png") if industrialtest.mtgAvailable then formspec={ "list[context;fluid;2,1.8;1,1]", "listring[context;fluid]", (fluidPercent>0 and "image[2,3;1,1;industrialtest_gui_fluid_bg.png^[lowpart:"..fluidPercent..":"..tile.."]" or "image[2,3;1,1;industrialtest_gui_fluid_bg.png]"), "list[context;leftover;2,4.2;1,1]", "listring[context;leftover]", "list[context;charged;6,3;1,1]", "listring[context;charged]", "box[9,1;0.3,4.8;#202020]", (powerPercent>0 and "box[9,"..(1+4.8-(powerPercent*4.8))..";0.3,"..(powerPercent*4.8)..";#FF1010]" or "") } elseif industrialtest.mclAvailable then formspec={ "list[context;fluid;2,1.8;1,1]", mcl_formspec.get_itemslot_bg(2,1.8,1,1), "listring[context;fluid]", (fluidPercent>0 and "image[2,3;1,1;industrialtest_gui_fluid_bg.png^[lowpart:"..fluidPercent..":"..tile.."]" or "image[2,3;1,1;industrialtest_gui_fluid_bg.png]"), "list[context;leftover;2,4.2;1,1]", mcl_formspec.get_itemslot_bg(2,4.2,1,1), "listring[context;leftover]", "list[context;charged;6,3;1,1]", mcl_formspec.get_itemslot_bg(6,3,1,1), "listring[context;charged]", "box[9,1;0.3,4.8;#202020]", (powerPercent>0 and "box[9,"..(1+4.8-(powerPercent*4.8))..";0.3,"..(powerPercent*4.8)..";#FF1010]" or "") } end return table.concat(formspec,"") end local definition={ name=config.name, displayName=config.displayName, getFormspec=getFormspec, capacity=7000, flow=industrialtest.api.lvPowerFlow, ioConfig="oooooo", requiresWrench=true, registerActiveVariant=config.registerActiveVariant, powerSlots={"charged"}, storageSlots={"fluid","fluidLeftover"}, sounds="metal", groups={ _industrialtest_hasPowerOutput=1 }, customKeys={ tiles={ "industrialtest_machine_block.png"..(config.customTopTexture and "^"..config.customTopTexture or ""), "industrialtest_machine_block.png"..(config.customBottomTexture and "^"..config.customBottomTexture or ""), "industrialtest_machine_block.png"..(config.customRightTexture and "^"..config.customRightTexture or ""), "industrialtest_machine_block.png"..(config.customLeftTexture and "^"..config.customLeftTexture or ""), "industrialtest_machine_block.png"..(config.customBackTexture and "^"..config.customBackTexture or ""), "industrialtest_machine_block.png"..(config.customFrontTexture and "^"..config.customFrontTexture or "") }, paramtype2="facedir", legacy_facedir_simple=true }, onConstruct=function(pos,meta,inv) inv:set_size("charged",1) inv:set_size("fluid",1) inv:set_size("leftover",1) meta:set_float("fluidAmount",0) meta:set_string("fluid","") end, onTimer=function(pos,elapsed,meta,inv) local fluidSlot=inv:get_stack("fluid",1) local chargedSlot=inv:get_stack("charged",1) local afterFlow,flowTransferred=industrialtest.api.powerFlow(pos) local shouldUpdateFormspec=false local shouldRerunTimer=(afterFlow and meta:get_int("industrialtest.powerAmount")>0) if fluidSlot:get_count()>0 and meta:get_float("fluidAmount")<=9000 then local fuel=config.getFuelByItem(fluidSlot:get_name()) if fuel and (fuel.name==meta:get_string("fluid") or meta:get_string("fluid")=="") then local leftover=false local leftoverAddingSucceeded=false for _,item in ipairs(fuel.storageItems) do if item.name==fluidSlot:get_name() and item.leftover then if inv:room_for_item("leftover",ItemStack(item.leftover)) then inv:add_item("leftover",ItemStack(item.leftover)) leftoverAddingSucceeded=true end leftover=true end end if not leftover or leftoverAddingSucceeded then fluidSlot:take_item() inv:set_stack("fluid",1,fluidSlot) meta:set_string("fluid",fuel.name) meta:set_float("fluidAmount",meta:get_float("fluidAmount")+1000) shouldUpdateFormspec=true shouldRerunTimer=false end end end if meta:get_float("fluidAmount")>=50 and not industrialtest.api.isFullyCharged(meta) then meta:set_float("fluidAmount",meta:get_int("fluidAmount")-50*elapsed) local toAdd=math.ceil(config.getFuel(meta:get_string("fluid")).calorificValue*elapsed) industrialtest.api.addPower(meta,toAdd) shouldUpdateFormspec=true if config.registerActiveVariant then minetest.swap_node(pos,{ name="industrialtest:"..config.name.."_active", param2=minetest.get_node(pos).param2 }) minetest.get_node_timer(pos):start(industrialtest.updateDelay) else shouldRerunTimer=true end end if chargedSlot:get_count()>0 and meta:get_int("industrialtest.powerAmount")>0 then if industrialtest.api.transferPowerToItem(meta,chargedSlot,industrialtest.api.lvPowerFlow)>0 then inv:set_stack("charged",1,chargedSlot) shouldUpdateFormspec=true shouldRerunTimer=true end end if flowTransferred then shouldUpdateFormspec=true end return shouldRerunTimer,shouldUpdateFormspec end, onMetadataInventoryPut=function(pos) minetest.get_node_timer(pos):start(industrialtest.updateDelay) end, onMetadataInventoryMove=function(pos) minetest.get_node_timer(pos):start(industrialtest.updateDelay) end } if config.registerActiveVariant then definition.activeCustomKeys={ tiles={ "industrialtest_machine_block.png"..