industrialtest/machines.lua

1964 lines
67 KiB
Lua

-- IndustrialTest
-- Copyright (C) 2023 mrkubax10
-- This program is free software: you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation, either version 3 of the License, or
-- (at your option) any later version.
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
-- You should have received a copy of the GNU General Public License
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
local S=minetest.get_translator("industrialtest")
local function mclAfterDigNode(pos,oldmeta,lists)
-- Taken from https://git.minetest.land/MineClone2/MineClone2/src/branch/master/mods/ITEMS/mcl_furnaces/init.lua#L538
local meta=minetest.get_meta(pos)
local meta2=meta
meta:from_table(oldmeta)
local inv=meta:get_inventory()
for _,listname in ipairs(lists) do
local stack=inv:get_stack(listname,1)
if not stack:is_empty() then
local p = {x=pos.x+math.random(0, 10)/10-0.5, y=pos.y, z=pos.z+math.random(0, 10)/10-0.5}
minetest.add_item(p, stack)
end
end
meta:from_table(meta2:to_table())
end
local function registerMachine(config)
local function getFormspec(pos)
local formspec
if industrialtest.mtgAvailable then
formspec={
"formspec_version[4]",
"size[10.8,12]",
"label[0.5,0.5;"..S(config.displayName).."]",
(config.getFormspec and config.getFormspec(pos) or ""),
"list[current_player;main;0.5,6.25;8,1]",
"list[current_player;main;0.5,7.5;8,3;8]"
}
elseif industrialtest.mclAvailable then
formspec={
"size[10.04,12]",
"label[0.25,0.25;"..S(config.displayName).."]",
(config.getFormspec and config.getFormspec(pos) or ""),
"list[current_player;main;0.5,7;9,3;9]",
mcl_formspec.get_itemslot_bg(0.5,7,9,3),
"list[current_player;main;0.5,10.24;9,1]",
mcl_formspec.get_itemslot_bg(0.5,10.24,9,1)
}
end
return table.concat(formspec,"")
end
local definition={
description=S(config.displayName),
on_construct=function(pos)
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
meta:set_string("formspec",getFormspec(pos))
if config.onConstruct then
config.onConstruct(pos,meta,inv)
end
industrialtest.api.addPowerStorage(meta,config.capacity,config.flow,config.ioConfig)
minetest.get_node_timer(pos):start(industrialtest.updateDelay)
end,
on_timer=function(pos,elapsed)
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
local shouldRerunTimer=false
local shouldUpdateFormspec=false
if config.onTimer then
shouldRerunTimer,shouldUpdateFormspec=config.onTimer(pos,elapsed,meta,inv)
end
if shouldUpdateFormspec then
meta:set_string("formspec",getFormspec(pos))
end
return shouldRerunTimer
end,
allow_metadata_inventory_move=function(pos,fromList,fromIndex,toList,toIndex,count)
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
local movedItemStack=inv:get_stack(fromList,1)
local found=false
if config.powerSlots then
for _,value in ipairs(config.powerSlots) do
if value==toList then
found=true
break
end
end
end
if found and not industrialtest.api.hasPowerStorage(movedItemStack:get_meta()) then
return 0
end
if config.allowMetadataInventoryMove then
return config.allowMetadataInventoryMove(pos,fromList,fromIndex,toList,toIndex,count)
end
return count
end,
allow_metadata_inventory_put=function(pos,listname,index,stack,player)
local found=false
if config.powerSlots then
for _,value in ipairs(config.powerSlots) do
if value==listname then
found=true
break
end
end
end
if found and not industrialtest.api.hasPowerStorage(stack:get_meta()) then
return 0
end
if config.allowMetadataInventoryPut then
return config.allowMetadataInventoryPut(pos,listname,index,stack,player)
end
return stack:get_count()
end,
on_metadata_inventory_put=function(pos,listname,index,stack,player)
if config.onMetadataInventoryPut then
config.onMetadataInventoryPut(pos,listname,index,stack,player)
end
end,
on_metadata_inventory_move=function(pos,fromList,fromIndex,toList,toIndex,count)
if config.onMetadataInventoryPut then
config.onMetadataInventoryMove(pos,fromList,fromIndex,toList,toIndex,count)
end
end,
on_metadata_inventory_take=function(pos,listname,index,stack,player)
if config.onMetadataInventoryTake then
config.onMetadataInventoryTake(pos,listname,index,stack,player)
end
end,
_industrialtest_updateFormspec=function(pos)
local meta=minetest.get_meta(pos)
meta:set_string("formspec",getFormspec(pos))
end
}
if industrialtest.mtgAvailable then
definition.groups={cracky=2}
if config.sounds=="metal" then
definition.sounds=default.node_sound_metal_defaults()
end
definition.can_dig=function(pos)
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
