-- IndustrialTest -- Copyright (C) 2024 mrkubax10 -- This program is free software: you can redistribute it and/or modify -- it under the terms of the GNU General Public License as published by -- the Free Software Foundation, either version 3 of the License, or -- (at your option) any later version. -- This program is distributed in the hope that it will be useful, -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -- GNU General Public License for more details. -- You should have received a copy of the GNU General Public License -- along with this program. If not, see . local S=minetest.get_translator("industrialtest") local electricHoe={} electricHoe.afterUse=function(itemstack,config) local meta=itemstack:get_meta() industrialtest.api.addPowerToItem(itemstack,-20) if meta:get_int("industrialtest.powerAmount")<20 then itemstack:set_name("industrialtest:"..config.name) end return itemstack end local function registerElectricHoe(config) local definition={ description=config.displayName, inventory_image="industrialtest_"..config.name..".png", _industrialtest_powerStorage=true, _industrialtest_powerCapacity=10000, _industrialtest_powerFlow=industrialtest.api.lvPowerFlow, _industrialtest_inactiveName="industrialtest:"..config.name } if industrialtest.mtgAvailable then -- Taken and adapted from farming mod from Minetest Game local function onUse(user,pointed) local pt = pointed -- check if pointing at a node if not pt then return false end if pt.type ~= "node" then return false end local under = minetest.get_node(pt.under) local p = {x=pt.under.x, y=pt.under.y+1, z=pt.under.z} local above = minetest.get_node(p) -- return if any of the nodes is not registered if not minetest.registered_nodes[under.name] then return false end if not minetest.registered_nodes[above.name] then return false end -- check if the node above the pointed thing is air if above.name ~= "air" then return false end -- check if pointing at soil if minetest.get_item_group(under.name, "soil") ~= 1 then return false end -- check if (wet) soil defined local regN = minetest.registered_nodes if regN[under.name].soil == nil or regN[under.name].soil.wet == nil or regN[under.name].soil.dry == nil then return false end local player_name = user and user:get_player_name() or "" if minetest.is_protected(pt.under, player_name) then minetest.record_protection_violation(pt.under, player_name) return false end if minetest.is_protected(pt.above, player_name) then minetest.record_protection_violation(pt.above, player_name) return false end -- turn the node into soil and play sound minetest.set_node(pt.under, {name = regN[under.name].soil.dry}) minetest.sound_play("default_dig_crumbly", { pos = pt.under, gain = 0.3, }, true) return true end definition.groups={ hoe=1 } definition.on_use=function(itemstack,user,pointed) local meta=itemstack:get_meta() if meta:get_int("industrialtest.powerAmount")>=20 and onUse(user,pointed) then industrialtest.api.addPowerToItem(itemstack,-20) return itemstack end return nil end elseif industrialtest.mclAvailable then -- Taken from https://git.minetest.land/MineClone2/MineClone2/src/branch/master/mods/ITEMS/mcl_farming/hoes.lua#L3 local function createSoil(pos) if pos == nil then return false end local node = minetest.get_node(pos) local name = node.name local above = minetest.get_node({x=pos.x, y=pos.y+1, z=pos.z}) if minetest.get_item_group(name, "cultivatable") == 2 then if above.name == "air" then node.name = "mcl_farming:soil" minetest.set_node(pos, node) minetest.sound_play("default_dig_crumbly", { pos = pos, gain = 0.5 }, true) return true end elseif minetest.get_item_group(name, "cultivatable") == 1 then if above.name == "air" then node.name = "mcl_core:dirt" minetest.set_node(pos, node) minetest.sound_play("default_dig_crumbly", { pos = pos, gain = 0.6 }, true) return true end end return false end definition.tool_capabilities={ full_punch_interval=0.5 } definition.groups={ tool=1 } definition.on_place=function(itemstack,user,pointed) local node=minetest.get_node(pointed.under) if user and not user:get_player_control().sneak then if minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].on_rightclick then return minetest.registered_nodes[node.name].on_rightclick(pointed.under,node,user,itemstack) or itemstack end end if minetest.is_protected(pointed.under, user:get_player_name()) then minetest.record_protection_violation(pointed.under,user:get_player_name()) return nil end local meta=itemstack:get_meta() if meta:get_int("industrialtest.powerAmount")>=20 and createSoil(pointed.under) then industrialtest.api.addPowerToItem(itemstack,-20) return itemstack end return nil end definition.after_use=function(itemstack) -- Hack to make sure that chainsaw won't be destroyed when has 0 EU in MCL return nil end definition._mcl_toollike_wield=true definition._mcl_diggroups={ hoey={ speed=config.inactiveDigSpeed, level=config.digLevel, uses=-1 } } end minetest.register_tool("industrialtest:"..config.name,definition) if industrialtest.mclAvailable then definition=table.copy(definition) definition._mcl_diggroups.hoey.speed=config.activeDigSpeed definition.groups.not_in_creative_inventory=1 definition.after_use=function(itemstack) return electricHoe.afterUse(itemstack,config) end minetest.register_tool("industrialtest:"..config.name.."_active",definition) industrialtest.internal.registeredElectricHoes["industrialtest:"..config.name.."_active"]=true end industrialtest.internal.registeredElectricHoes["industrialtest:"..config.name]=true end local definition={ name="electric_hoe", displayName=S("Electric Hoe") } if industrialtest.mclAvailable then definition.inactiveDigSpeed=1 definition.digLevel=2 definition.activeDigSpeed=7 end registerElectricHoe(definition) minetest.register_craft({ type="shaped", output="industrialtest:electric_hoe", recipe={ {"industrialtest:refined_iron_ingot","industrialtest:refined_iron_ingot"}, {"","industrialtest:electronic_circuit"}, {"","industrialtest:re_battery"} } }) minetest.register_craft({ type="shaped", output="industrialtest:electric_hoe", recipe={ {"industrialtest:refined_iron_ingot","industrialtest:refined_iron_ingot"}, {"industrialtest:electronic_circuit",""}, {"industrialtest:re_battery",""} } }) if industrialtest.mclAvailable then registerElectricHoe({ name="diamond_electric_hoe", displayName=S("Diamond Electric Hoe"), inactiveDigSpeed=1, digLevel=5, activeDigSpeed=9 }) minetest.register_craft({ type="shapeless", output="industrialtest:diamond_electric_hoe", recipe={ "industrialtest:electric_hoe", industrialtest.elementKeys.diamond, industrialtest.elementKeys.diamond } }) end