(config.customTopTexture and "^"..config.customTopTextureActive or ""), "industrialtest_machine_block.png"..(config.customBottomTexture and "^"..config.customBottomTextureActive or ""), "industrialtest_machine_block.png"..(config.customRightTexture and "^"..config.customRightTextureActive or ""), "industrialtest_machine_block.png"..(config.customLeftTexture and "^"..config.customLeftTextureActive or ""), "industrialtest_machine_block.png"..(config.customBackTexture and "^"..config.customBackTextureActive or ""), "industrialtest_machine_block.png"..(config.customFrontTexture and "^"..config.customFrontTextureActive or "") }, light_source=8 } definition.activeOnTimer=function(pos,elapsed,meta,inv) local fluidSlot=inv:get_stack("fluid",1) local chargedSlot=inv:get_stack("charged",1) local afterFlow,flowTransferred=industrialtest.api.powerFlow(pos) local shouldUpdateFormspec=false local shouldRerunTimer=(afterFlow and meta:get_int("industrialtest.powerAmount")>0) if fluidSlot:get_count()>0 and meta:get_float("fluidAmount")<=9000 then local fuel=config.getFuelByItem(fluidSlot:get_name()) if fuel and (fuel.name==meta:get_string("fluid") or meta:get_string("fluid")=="") then local leftover=false local leftoverAddingSucceeded=false for _,item in ipairs(fuel.storageItems) do if item.name==fluidSlot:get_name() and item.leftover then if inv:room_for_item("leftover",ItemStack(item.leftover)) then inv:add_item("leftover",ItemStack(item.leftover)) leftoverAddingSucceeded=true end leftover=true end end if not leftover or leftoverAddingSucceeded then fluidSlot:take_item() inv:set_stack("fluid",1,fluidSlot) meta:set_string("fluid",fuel.name) meta:set_float("fluidAmount",meta:get_float("fluidAmount")+1000) minetest.chat_send_all(meta:get_float("fluidAmount")) shouldUpdateFormspec=true shouldRerunTimer=false end end end if meta:get_float("fluidAmount")>=50 and not industrialtest.api.isFullyCharged(meta) then meta:set_float("fluidAmount",meta:get_int("fluidAmount")-50*elapsed) local toAdd=math.ceil(industrialtest.api.getGeothermalGeneratorFuel(meta:get_string("fluid")).calorificValue*elapsed) industrialtest.api.addPower(meta,toAdd) shouldUpdateFormspec=true shouldRerunTimer=true else minetest.swap_node(pos,{ name="industrialtest:"..config.name, param2=minetest.get_node(pos).param2 }) minetest.get_node_timer(pos):start(industrialtest.updateDelay) end if chargedSlot:get_count()>0 and meta:get_int("industrialtest.powerAmount")>0 then if industrialtest.api.transferPowerToItem(meta,chargedSlot,industrialtest.api.lvPowerFlow)>0 then inv:set_stack("charged",1,chargedSlot) shouldUpdateFormspec=true shouldRerunTimer=true end end if flowTransferred then shouldUpdateFormspec=true end return shouldRerunTimer,shouldUpdateFormspec end end registerMachine(definition) end registerFluidGenerator({ name="geothermal_generator", displayName="Geothermal Generator", customFrontTexture="industrialtest_geothermal_generator_front.png", customFrontTextureActive="industrialtest_geothermal_generator_front_active.png", getFuel=industrialtest.api.getGeothermalGeneratorFuel, getFuelByItem=industrialtest.api.getGeothermalGeneratorFuelByItem, registerActiveVariant=true, reactsToNeighbouringNodes=false }) registerFluidGenerator({ name="water_mill", displayName="Water Mill", customLeftTexture="industrialtest_water_mill_side.png", customRightTexture="industrialtest_water_mill_side.png", customFrontTexture="industrialtest_water_mill_side.png", customBackTexture="industrialtest_water_mill_side.png", getFuel=industrialtest.api.getWaterMillFuel, getFuelByItem=industrialtest.api.getWaterMillFuelByItem, registerActiveVariant=false }) local neighbors={} for key,_ in pairs(industrialtest.api.waterMillFuels) do table.insert(neighbors,key) end minetest.register_abm({ label="Water Mill generating", nodenames={"industrialtest:water_mill"}, neighbors=neighbors, interval=industrialtest.updateDelay, chance=1, action=function(pos,node) local meta=minetest.get_meta(pos) local inv=meta:get_inventory() local chargedSlot=inv:get_stack("charged",1) local powerToAdd=0 local neighbourPositions={ vector.offset(pos,-1,0,0), vector.offset(pos,1,0,0), vector.offset(pos,0,-1,0), vector.offset(pos,0,1,0), vector.offset(pos,0,0,-1), vector.offset(pos,0,0,1) } for _,value in ipairs(neighbourPositions) do local node=minetest.get_node_or_nil(value) if node then local fuel=industrialtest.api.getWaterMillFuel(node.name) if fuel then powerToAdd=powerToAdd+fuel.calorificValue*0.2 end end end if industrialtest.api.addPower(meta,powerToAdd)>0 then local def=minetest.registered_nodes[node.name] def._industrialtest_updateFormspec(meta) end if chargedSlot:get_count()>0 and meta:get_int("industrialtest.powerAmount")>0 then if industrialtest.api.transferPowerToItem(meta,chargedSlot,industrialtest.api.lvPowerFlow)>0 