for _,value in ipairs(config.storageSlots) do
if inv:get_stack(value,1):get_count()>0 then
return false
end
end
return true
end
elseif industrialtest.mclAvailable then
definition.after_dig_node=function(pos,oldnode,oldmeta)
mclAfterDigNode(pos,oldmeta,config.storageSlots)
end
if config.sounds=="metal" then
definition.sounds=mcl_sounds.node_sound_metal_defaults()
end
definition.groups={pickaxey=1}
definition._mcl_blast_resistance=3.5
definition._mcl_hardness=3.9
end
definition.groups._industrialtest_wrenchUnmountable=1
if config.requiresWrench then
definition.drop="industrialtest:machine_block"
end
if config.customKeys then
for key,value in pairs(config.customKeys) do
definition[key]=value
end
end
if config.groups then
for key,value in pairs(config.groups) do
definition.groups[key]=value
end
end
minetest.register_node("industrialtest:"..config.name,definition)
if config.registerActiveVariant then
definition=table.copy(definition)
definition.description=nil
definition.on_timer=function(pos,elapsed)
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
local shouldRerunTimer=false
local shouldUpdateFormspec=false
if config.onTimer then
shouldRerunTimer,shouldUpdateFormspec=config.activeOnTimer(pos,elapsed,meta,inv)
end
if shouldUpdateFormspec then
meta:set_string("formspec",getFormspec(pos))
end
return shouldRerunTimer
end
if not definition.drop then
definition.drop="industrialtest:"..config.name
end
if config.activeCustomKeys then
for key,value in pairs(config.activeCustomKeys) do
definition[key]=value
end
end
if industrialtest.mclAvailable then
definition.groups.not_in_creative_inventory=1
definition._doc_items_create_entry=false
end
minetest.register_node("industrialtest:"..config.name.."_active",definition)
end
end
-- Generators
local function generatorFormspec(pos)
local meta=minetest.get_meta(pos)
local fuelPercent=meta:get_int("fuelTime")/meta:get_int("maxFuelTime")*100
local charged=meta:get_int("industrialtest.powerAmount")/meta:get_int("industrialtest.powerCapacity")
local formspec
if industrialtest.mtgAvailable then
formspec={
"list[context;charged;4.9,1.8;1,1]",
"listring[context;charged]",
(fuelPercent>0 and "image[4.9,2.8;1,1;default_furnace_fire_bg.png^[lowpart:"..fuelPercent..":default_furnace_fire_fg.png]"
or "image[4.9,2.8;1,1;default_furnace_fire_bg.png]"),
"list[context;fuel;4.9,3.9;1,1]",
"listring[context;fuel]",
"box[9,1;0.3,4.8;#202020]",
(charged>0 and "box[9,"..(1+4.8-(charged*4.8))..";0.3,"..(charged*4.8)..";#FF1010]" or "")
}
elseif industrialtest.mclAvailable then
formspec={
"list[context;charged;4.7,1.8;1,1]",
mcl_formspec.get_itemslot_bg(4.7,1.8,1,1),
"listring[context;charged]",
(fuelPercent>0 and "image[4.7,2.8;1,1;default_furnace_fire_bg.png^[lowpart:"..fuelPercent..":default_furnace_fire_fg.png]"
or "image[4.7,2.8;1,1;default_furnace_fire_bg.png]"),
"list[context;fuel;4.7,3.9;1,1]",
mcl_formspec.get_itemslot_bg(4.7,3.9,1,1),
"listring[context;fuel]",
"box[9,1;0.3,4.8;#202020]",
(charged>0 and "box[9,"..(1+4.8-(charged*4.8))..";0.3,"..(charged*4.8)..";#FF1010]" or "")
}
end
return table.concat(formspec,"")
end
registerMachine({
name="generator",
displayName="Generator",
getFormspec=generatorFormspec,
capacity=7000,
flow=industrialtest.api.lvPowerFlow,
ioConfig="oooooo",
registerActiveVariant=true,
powerSlots={"charged"},
storageSlots={"charged","fuel"},
sounds="metal",
groups={
_industrialtest_hasPowerOutput=1
},
customKeys={
tiles={
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png^industrialtest_iron_furnace_front.png",
"industrialtest_machine_block.png"
},
paramtype2="facedir",
legacy_facedir_simple=true
},
activeCustomKeys={
tiles={
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png^industrialtest_iron_furnace_front_active.png",
"industrialtest_machine_block.png"
},
light_source=8
},
onConstruct=function(pos,meta,inv)
inv:set_size("charged",1)
inv:set_size("fuel",1)
meta:set_int("fuelTime",0)
meta:set_int("maxFuelTime",1)
end,
onTimer=function(pos,elapsed,meta,inv)
local powerFlow=meta:get_int("industrialtest.powerFlow")
local chargedSlot=inv:get_stack("charged",1)
local fuelSlot=inv:get_stack("fuel",1)
local afterFlow,flowTransferred=industrialtest.api.powerFlow(pos)
local shouldUpdateFormspec=flowTransferred
local shouldRerunTimer=(afterFlow and meta:get_int("industrialtest.powerAmount")>0)
if chargedSlot:get_count()>0 and not industrialtest.api.isFullyCharged(chargedSlot:get_meta()) and meta:get_int("industrialtest.powerAmount")>0 then
industrialtest.api.transferPowerToItem(meta,chargedSlot,powerFlow)
inv:set_stack("charged",1,chargedSlot)
shouldUpdateFormspec=true
shouldRerunTimer=true
end
if fuelSlot:get_count()>0 and meta:get_int("fuelTime")<=0 and not industrialtest.api.isFullyCharged(meta) then
local output,after=minetest.get_craft_result({
method="fuel",
width=1,
items={fuelSlot}
})
if output.time>0 then
meta:set_int("fuelTime",output.time)
meta:set_int("maxFuelTime",output.time)
inv:set_stack("fuel",1,after.items[1])
minetest.swap_node(pos,{
name="industrialtest:generator_active",
param2=minetest.get_node(pos).param2
})
minetest.get_node_timer(pos):start(industrialtest.updateDelay)
end
end
return shouldRerunTimer,shouldUpdateFormspec
end,
activeOnTimer=function(pos,elapsed,meta,inv)
local chargedSlot=inv:get_stack("charged",1)
local fuelSlot=inv:get_stack("fuel",1)
local afterFlow,flowTransferred=industrialtest.api.powerFlow(pos)
local shouldUpdateFormspec=flowTransferred
local shouldRerunTimer=(afterFlow and meta:get_int("industrialtest.powerAmount")>0)
if chargedSlot:get_count()>0 and not industrialtest.api.isFullyCharged(chargedSlot:get_meta()) and meta:get_int("industrialtest.powerAmount")>0 then
industrialtest.api.transferPowerToItem(meta,chargedSlot,chargedSlot:get_meta():get_int("industrialtest.powerFlow"))
inv:set_stack("charged",1,chargedSlot)
shouldUpdateFormspec=true
shouldRerunTimer=true
end
if fuelSlot:get_count()>0 and meta:get_int("fuelTime")<=0 and not industrialtest.api.isFullyCharged(meta) then
local output,after=minetest.get_craft_result({
method="fuel",
width=1,
items={fuelSlot}
})
if output.time>0 then
meta:set_int("fuelTime",output.time)
meta:set_int("maxFuelTime",output.time)
inv:set_stack("fuel",1,after.items[1])
end
end
if meta:get_int("fuelTime")>0 then
meta:set_int("fuelTime",meta:get_int("fuelTime")-elapsed)
industrialtest.api.addPower(meta,200)
shouldUpdateFormspec=true
shouldRerunTimer=true
else
minetest.swap_node(pos,{
name="industrialtest:generator",
param2=minetest.get_node(pos).param2
})
end
return shouldRerunTimer,shouldUpdateFormspec
end,
onMetadataInventoryPut=function(pos)
minetest.get_node_timer(pos):start(industrialtest.updateDelay)
end,
onMetadataInventoryMove=function(pos)
minetest.get_node_timer(pos):start(industrialtest.updateDelay)
end
})
minetest.register_craft({
type="shaped",
output="industrialtest:generator",
recipe={
{"industrialtest:re_battery"},
{"industrialtest:machine_block"},
{industrialtest.elementKeys.furnace}
}
})
minetest.register_craft({
type="shaped",
output="industrialtest:generator",
recipe={
{"","industrialtest:re_battery",""},
{"industrialtest:refined_iron_ingot","industrialtest:refined_iron_ingot","industrialtest:refined_iron_ingot"},
{"","industrialtest:iron_furnace",""}
}
})
local function registerSolarPanelGenerator(config)
local function getFormspec(pos)
local amount=minetest.get_natural_light(vector.offset(pos,0,1,0))/15.0
local charging=amount>0.5
local formspec
if industrialtest.mtgAvailable then
formspec={
"list[context;charged;4.9,1.8;1,1]",
"listring[context;charged]",
(charging and "image[4.9,2.8;1,1;industrialtest_gui_sun_fg.png]"
or "image[4.9,2.8;1,1;industrialtest_gui_sun_bg.png]")
}
elseif industrialtest.mclAvailable then
formspec={
"list[context;charged;4.7,1.8;1,1]",
mcl_formspec.get_itemslot_bg(4.7,1.8,1,1),
"listring[context;charged]",
(charging and "image[4.7,2.8;1,1;industrialtest_gui_sun_fg.png]"
or "image[4.7,2.8;1,1;industrialtest_gui_sun_bg.png]")
}
end
return table.concat(formspec,"")
end
registerMachine({
name=config.name,
displayName=config.displayName,
getFormspec=getFormspec,
capacity=config.capacity,
flow=config.flow,
ioConfig="oooooo",
requiresWrench=true,
registerActiveVariant=false,
powerSlots={"charged"},
storageSlots={"charged"},
sounds="metal",
groups={
_industrialtest_hasPowerOutput=1
},
customKeys={
tiles={
"industrialtest_machine_block.png^industrialtest_"..config.name.."_top.png",
"industrialtest_machine_block.png"
}
},
onConstruct=function(pos,meta,inv)
inv:set_size("charged",1)
meta:set_float("prevAmount",0)
end,
onTimer=function(pos,elapsed,meta,inv)
local chargedSlot=inv:get_stack("charged",1)
local shouldUpdateFormspec=false
local amount=minetest.get_natural_light(vector.offset(pos,0,1,0))/15.0
local charging=amount>0.5
if charging then
industrialtest.api.addPower(meta,math.ceil(amount*config.flow*elapsed))
end
if meta:get_int("industrialtest.powerAmount")>0 then
if chargedSlot:get_count()>0 and not industrialtest.api.isFullyCharged(chargedSlot:get_meta()) then