then inv:set_stack("charged",1,chargedSlot) end end end }) minetest.register_craft({ type="shaped", output="industrialtest:water_mill", recipe={ {"",industrialtest.elementKeys.stick,""}, {industrialtest.elementKeys.stick,"industrialtest:generator",industrialtest.elementKeys.stick}, {"",industrialtest.elementKeys.stick,""} } }) local function windMillFormspec(pos) local meta=minetest.get_meta(pos) local charging=meta:get_int("charging") local formspec if industrialtest.mtgAvailable then formspec={ "list[context;charged;4.9,1.8;1,1]", "listring[context;charged]", (charging>0 and "image[4.9,3;1,1;industrialtest_gui_wind_bg.png^[lowpart:"..charging..":industrialtest_gui_wind_fg.png]" or "image[4.9,3;1,1;industrialtest_gui_wind_bg.png]") } elseif industrialtest.mclAvailable then formspec={ "list[context;charged;4.7,1.8;1,1]", mcl_formspec.get_itemslot_bg(4.7,1.8,1,1), "listring[context;charged]", (charging>0 and "image[4.7,3;1,1;industrialtest_gui_wind_bg.png^[lowpart:"..charging..":industrialtest_gui_wind_fg.png]" or "image[4.7,3;1,1;industrialtest_gui_wind_bg.png]") } end return table.concat(formspec,"") end registerMachine({ name="wind_mill", displayName="Wind Mill", getFormspec=windMillFormspec, capacity=7000, flow=industrialtest.api.lvPowerFlow, ioConfig="oooooo", requiresWrench=true, registerActiveVariant=false, powerSlots={"charged"}, storageSlots={"charged"}, sounds="metal", groups={ _industrialtest_hasPowerOutput=1 }, customKeys={ tiles={ "industrialtest_machine_block.png", "industrialtest_machine_block.png", "industrialtest_machine_block.png^industrialtest_wind_mill_side.png", "industrialtest_machine_block.png^industrialtest_wind_mill_side.png", "industrialtest_machine_block.png^industrialtest_wind_mill_side.png", "industrialtest_machine_block.png^industrialtest_wind_mill_side.png" } }, onConstruct=function(pos,meta,inv) inv:set_size("charged",1) meta:set_int("prevCharging",0) meta:set_int("charging",0) end, onTimer=function(pos,elapsed,meta,inv) local chargedSlot=inv:get_stack("charged",1) local shouldUpdateFormspec=false local charging if industrialtest.mtgAvailable then charging=math.min(math.max(pos.y,0)/150,1.0) elseif industrialtest.mclAvailable then local dimMax=31000 local dim=mcl_worlds.pos_to_dimension(pos) if dim=="overworld" then dimMax=mcl_vars.mg_overworld_max elseif dim=="nether" then dimMax=mcl_vars.mg_nether_max elseif dim=="end" then dimMax=mcl_vars.mg_end_max end charging=math.max(mcl_worlds.layer_to_y(pos.y,dim),0)/dimMax end local neighbourPositions={ vector.offset(pos,-1,0,0), vector.offset(pos,1,0,0), vector.offset(pos,0,0,-1), vector.offset(pos,0,0,1) } for _,value in ipairs(neighbourPositions) do local node=minetest.get_node_or_nil(value) if node and node.name~="air" then charging=0 break end end industrialtest.api.addPower(meta,math.ceil(charging*elapsed*industrialtest.api.lvPowerFlow)) if meta:get_int("prevCharging")~=charging then shouldUpdateFormspec=true end if chargedSlot:get_count()>0 and meta:get_int("industrialtest.powerAmount")>0 then if industrialtest.api.transferPowerToItem(meta,chargedSlot,industrialtest.api.lvPowerFlow)>0 then inv:set_stack("charged",1,chargedSlot) end end industrialtest.api.powerFlow(pos) meta:set_int("charging",charging*100) return true,shouldUpdateFormspec end }) minetest.register_craft({ type="shaped", output="industrialtest:wind_mill", recipe={ {"","industrialtest:refined_iron_ingot",""}, {"industrialtest:refined_iron_ingot","industrialtest:generator","industrialtest:refined_iron_ingot"}, {"","industrialtest:refined_iron_ingot",""} } }) -- Item processing machines local function registerSimpleElectricItemProcessor(config) local function getFormspec(pos) local meta=minetest.get_meta(pos) local powerPercent=meta:get_int("industrialtest.powerAmount")/meta:get_int("industrialtest.powerCapacity")*100 local srcPercent=meta:get_float("srcTime")/meta:get_float("maxSrcTime")*100 local formspec if industrialtest.mtgAvailable then formspec={ "list[context;src;3.4,1.8;1,1]", "listring[context;src]", (powerPercent>0 and "image[3.4,2.8;1,1;industrialtest_gui_electricity_bg.png^[lowpart:"..powerPercent..":industrialtest_gui_electricity_fg.png]" or "image[3.4,2.8;1,1;industrialtest_gui_electricity_bg.png]"), "list[context;powerStorage;3.4,3.9;1,1]", "listring[context;powerStorage]", (srcPercent>0 and "image[4.9,2.8;1,1;gui_furnace_arrow_bg.png^[lowpart:"..srcPercent..":gui_furnace_arrow_fg.png^[transformR270]" or "image[4.9,2.8;1,1;gui_furnace_arrow_bg.png^[transformR270]"), "list[context;dst;6.4,2.8;1,1]", "listring[context;dst]", "list[context;upgrades;9,0.9;1,4]", "listring[context;upgrades]" } elseif industrialtest.mclAvailable then formspec={ "list[context;src;3.4,1.8;1,1]", mcl_formspec.get_itemslot_bg(3.4,1.8,1,1), "listring[context;src]", (powerPercent>0 