industrialtest.api.transferPowerToItem(meta,chargedSlot,math.ceil(config.flow*elapsed))
inv:set_stack("charged",1,chargedSlot)
end
industrialtest.api.powerFlow(pos)
end
if amount~=meta:get_float("prevAmount") then
shouldUpdateFormspec=true
meta:set_float("prevAmount",amount)
end
return true,shouldUpdateFormspec
end
})
end
registerSolarPanelGenerator({
name="solar_panel",
displayName="Solar Panel",
capacity=industrialtest.api.lvPowerFlow*2,
flow=industrialtest.api.lvPowerFlow
})
minetest.register_craft({
type="shaped",
output="industrialtest:solar_panel",
recipe={
{"industrialtest:coal_dust",industrialtest.elementKeys.glass,"industrialtest:coal_dust"},
{industrialtest.elementKeys.glass,"industrialtest:coal_dust",industrialtest.elementKeys.glass},
{"industrialtest:insulated_copper_cable","industrialtest:generator","industrialtest:insulated_copper_cable"}
}
})
registerSolarPanelGenerator({
name="lv_solar_array",
displayName="LV Solar Array",
capacity=industrialtest.api.lvPowerFlow*4,
flow=industrialtest.api.lvPowerFlow*2
})
minetest.register_craft({
type="shaped",
output="industrialtest:lv_solar_array",
recipe={
{"industrialtest:solar_panel","industrialtest:solar_panel","industrialtest:solar_panel"},
{"industrialtest:solar_panel","industrialtest:lv_transformer","industrialtest:solar_panel"},
{"industrialtest:solar_panel","industrialtest:solar_panel","industrialtest:solar_panel"}
}
})
registerSolarPanelGenerator({
name="mv_solar_array",
displayName="MV Solar Array",
capacity=industrialtest.api.mvPowerFlow*2,
flow=industrialtest.api.mvPowerFlow
})
minetest.register_craft({
type="shaped",
output="industrialtest:mv_solar_array",
recipe={
{"industrialtest:lv_solar_array","industrialtest:lv_solar_array","industrialtest:lv_solar_array"},
{"industrialtest:lv_solar_array","industrialtest:mv_transformer","industrialtest:lv_solar_array"},
{"industrialtest:lv_solar_array","industrialtest:lv_solar_array","industrialtest:lv_solar_array"}
}
})
registerSolarPanelGenerator({
name="hv_solar_array",
displayName="HV Solar Array",
capacity=industrialtest.api.hvPowerFlow*2,
flow=industrialtest.api.hvPowerFlow
})
minetest.register_craft({
type="shaped",
output="industrialtest:hv_solar_array",
recipe={
{"industrialtest:mv_solar_array","industrialtest:mv_solar_array","industrialtest:mv_solar_array"},
{"industrialtest:mv_solar_array","industrialtest:hv_transformer","industrialtest:mv_solar_array"},
{"industrialtest:mv_solar_array","industrialtest:mv_solar_array","industrialtest:mv_solar_array"}
}
})
local function registerFluidGenerator(config)
local function getFormspec(pos)
local meta=minetest.get_meta(pos)
local fluidPercent=meta:get_float("fluidAmount")/100
local powerPercent=meta:get_int("industrialtest.powerAmount")/meta:get_int("industrialtest.powerCapacity")
local fluid=meta:get_string("fluid")
local formspec
local fuel=config.getFuel(fluid)
local tile=(fuel and fuel.texture or "industrialtest_gui_fluid_bg.png")
if industrialtest.mtgAvailable then
formspec={
"list[context;fluid;2,1.8;1,1]",
"listring[context;fluid]",
(fluidPercent>0 and "image[2,3;1,1;industrialtest_gui_fluid_bg.png^[lowpart:"..fluidPercent..":"..tile.."]" or "image[2,3;1,1;industrialtest_gui_fluid_bg.png]"),
"list[context;leftover;2,4.2;1,1]",
"listring[context;leftover]",
"list[context;charged;6,3;1,1]",
"listring[context;charged]",
"box[9,1;0.3,4.8;#202020]",
(powerPercent>0 and "box[9,"..(1+4.8-(powerPercent*4.8))..";0.3,"..(powerPercent*4.8)..";#FF1010]" or "")
}
elseif industrialtest.mclAvailable then
formspec={
"list[context;fluid;2,1.8;1,1]",
mcl_formspec.get_itemslot_bg(2,1.8,1,1),
"listring[context;fluid]",
(fluidPercent>0 and "image[2,3;1,1;industrialtest_gui_fluid_bg.png^[lowpart:"..fluidPercent..":"..tile.."]" or "image[2,3;1,1;industrialtest_gui_fluid_bg.png]"),
"list[context;leftover;2,4.2;1,1]",
mcl_formspec.get_itemslot_bg(2,4.2,1,1),
"listring[context;leftover]",
"list[context;charged;6,3;1,1]",
mcl_formspec.get_itemslot_bg(6,3,1,1),
"listring[context;charged]",
"box[9,1;0.3,4.8;#202020]",
(powerPercent>0 and "box[9,"..(1+4.8-(powerPercent*4.8))..";0.3,"..(powerPercent*4.8)..";#FF1010]" or "")
}
end
return table.concat(formspec,"")
end
local definition={
name=config.name,
displayName=config.displayName,
getFormspec=getFormspec,
capacity=7000,
flow=industrialtest.api.lvPowerFlow,
ioConfig="oooooo",
requiresWrench=true,
registerActiveVariant=config.registerActiveVariant,
powerSlots={"charged"},
storageSlots={"fluid","fluidLeftover"},
sounds="metal",
groups={
_industrialtest_hasPowerOutput=1
},
customKeys={
tiles={
"industrialtest_machine_block.png"..(config.customTopTexture and "^"..config.customTopTexture or ""),
"industrialtest_machine_block.png"..(config.customBottomTexture and "^"..config.customBottomTexture or ""),
"industrialtest_machine_block.png"..(config.customRightTexture and "^"..config.customRightTexture or ""),
"industrialtest_machine_block.png"..(config.customLeftTexture and "^"..config.customLeftTexture or ""),
"industrialtest_machine_block.png"..(config.customBackTexture and "^"..config.customBackTexture or ""),
"industrialtest_machine_block.png"..(config.customFrontTexture and "^"..config.customFrontTexture or "")
},
paramtype2="facedir",
legacy_facedir_simple=true
},
onConstruct=function(pos,meta,inv)
inv:set_size("charged",1)
inv:set_size("fluid",1)
inv:set_size("leftover",1)
meta:set_float("fluidAmount",0)
meta:set_string("fluid","")
end,
onTimer=function(pos,elapsed,meta,inv)
local fluidSlot=inv:get_stack("fluid",1)
local chargedSlot=inv:get_stack("charged",1)
local afterFlow,flowTransferred=industrialtest.api.powerFlow(pos)
local shouldUpdateFormspec=false
local shouldRerunTimer=(afterFlow and meta:get_int("industrialtest.powerAmount")>0)
if fluidSlot:get_count()>0 and meta:get_float("fluidAmount")<=9000 then
local fuel=config.getFuelByItem(fluidSlot:get_name())
if fuel and (fuel.name==meta:get_string("fluid") or meta:get_string("fluid")=="") then
local leftover=false
local leftoverAddingSucceeded=false
for _,item in ipairs(fuel.storageItems) do
if item.name==fluidSlot:get_name() and item.leftover then
if inv:room_for_item("leftover",ItemStack(item.leftover)) then
inv:add_item("leftover",ItemStack(item.leftover))
leftoverAddingSucceeded=true
end
leftover=true
end
end
if not leftover or leftoverAddingSucceeded then
fluidSlot:take_item()
inv:set_stack("fluid",1,fluidSlot)
meta:set_string("fluid",fuel.name)
meta:set_float("fluidAmount",meta:get_float("fluidAmount")+1000)
shouldUpdateFormspec=true
shouldRerunTimer=false
end
end
end
if meta:get_float("fluidAmount")>=50 and not industrialtest.api.isFullyCharged(meta) then
meta:set_float("fluidAmount",meta:get_int("fluidAmount")-50*elapsed)
local toAdd=math.ceil(config.getFuel(meta:get_string("fluid")).calorificValue*elapsed)
industrialtest.api.addPower(meta,toAdd)
shouldUpdateFormspec=true
if config.registerActiveVariant then
minetest.swap_node(pos,{
name="industrialtest:"..config.name.."_active",
param2=minetest.get_node(pos).param2
})
minetest.get_node_timer(pos):start(industrialtest.updateDelay)
else
shouldRerunTimer=true
end
end
if chargedSlot:get_count()>0 and meta:get_int("industrialtest.powerAmount")>0 then
if industrialtest.api.transferPowerToItem(meta,chargedSlot,industrialtest.api.lvPowerFlow)>0 then
inv:set_stack("charged",1,chargedSlot)
shouldUpdateFormspec=true
shouldRerunTimer=true
end
end
if flowTransferred then
shouldUpdateFormspec=true
end
return shouldRerunTimer,shouldUpdateFormspec
end,
onMetadataInventoryPut=function(pos)
minetest.get_node_timer(pos):start(industrialtest.updateDelay)
end,
onMetadataInventoryMove=function(pos)
minetest.get_node_timer(pos):start(industrialtest.updateDelay)
end
}
if config.registerActiveVariant then
definition.activeCustomKeys={
tiles={
"industrialtest_machine_block.png"..(config.customTopTexture and "^"..config.customTopTextureActive or ""),
"industrialtest_machine_block.png"..(config.customBottomTexture and "^"..config.customBottomTextureActive or ""),
"industrialtest_machine_block.png"..(config.customRightTexture and "^"..config.customRightTextureActive or ""),
"industrialtest_machine_block.png"..(config.customLeftTexture and "^"..config.customLeftTextureActive or ""),
"industrialtest_machine_block.png"..(config.customBackTexture and "^"..config.customBackTextureActive or ""),
"industrialtest_machine_block.png"..(config.customFrontTexture and "^"..config.customFrontTextureActive or "")
},
light_source=8
}
definition.activeOnTimer=function(pos,elapsed,meta,inv)
local fluidSlot=inv:get_stack("fluid",1)
local chargedSlot=inv:get_stack("charged",1)
local afterFlow,flowTransferred=industrialtest.api.powerFlow(pos)
local shouldUpdateFormspec=false
local shouldRerunTimer=(afterFlow and meta:get_int("industrialtest.powerAmount")>0)
if fluidSlot:get_count()>0 and meta:get_float("fluidAmount")<=9000 then
local fuel=config.getFuelByItem(fluidSlot:get_name())
if fuel and (fuel.name==meta:get_string("fluid") or meta:get_string("fluid")=="") then
local leftover=false
local leftoverAddingSucceeded=false