and "image[3.4,2.8;1,1;industrialtest_gui_electricity_bg.png^[lowpart:"..powerPercent..":industrialtest_gui_electricity_fg.png]" or "image[3.4,2.8;1,1;industrialtest_gui_electricity_bg.png]"), "list[context;powerStorage;3.4,3.9;1,1]", mcl_formspec.get_itemslot_bg(3.4,3.9,1,1), "listring[context;powerStorage]", (srcPercent>0 and "image[4.9,2.8;1,1;gui_furnace_arrow_bg.png^[lowpart:"..srcPercent..":gui_furnace_arrow_fg.png^[transformR270]" or "image[4.9,2.8;1,1;gui_furnace_arrow_bg.png^[transformR270]"), "list[context;dst;6.4,2.8;1,1]", mcl_formspec.get_itemslot_bg(6.4,2.8,1,1), "listring[context;dst]", "list[context;upgrades;9,0.9;1,4]", mcl_formspec.get_itemslot_bg(9,0.9,1,4), "listring[context;upgrades]" } end return table.concat(formspec,"") end local function craftResultProxy(method,item) if method=="cooking" then local output,after=minetest.get_craft_result({ method=method, width=1, items={item} }) return { item=output.item, time=output.time, src=after.items[1] } elseif method=="industrialtest.macerating" then local output=industrialtest.api.getMaceratorRecipeResult(item:get_name()) if not output then return { item=ItemStack(), time=0, src=item } end local srcAfter=ItemStack(item:get_name()) srcAfter:set_count(item:get_count()-1) return { item=ItemStack(output.output), time=output.time, src=srcAfter } elseif method=="industrialtest.compressing" then local output=industrialtest.api.getCompressorRecipeResult(item:get_name()) if not output or item:get_count()0 then local stackMeta=powerStorageSlot:get_meta() if industrialtest.api.transferPower(stackMeta,meta,stackMeta:get_int("industrialtest.powerFlow"))>0 then shouldUpdateFormspec=true shouldRerunTimer=true industrialtest.api.updateItemPowerText(powerStorageSlot) inv:set_stack("powerStorage",1,powerStorageSlot) end end if srcSlot:get_count()>0 and meta:get_int("industrialtest.powerAmount")>=requiredPower then local output=craftResultProxy(config.method,srcSlot) if output.time>0 and inv:room_for_item("dst",output.item) then if meta:get_float("maxSrcTime")<=0 then meta:set_float("srcTime",0) meta:set_float("maxSrcTime",output.time*config.efficiency) end minetest.swap_node(pos,{ name="industrialtest:"..config.name.."_active", param2=minetest.get_node(pos).param2 }) minetest.get_node_timer(pos):start(industrialtest.updateDelay) end end if not industrialtest.api.isFullyCharged(meta) then industrialtest.api.triggerNeighbours(pos) end return shouldRerunTimer,shouldUpdateFormspec end, allowMetadataInventoryMove=function(pos,fromList,fromIndex,toList,count) if toList=="dst" then return 0 elseif toList=="upgrades" then -- TODO: Add support for upgrades when they will be added return 0 end return count end, allowMetadataInventoryPut=function(pos,listname,index,stack) if listname=="dst" then return 0 elseif listname=="src" then local meta=minetest.get_meta(pos) local inv=meta:get_inventory() local srcSlot=inv:get_stack("src",1) if srcSlot:get_name()~=stack:get_name() then meta:set_float("srcTime",-1) meta:set_float("maxSrcTime",0) end elseif listname=="upgrades" then --TODO: See allow_metadata_inventory_move return 0 end return stack:get_count() end, onMetadataInventoryPut=function(pos) minetest.get_node_timer(pos):start(industrialtest.updateDelay) end, onMetadataInventoryMove=function(pos,fromList,fromIndex,toList,toIndex,count) local meta=minetest.get_meta(pos) local inv=meta:get_inventory() local srcSlot=inv:get_stack("src",1) local dstSlot=inv:get_stack("dst",1) if fromList=="src" and count==srcSlot:get_count() then meta:set_float("srcTime",-1) meta:set_float("maxSrcTime",0) if meta:get_int("industrialtest.powerAmount")>0 then meta:set_string("formspec",getFormspec(pos)) end elseif fromList=="dst" and dstSlot:get_free_space()==0 then minetest.get_node_timer(pos):start(industrialtest.updateDelay) end end, onMetadataInventoryTake=function(pos,listname,index,stack) local meta=minetest.get_meta(pos) local inv=meta:get_inventory() local srcSlot=inv:get_stack("src",1) local dstSlot=inv:get_stack("dst",1) if listname=="src" and stack:get_count()==srcSlot:get_count() then meta:set_float("srcTime",-1) meta:set_float("maxSrcTime",0) if meta:get_int("industrialtest.powerAmount")>0 then meta:set_string("formspec",getFormspec(pos)) end elseif listname=="dst" and dstSlot:get_free_space()==0 then minetest.get_node_timer(pos):start(industrialtest.updateDelay) end end, activeOnTimer=function(pos,elapsed,meta,inv) local srcSlot=inv:get_stack("src",1) local powerStorageSlot=inv:get_stack("powerStorage",1) local shouldUpdateFormspec=false local shouldRerunTimer=false local requiredPower=elapsed*config.opPower if powerStorageSlot:get_count()>0 then local stackMeta=powerStorageSlot:get_meta() if industrialtest.api.transferPower(stackMeta,meta,stackMeta:get_int("industrialtest.powerFlow"))>0 