for _,item in ipairs(fuel.storageItems) do
if item.name==fluidSlot:get_name() and item.leftover then
if inv:room_for_item("leftover",ItemStack(item.leftover)) then
inv:add_item("leftover",ItemStack(item.leftover))
leftoverAddingSucceeded=true
end
leftover=true
end
end
if not leftover or leftoverAddingSucceeded then
fluidSlot:take_item()
inv:set_stack("fluid",1,fluidSlot)
meta:set_string("fluid",fuel.name)
meta:set_float("fluidAmount",meta:get_float("fluidAmount")+1000)
minetest.chat_send_all(meta:get_float("fluidAmount"))
shouldUpdateFormspec=true
shouldRerunTimer=false
end
end
end
if meta:get_float("fluidAmount")>=50 and not industrialtest.api.isFullyCharged(meta) then
meta:set_float("fluidAmount",meta:get_int("fluidAmount")-50*elapsed)
local toAdd=math.ceil(industrialtest.api.getGeothermalGeneratorFuel(meta:get_string("fluid")).calorificValue*elapsed)
industrialtest.api.addPower(meta,toAdd)
shouldUpdateFormspec=true
shouldRerunTimer=true
else
minetest.swap_node(pos,{
name="industrialtest:"..config.name,
param2=minetest.get_node(pos).param2
})
minetest.get_node_timer(pos):start(industrialtest.updateDelay)
end
if chargedSlot:get_count()>0 and meta:get_int("industrialtest.powerAmount")>0 then
if industrialtest.api.transferPowerToItem(meta,chargedSlot,industrialtest.api.lvPowerFlow)>0 then
inv:set_stack("charged",1,chargedSlot)
shouldUpdateFormspec=true
shouldRerunTimer=true
end
end
if flowTransferred then
shouldUpdateFormspec=true
end
return shouldRerunTimer,shouldUpdateFormspec
end
end
registerMachine(definition)
end
registerFluidGenerator({
name="geothermal_generator",
displayName="Geothermal Generator",
customFrontTexture="industrialtest_geothermal_generator_front.png",
customFrontTextureActive="industrialtest_geothermal_generator_front_active.png",
getFuel=industrialtest.api.getGeothermalGeneratorFuel,
getFuelByItem=industrialtest.api.getGeothermalGeneratorFuelByItem,
registerActiveVariant=true,
reactsToNeighbouringNodes=false
})
registerFluidGenerator({
name="water_mill",
displayName="Water Mill",
customLeftTexture="industrialtest_water_mill_side.png",
customRightTexture="industrialtest_water_mill_side.png",
customFrontTexture="industrialtest_water_mill_side.png",
customBackTexture="industrialtest_water_mill_side.png",
getFuel=industrialtest.api.getWaterMillFuel,
getFuelByItem=industrialtest.api.getWaterMillFuelByItem,
registerActiveVariant=false
})
local neighbors={}
for key,_ in pairs(industrialtest.api.waterMillFuels) do
table.insert(neighbors,key)
end
minetest.register_abm({
label="Water Mill generating",
nodenames={"industrialtest:water_mill"},
neighbors=neighbors,
interval=industrialtest.updateDelay,
chance=1,
action=function(pos,node)
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
local chargedSlot=inv:get_stack("charged",1)
local powerToAdd=0
local neighbourPositions={
vector.offset(pos,-1,0,0),
vector.offset(pos,1,0,0),
vector.offset(pos,0,-1,0),
vector.offset(pos,0,1,0),
vector.offset(pos,0,0,-1),
vector.offset(pos,0,0,1)
}
for _,value in ipairs(neighbourPositions) do
local node=minetest.get_node_or_nil(value)
if node then
local fuel=industrialtest.api.getWaterMillFuel(node.name)
if fuel then
powerToAdd=powerToAdd+fuel.calorificValue*0.2
end
end
end
if industrialtest.api.addPower(meta,powerToAdd)>0 then
local def=minetest.registered_nodes[node.name]
def._industrialtest_updateFormspec(meta)
end
if chargedSlot:get_count()>0 and meta:get_int("industrialtest.powerAmount")>0 then
if industrialtest.api.transferPowerToItem(meta,chargedSlot,industrialtest.api.lvPowerFlow)>0 then
inv:set_stack("charged",1,chargedSlot)
end
end
end
})
minetest.register_craft({
type="shaped",
output="industrialtest:water_mill",
recipe={
{"",industrialtest.elementKeys.stick,""},
{industrialtest.elementKeys.stick,"industrialtest:generator",industrialtest.elementKeys.stick},
{"",industrialtest.elementKeys.stick,""}
}
})
local function windMillFormspec(pos)
local meta=minetest.get_meta(pos)
local charging=meta:get_int("charging")
local formspec
if industrialtest.mtgAvailable then
formspec={
"list[context;charged;4.9,1.8;1,1]",
"listring[context;charged]",
(charging>0 and "image[4.9,3;1,1;industrialtest_gui_wind_bg.png^[lowpart:"..charging..":industrialtest_gui_wind_fg.png]"
or "image[4.9,3;1,1;industrialtest_gui_wind_bg.png]")
}
elseif industrialtest.mclAvailable then
formspec={
"list[context;charged;4.7,1.8;1,1]",
mcl_formspec.get_itemslot_bg(4.7,1.8,1,1),
"listring[context;charged]",
(charging>0 and "image[4.7,3;1,1;industrialtest_gui_wind_bg.png^[lowpart:"..charging..":industrialtest_gui_wind_fg.png]"
or "image[4.7,3;1,1;industrialtest_gui_wind_bg.png]")
}
end
return table.concat(formspec,"")
end
registerMachine({
name="wind_mill",
displayName="Wind Mill",
getFormspec=windMillFormspec,
capacity=7000,
flow=industrialtest.api.lvPowerFlow,
ioConfig="oooooo",
requiresWrench=true,
registerActiveVariant=false,
powerSlots={"charged"},
storageSlots={"charged"},
sounds="metal",
groups={
_industrialtest_hasPowerOutput=1
},
customKeys={
tiles={
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png^industrialtest_wind_mill_side.png",
"industrialtest_machine_block.png^industrialtest_wind_mill_side.png",
"industrialtest_machine_block.png^industrialtest_wind_mill_side.png",
"industrialtest_machine_block.png^industrialtest_wind_mill_side.png"
}
},
onConstruct=function(pos,meta,inv)
inv:set_size("charged",1)
meta:set_int("prevCharging",0)
meta:set_int("charging",0)
end,
onTimer=function(pos,elapsed,meta,inv)
local chargedSlot=inv:get_stack("charged",1)
local shouldUpdateFormspec=false
local charging
if industrialtest.mtgAvailable then
charging=math.min(math.max(pos.y,0)/150,1.0)
elseif industrialtest.mclAvailable then
local dimMax=31000
local dim=mcl_worlds.pos_to_dimension(pos)
if dim=="overworld" then
dimMax=mcl_vars.mg_overworld_max
elseif dim=="nether" then
dimMax=mcl_vars.mg_nether_max
elseif dim=="end" then
dimMax=mcl_vars.mg_end_max
end
charging=math.max(mcl_worlds.layer_to_y(pos.y,dim),0)/dimMax
end
local neighbourPositions={
vector.offset(pos,-1,0,0),
vector.offset(pos,1,0,0),
vector.offset(pos,0,0,-1),
vector.offset(pos,0,0,1)
}
for _,value in ipairs(neighbourPositions) do
local node=minetest.get_node_or_nil(value)
if node and node.name~="air" then
charging=0
break
end
end
industrialtest.api.addPower(meta,math.ceil(charging*elapsed*industrialtest.api.lvPowerFlow))
if meta:get_int("prevCharging")~=charging then
shouldUpdateFormspec=true
end
if chargedSlot:get_count()>0 and meta:get_int("industrialtest.powerAmount")>0 then
if industrialtest.api.transferPowerToItem(meta,chargedSlot,industrialtest.api.lvPowerFlow)>0 then
inv:set_stack("charged",1,chargedSlot)
end
end
industrialtest.api.powerFlow(pos)
meta:set_int("charging",charging*100)
return true,shouldUpdateFormspec
end
})
minetest.register_craft({
type="shaped",
output="industrialtest:wind_mill",
recipe={
{"","industrialtest:refined_iron_ingot",""},
{"industrialtest:refined_iron_ingot","industrialtest:generator","industrialtest:refined_iron_ingot"},
{"","industrialtest:refined_iron_ingot",""}
}
})
-- Item processing machines
local function registerSimpleElectricItemProcessor(config)
local function getFormspec(pos)
local meta=minetest.get_meta(pos)
local powerPercent=meta:get_int("industrialtest.powerAmount")/meta:get_int("industrialtest.powerCapacity")*100
local srcPercent=meta:get_float("srcTime")/meta:get_float("maxSrcTime")*100
local formspec
if industrialtest.mtgAvailable then
formspec={
"list[context;src;3.4,1.8;1,1]",
"listring[context;src]",
(powerPercent>0 and "image[3.4,2.8;1,1;industrialtest_gui_electricity_bg.png^[lowpart:"..powerPercent..":industrialtest_gui_electricity_fg.png]"
or "image[3.4,2.8;1,1;industrialtest_gui_electricity_bg.png]"),
"list[context;powerStorage;3.4,3.9;1,1]",
"listring[context;powerStorage]",
(srcPercent>0 and "image[4.9,2.8;1,1;gui_furnace_arrow_bg.png^[lowpart:"..srcPercent..":gui_furnace_arrow_fg.png^[transformR270]"
or "image[4.9,2.8;1,1;gui_furnace_arrow_bg.png^[transformR270]"),
"list[context;dst;6.4,2.8;1,1]",
"listring[context;dst]",
"list[context;upgrades;9,0.9;1,4]",
"listring[context;upgrades]"
}
elseif industrialtest.mclAvailable then
formspec={
"list[context;src;3.4,1.8;1,1]",
mcl_formspec.get_itemslot_bg(3.4,1.8,1,1),
"listring[context;src]",
(powerPercent>0 and "image[3.4,2.8;1,1;industrialtest_gui_electricity_bg.png^[lowpart:"..powerPercent..":industrialtest_gui_electricity_fg.png]"
or "image[3.4,2.8;1,1;industrialtest_gui_electricity_bg.png]"),
"list[context;powerStorage;3.4,3.9;1,1]",
mcl_formspec.get_itemslot_bg(3.4,3.9,1,1),
"listring[context;powerStorage]",
(srcPercent>0 and "image[4.9,2.8;1,1;gui_furnace_arrow_bg.png^[lowpart:"..srcPercent..":gui_furnace_arrow_fg.png^[transformR270]"
or "image[4.9,2.8;1,1;gui_furnace_arrow_bg.png^[transformR270]"),
"list[context;dst;6.4,2.8;1,1]",
mcl_formspec.get_itemslot_bg(6.4,2.8,1,1),
"listring[context;dst]",
"list[context;upgrades;9,0.9;1,4]",
mcl_formspec.get_itemslot_bg(9,0.9,1,4),
"listring[context;upgrades]"
}
end