then shouldUpdateFormspec=true shouldRerunTimer=true industrialtest.api.updateItemPowerText(powerStorageSlot) inv:set_stack("powerStorage",1,powerStorageSlot) end end if srcSlot:get_count()>0 and meta:get_float("maxSrcTime")<=0 and meta:get_int("industrialtest.powerAmount")>=requiredPower then local output=craftResultProxy(config.method,srcSlot) if output.time>0 and inv:room_for_item("dst",output.item) then meta:set_float("srcTime",0) meta:set_float("maxSrcTime",output.time*config.efficiency) end end if srcSlot:get_count()==0 and meta:get_float("maxSrcTime")>0 then meta:set_float("srcTime",-1) meta:set_float("maxSrcTime",0) shouldUpdateFormspec=true end if meta:get_float("maxSrcTime")>0 then if meta:get_int("industrialtest.powerAmount")>=requiredPower then meta:set_int("industrialtest.powerAmount",meta:get_int("industrialtest.powerAmount")-requiredPower) meta:set_float("srcTime",meta:get_float("srcTime")+elapsed) shouldRerunTimer=true end shouldUpdateFormspec=true end if meta:get_float("maxSrcTime")<=0 or meta:get_int("industrialtest.powerAmount")=meta:get_float("maxSrcTime") then local output=craftResultProxy(config.method,srcSlot) if output.item:get_count()>0 then inv:add_item("dst",output.item) meta:set_float("srcTime",-1) meta:set_float("maxSrcTime",0) end inv:set_stack("src",1,output.src) end if not industrialtest.api.isFullyCharged(meta) then industrialtest.api.triggerNeighbours(pos) end return shouldRerunTimer,shouldUpdateFormspec end }) end local function ironFurnaceFormspec(fuelPercent,srcPercent) local formspec if industrialtest.mtgAvailable then formspec={ "formspec_version[4]", "size[10.8,12]", "label[0.5,0.5;"..S("Iron Furnace").."]", "list[context;src;3.4,1.8;1,1]", "listring[context;src]", (fuelPercent>0 and "image[3.4,2.8;1,1;default_furnace_fire_bg.png^[lowpart:"..fuelPercent..":default_furnace_fire_fg.png]" or "image[3.4,2.8;1,1;default_furnace_fire_bg.png]"), "list[context;fuel;3.4,3.9;1,1]", "listring[context;fuel]", (srcPercent>0 and "image[4.9,2.8;1,1;gui_furnace_arrow_bg.png^[lowpart:"..srcPercent..":gui_furnace_arrow_fg.png^[transformR270]" or "image[4.9,2.8;1,1;gui_furnace_arrow_bg.png^[transformR270]"), "list[context;dst;6.4,2.8;1,1]", "listring[context;dst]", "list[current_player;main;0.5,6.25;8,1]", "list[current_player;main;0.5,7.5;8,3;8]" } elseif industrialtest.mclAvailable then formspec={ "size[10.04,12]", "label[0.25,0.25;"..S("Iron Furnace").."]", "list[context;src;3.4,1.8;1,1]", mcl_formspec.get_itemslot_bg(3.4,1.8,1,1), "listring[context;src]", (fuelPercent>0 and "image[3.4,2.8;1,1;default_furnace_fire_bg.png^[lowpart:"..fuelPercent..":default_furnace_fire_fg.png]" or "image[3.4,2.8;1,1;default_furnace_fire_bg.png]"), "list[context;fuel;3.4,3.9;1,1]", mcl_formspec.get_itemslot_bg(3.4,3.9,1,1), "listring[context;fuel]", (srcPercent>0 and "image[4.9,2.8;1,1;gui_furnace_arrow_bg.png^[lowpart:"..srcPercent..":gui_furnace_arrow_fg.png^[transformR270]" or "image[4.9,2.8;1,1;gui_furnace_arrow_bg.png^[transformR270]"), "list[context;dst;6.4,2.8;1,1]", mcl_formspec.get_itemslot_bg(6.4,2.8,1,1), "listring[context;dst]", "list[current_player;main;0.5,7;9,3;9]", mcl_formspec.get_itemslot_bg(0.5,7,9,3), "list[current_player;main;0.5,10.24;9,1]", mcl_formspec.get_itemslot_bg(0.5,10.24,9,1) } end return table.concat(formspec,"") end definition={ description=S("Iron Furnace"), tiles={ "industrialtest_machine_block.png", "industrialtest_machine_block.png", "industrialtest_machine_block.png", "industrialtest_machine_block.png", "industrialtest_machine_block.png", "industrialtest_machine_block.png^industrialtest_iron_furnace_front.png", "industrialtest_machine_block.png" }, paramtype2="facedir", legacy_facedir_simple=true, on_construct=function(pos,placer) local meta=minetest.get_meta(pos) local inv=meta:get_inventory() inv:set_size("src",1) inv:set_size("dst",1) inv:set_size("fuel",1) meta:set_string("formspec",ironFurnaceFormspec(0,0)) meta:set_float("fuelTime",0) meta:set_float("maxFuelTime",1) meta:set_float("srcTime",-1) meta:set_float("maxSrcTime",0) minetest.get_node_timer(pos):start(industrialtest.updateDelay) end, on_timer=function(pos,elapsed) local meta=minetest.get_meta(pos) local inv=meta:get_inventory() local srcSlot=inv:get_stack("src",1) local fuelSlot=inv:get_stack("fuel",1) local shouldUpdateFormspec=false local shouldRerunTimer=false if fuelSlot:get_count()>0 and meta:get_float("fuelTime")<=0 then local output,after=minetest.get_craft_result({ method="cooking", width=1, items={srcSlot} }) if output.time>0 and inv:room_for_item("dst",output.item) then output,after=minetest.get_craft_result({ method="fuel", width=1, items={fuelSlot} }) if output.time>0 then meta:set_float("fuelTime",output.time) meta:set_float("maxFuelTime",output.time) inv:set_stack("fuel",1,after.items[1]) minetest.swap_node(pos,{ name="industrialtest:iron_furnace_active", param2=minetest.get_node(pos).param2 }) minetest.get_node_timer(pos):start(industrialtest.updateDelay) end end end if shouldUpdateFormspec then meta:set_string("formspec",ironFurnaceFormspec(meta:get_float("fuelTime")/meta:get_float("maxFuelTime")*100,meta:get_float("srcTime")/meta:get_float("maxSrcTime")*100)) end return shouldRerunTimer end, allow_metadata_inventory_move=function(pos,fromList,fromIndex,toList,toIndex,count,player) if toList=="dst" then return 0 end return count end, allow_metadata_inventory_put=function(pos,listname,index,stack) if listname=="dst" then return 0 elseif listname=="src" then local meta=minetest.get_meta(pos) local inv=meta:get_inventory() local srcSlot=inv:get_stack("src",1) if srcSlot:get_name()~=stack:get_name() then meta:set_float("srcTime",-1) meta:set_float("maxSrcTime",0) end end return stack:get_count() end, on_metadata_inventory_move=function(pos,fromList,fromIndex,toList,toIndex,count) local meta=minetest.get_meta(pos) local inv=meta:get_inventory() local srcSlot=inv:get_stack("src",1) local dstSlot=inv:get_stack("dst",1) if fromList=="src" and count==srcSlot:get_count() then meta:set_float("srcTime",-1) meta:set_float("maxSrcTime",0) if meta:get_float("maxFuelTime")>0 then meta:set_string("formspec",ironFurnaceFormspec(meta:get_float("fuelTime")/meta:get_float("maxFuelTime")*100,0)) end elseif fromList=="dst" and dstSlot:get_free_space()==0 then minetest.get_node_timer(pos):start(industrialtest.updateDelay) end end, on_metadata_inventory_put=function(pos,listname,index,stack) minetest.get_node_timer(pos):start(industrialtest.updateDelay) end, on_metadata_inventory_take=function(pos,listname,index,stack) local meta=minetest.get_meta(pos) local inv=meta:get_inventory() local srcSlot=inv:get_stack("src",1) local dstSlot=inv:get_stack("dst",1) if listname=="src" and stack:get_count()==srcSlot:get_count() then meta:set_float("srcTime",-1) meta:set_float("maxSrcTime",0) if meta:get_float("maxFuelTime")>0 then meta:set_string("formspec",ironFurnaceFormspec(meta:get_float("fuelTime")/meta:get_float("maxFuelTime")*100,0)) end elseif listname=="dst" and dstSlot:get_free_space()==0 then minetest.get_node_timer(pos):start(industrialtest.updateDelay) end end } if industrialtest.mtgAvailable then definition.groups={ cracky=1, level=2 } definition.sounds=default.node_sound_metal_defaults() definition.can_dig=function(pos) local meta=minetest.get_meta(pos) local inv=meta:get_inventory() return not (inv:get_list("src")[1]:get_count()>0 or inv:get_list("fuel")[1]:get_count()>0 or inv:get_list("dst")[1]:get_count()>0) end elseif industrialtest.mclAvailable then definition.after_dig_node=function(pos,oldnode,oldmeta) mclAfterDigNode(pos,oldmeta,{"src","fuel","dst"}) end definition.sounds=mcl_sounds.node_sound_metal_defaults() definition._mcl_blast_resistance=3 definition._mcl_hardness=3.5 end minetest.register_node("industrialtest:iron_furnace",definition) definition=table.copy(definition) definition.description=nil definition.tiles={ "industrialtest_machine_block.png", "industrialtest_machine_block.png", "industrialtest_machine_block.png", "industrialtest_machine_block.png", "industrialtest_machine_block.png", "industrialtest_machine_block.png^industrialtest_iron_furnace_front_active.png", "industrialtest_machine_block.png" } definition.light_source=8 definition.drop="industrialtest:iron_furnace" definition.on_timer=function(pos,elapsed) local meta=minetest.get_meta(pos) local inv=meta:get_inventory() local srcSlot=inv:get_stack("src",1) local fuelSlot=inv:get_stack("fuel",1) local shouldUpdateFormspec=false local shouldRerunTimer=false if fuelSlot:get_count()>0 and meta:get_float("fuelTime")<=0 then local output,after=minetest.get_craft_result({ method="cooking", width=1, items={srcSlot} }) if output.time>0 and inv:room_for_item("dst",output.item) then output,after=minetest.get_craft_result({ method="fuel", width=1, items={fuelSlot} }) if output.time>0 then meta:set_float("fuelTime",output.time) meta:set_float("maxFuelTime",output.time) inv:set_stack("fuel",1,after.items[1]) end end end if srcSlot:get_count()>0 and meta:get_float("maxSrcTime")<=0 and meta:get_float("fuelTime")>0 then local output,after=minetest.get_craft_result({ method="cooking", width=1, items={srcSlot} }) if output.time>0 and inv:room_for_item("dst",output.item) then meta:set_float("srcTime",0) meta:set_float("maxSrcTime",output.time*0.7) end end if meta:get_float("fuelTime")>0 then meta:set_float("fuelTime",meta:get_float("fuelTime")-elapsed) shouldUpdateFormspec=true shouldRerunTimer=true end if meta:get_float("maxSrcTime")>0 then if meta:get_float("fuelTime")>0 then meta:set_float("srcTime",meta:get_float("srcTime")+elapsed) else meta:set_float("srcTime",0) minetest.swap_node(pos,{ name="industrialtest:iron_furnace", param2=minetest.get_node(pos).param2 }) minetest.get_node_timer(pos):start(industrialtest.updateDelay) end shouldUpdateFormspec=true shouldRerunTimer=true else minetest.swap_node(pos,{ name="industrialtest:iron_furnace", param2=minetest.get_node(pos).param2 }) minetest.get_node_timer(pos):start(industrialtest.updateDelay) end if meta:get_float("srcTime")>=meta:get_float("maxSrcTime") then local output,after=minetest.get_craft_result({ method="cooking", width=1, items={srcSlot} }) if output.item:get_count()>0 then inv:set_stack("src",1,after.items[1]) inv:add_item("dst",output.item) meta:set_float("srcTime",-1) meta:set_float("maxSrcTime",0) end end if shouldUpdateFormspec then meta:set_string("formspec",ironFurnaceFormspec(meta:get_float("fuelTime")/meta:get_float("maxFuelTime")*100,meta:get_float("srcTime")/meta:get_float("maxSrcTime")*100)) end return shouldRerunTimer end if industrialtest.mclAvailable then definition.groups={ not_in_creative_inventory=1 } definition._doc_items_create_entry=false end minetest.register_node("industrialtest:iron_furnace_active",definition) minetest.register_craft({ type="shaped", output="industrialtest:iron_furnace", recipe={ {industrialtest.elementKeys.ironIngot,industrialtest.elementKeys.ironIngot,industrialtest.elementKeys.ironIngot}, {industrialtest.elementKeys.ironIngot,"",industrialtest.elementKeys.ironIngot}, {industrialtest.elementKeys.ironIngot,industrialtest.elementKeys.ironIngot,industrialtest.elementKeys.ironIngot} } }) minetest.register_craft({ type="shaped", output="industrialtest:iron_furnace", recipe={ {"",industrialtest.elementKeys.ironIngot,""}, {industrialtest.elementKeys.ironIngot,"",industrialtest.elementKeys.ironIngot}, {industrialtest.elementKeys.ironIngot,industrialtest.elementKeys.furnace,industrialtest.elementKeys.ironIngot} } }) registerSimpleElectricItemProcessor({ name="electric_furnace", displayName="Electric Furnace", customFrontTexture=true, capacity=416, flow=industrialtest.api.lvPowerFlow, opPower=60, method="cooking", efficiency=0.5 }) minetest.register_craft({ type="shaped", output="industrialtest:electric_furnace", recipe={ {"","industrialtest:electronic_circuit",""}, {industrialtest.elementKeys.powerCarrier,"industrialtest:iron_furnace",industrialtest.elementKeys.powerCarrier} } }) registerSimpleElectricItemProcessor({ name="macerator", displayName="Macerator", customFrontTexture=true, requiresWrench=true, capacity=1200, flow=industrialtest.api.lvPowerFlow, opPower=100, method="industrialtest.macerating", efficiency=1 }) minetest.register_craft({ type="shaped", output="industrialtest:macerator", recipe={ {industrialtest.elementKeys.flint,industrialtest.elementKeys.flint,industrialtest.elementKeys.flint}, {industrialtest.elementKeys.cobble,"industrialtest:machine_block",industrialtest.elementKeys.cobble}, {"","industrialtest:electronic_circuit",""} } }) registerSimpleElectricItemProcessor({ name="compressor", displayName="Compressor", customFrontTexture=true, requiresWrench=true, capacity=1400, flow=industrialtest.api.lvPowerFlow, opPower=120, method="industrialtest.compressing", efficiency=1 }) minetest.register_craft({ type="shaped", output="industrialtest:compressor", recipe={ {industrialtest.elementKeys.stone,"",industrialtest.elementKeys.stone}, {industrialtest.elementKeys.stone,"industrialtest:machine_block",industrialtest.elementKeys.stone}, {industrialtest.elementKeys.stone,"industrialtest:electronic_circuit",industrialtest.elementKeys.stone} } }) registerSimpleElectricItemProcessor({ name="extractor", displayName="Extractor", customFrontTexture=true, requiresWrench=true, capacity=900, flow=industrialtest.api.lvPowerFlow, opPower=100, method="industrialtest.extracting", efficiency=1 }) minetest.register_craft({ type="shaped", output="industrialtest:extractor", recipe={ {"industrialtest:treetap","industrialtest:machine_block","industrialtest:treetap"}, {"industrialtest:treetap","industrialtest:electronic_circuit","industrialtest:treetap"} } }) registerSimpleElectricItemProcessor({ name="recycler", displayName="Recycler", customTopTexture=true, requiresWrench=true, capacity=80, flow=industrialtest.api.lvPowerFlow, opPower=40, method="industrialtest.recycling", efficiency=1 }) minetest.register_craft({ type="shaped", output="industrialtest:recycler", recipe={ {"",industrialtest.elementKeys.glowstone,""}, {industrialtest.elementKeys.dirt,"industrialtest:compressor",industrialtest.elementKeys.dirt}, {"industrialtest:refined_iron_ingot",industrialtest.elementKeys.dirt,"industrialtest:refined_iron_ingot"} } }) -- Transformers local function registerTransformer(config) definition={ description=S(config.displayName), tiles={ config.machineBlockTexture.."^industrialtest_"..config.name.."_side.png", config.machineBlockTexture.."^industrialtest_"..config.name.."_side.png", config.machineBlockTexture.."^industrialtest_"..config.name.."_side.png", config.machineBlockTexture.."^industrialtest_"..config.name.."_side.png", config.machineBlockTexture.."^industrialtest_"..config.name.."_side.png", config.machineBlockTexture.."^industrialtest_"..config.name.."_front.png" }, paramtype2="facedir", legacy_facedir_simple=true, drop=(config.requiresWrench and "industrialtest:machine_block" or "industrialtest:"..config.name), on_construct=function(pos) local meta=minetest.get_meta(pos) industrialtest.api.addPowerStorage(meta,config.upperFlow,0,"aaaaaa") end, on_timer=function(pos,elapsed) local meta=minetest.get_meta(pos) local node=minetest.get_node(pos) local neighbourPositions={ vector.offset(pos,-1,0,0), vector.offset(pos,1,0,0), vector.offset(pos,0,-1,0), vector.offset(pos,0,1,0), vector.offset(pos,0,0,-1), vector.offset(pos,0,0,1) } local upperPowerDistribution=0 local lowerPowerDistribution=0 for key,value in ipairs(neighbourPositions) do local normalized=industrialtest.api.normalizeSide(pos,key) if industrialtest.api.hasPowerStorage(minetest.get_meta(value)) and industrialtest.api.isPowerOutput(meta,normalized) then if normalized==5 then upperPowerDistribution=config.upperFlow else lowerPowerDistribution=lowerPowerDistribution+1 end else neighbourPositions[key]=0 end end if lowerPowerDistribution>0 then lowerPowerDistribution=math.floor(industrialtest.internal.clamp(math.min(config.upperFlow,meta:get_int("industrialtest.powerAmount"))/lowerPowerDistribution,0,config.lowerFlow)) end local roomAvailable=false for key,value in ipairs(neighbourPositions) do if value~=0 then local neighbourMeta=minetest.get_meta(value) local normalized=industrialtest.api.normalizeSide(pos,key) if normalized==5 then if meta:get_int("industrialtest.powerAmount")==config.upperFlow then industrialtest.api.transferPower(meta,neighbourMeta,config.upperFlow) end else industrialtest.api.transferPower(meta,neighbourMeta,lowerPowerDistribution) end if not industrialtest.api.isFullyCharged(neighbourMeta) then roomAvailable=true end end end meta:set_string("industrialtest.ioConfig","aaaaaa") return (meta:get_int("industrialtest.powerAmount")>0 and roomAvailable) end, _industrialtest_onPowerFlow=function(pos,side) industrialtest.api.changeIoConfig(minetest.get_meta(pos),industrialtest.api.normalizeSide(pos,side),"i") minetest.get_node_timer(pos):start(industrialtest.updateDelay) end } if industrialtest.mtgAvailable then definition.groups={cracky=2} definition.sounds=(config.sounds=="metal" and default.node_sound_metal_defaults() or default.node_sound_wood_defaults()) elseif industrialtest.mclAvailable then definition.groups={pickaxey=1} definition.sounds=(config.sounds=="metal" and mcl_sounds.node_sound_metal_defaults() or mcl_sounds.node_sound_wood_defaults()) definition._mcl_blast_resistance=3 definition._mcl_hardness=3.5 end definition.groups._industrialtest_hasPowerInput=1 definition.groups._industrialtest_hasPowerOutput=1 definition.groups._industrialtest_wrenchUnmountable=1 minetest.register_node("industrialtest:"..config.name,definition) end registerTransformer({ name="lv_transformer", displayName="LV Transformer", machineBlockTexture="industrialtest_wood_machine_block.png", requiresWrench=false, lowerFlow=industrialtest.api.lvPowerFlow, upperFlow=industrialtest.api.mvPowerFlow, sounds="wood" }) minetest.register_craft({ type="shaped", output="industrialtest:lv_transformer", recipe={ {"group:wood","industrialtest:insulated_tin_cable","group:wood"}, {industrialtest.elementKeys.copperIngot,industrialtest.elementKeys.copperIngot,industrialtest.elementKeys.copperIngot}, {"group:wood","industrialtest:insulated_copper_cable","group:wood"} } }) registerTransformer({ name="mv_transformer", displayName="MV Transformer", machineBlockTexture="industrialtest_machine_block.png", requiresWrench=true, lowerFlow=industrialtest.api.mvPowerFlow, upperFlow=industrialtest.api.hvPowerFlow, sounds="metal" }) minetest.register_craft({ type="shaped", output="industrialtest:mv_transformer", recipe={ {"industrialtest:insulated_copper_cable"}, {"industrialtest:machine_block"}, {"industrialtest:insulated_gold_cable"} } }) registerTransformer({ name="hv_transformer", displayName="HV Transformer", machineBlockTexture="industrialtest_machine_block.png", requiresWrench=true, lowerFlow=industrialtest.api.hvPowerFlow, upperFlow=industrialtest.api.evPowerFlow, sounds="metal" }) -- TODO: Craft for HV transformer registerTransformer({ name="ev_transformer", displayName="EV Transformer", machineBlockTexture="industrialtest_machine_block.png", requiresWrench=true, lowerFlow=industrialtest.api.evPowerFlow, upperFlow=industrialtest.api.ivPowerFlow, sounds="metal" }) -- TODO: Craft for EV Transformer