return table.concat(formspec,"")
end
local function craftResultProxy(method,item)
if method=="cooking" then
local output,after=minetest.get_craft_result({
method=method,
width=1,
items={item}
})
return {
item=output.item,
time=output.time,
src=after.items[1]
}
elseif method=="industrialtest.macerating" then
local output=industrialtest.api.getMaceratorRecipeResult(item:get_name())
if not output then
return {
item=ItemStack(),
time=0,
src=item
}
end
local srcAfter=ItemStack(item:get_name())
srcAfter:set_count(item:get_count()-1)
return {
item=ItemStack(output.output),
time=output.time,
src=srcAfter
}
elseif method=="industrialtest.compressing" then
local output=industrialtest.api.getCompressorRecipeResult(item:get_name())
if not output or item:get_count()<output.count then
return {
item=ItemStack(),
time=0,
src=item
}
end
local srcAfter=ItemStack(item:get_name())
srcAfter:set_count(item:get_count()-output.count)
return {
item=ItemStack(output.output),
time=output.time,
src=srcAfter
}
elseif method=="industrialtest.extracting" then
local output=industrialtest.api.getExtractorRecipeResult(item:get_name())
if not output then
return {
item=ItemStack(),
time=0,
src=item
}
end
local srcAfter=ItemStack(item:get_name())
srcAfter:set_count(item:get_count()-1)
return {
item=ItemStack(output.output),
time=output.time,
src=srcAfter
}
elseif method=="industrialtest.recycling" then
local srcAfter=ItemStack(item:get_name())
srcAfter:set_count(item:get_count()-1)
return {
item=ItemStack(industrialtest.random:next(1,8)==1 and "industrialtest:scrap" or ""),
time=2,
src=srcAfter
}
end
error("Unknown craft method passed to craftResultProxy")
end
registerMachine({
name=config.name,
displayName=config.displayName,
capacity=config.capacity,
getFormspec=getFormspec,
flow=config.flow,
ioConfig="iiiiii",
requiresWrench=config.requiresWrench,
registerActiveVariant=true,
sounds="metal",
powerSlots={"powerStorage"},
storageSlots={"src","dst","powerStorage","upgrades"},
groups={
_industrialtest_hasPowerOutput=1
},
customKeys={
tiles={
"industrialtest_machine_block.png"..(config.customTopTexture and "^industrialtest_"..config.name.."_top.png" or ""),
"industrialtest_machine_block.png"..(config.customBottomTexture and "^industrialtest_"..config.name.."_bottom.png" or ""),
"industrialtest_machine_block.png"..(config.customRightTexture and "^industrialtest_"..config.name.."_right.png" or ""),
"industrialtest_machine_block.png"..(config.customLeftTexture and "^industrialtest_"..config.name.."_left.png" or ""),
"industrialtest_machine_block.png"..(config.customBackTexture and "^industrialtest_"..config.name.."_back.png" or ""),
"industrialtest_machine_block.png"..(config.customFrontTexture and "^industrialtest_"..config.name.."_front.png" or "")
},
paramtype2="facedir",
legacy_facedir_simple=true,
_industrialtest_onPowerFlow=function(pos)
-- FIXME: this probably will require refactor so node timer won't be started
-- just to test if machine can process item
minetest.get_node_timer(pos):start(industrialtest.updateDelay)
end
},
activeCustomKeys={
tiles={
"industrialtest_machine_block.png"..(config.customTopTexture and "^industrialtest_"..config.name.."_top_active.png" or ""),
"industrialtest_machine_block.png"..(config.customBottomTexture and "^industrialtest_"..config.name.."_bottom_active.png" or ""),
"industrialtest_machine_block.png"..(config.customRightTexture and "^industrialtest_"..config.name.."_right_active.png" or ""),
"industrialtest_machine_block.png"..(config.customLeftTexture and "^industrialtest_"..config.name.."_left_active.png" or ""),
"industrialtest_machine_block.png"..(config.customBackTexture and "^industrialtest_"..config.name.."_back_active.png" or ""),
"industrialtest_machine_block.png"..(config.customFrontTexture and "^industrialtest_"..config.name.."_front_active.png" or "")
}
},
onConstruct=function(pos,meta,inv)
inv:set_size("src",1)
inv:set_size("dst",1)
inv:set_size("powerStorage",1)
inv:set_size("upgrades",4)
meta:set_float("srcTime",-1)
meta:set_float("maxSrcTime",0)
end,
onTimer=function(pos,elapsed,meta,inv)
local srcSlot=inv:get_stack("src",1)
local powerStorageSlot=inv:get_stack("powerStorage",1)
local shouldUpdateFormspec=false
local shouldRerunTimer=false
local requiredPower=elapsed*config.opPower
if powerStorageSlot:get_count()>0 then
local stackMeta=powerStorageSlot:get_meta()
if industrialtest.api.transferPower(stackMeta,meta,stackMeta:get_int("industrialtest.powerFlow"))>0 then
shouldUpdateFormspec=true
shouldRerunTimer=true
industrialtest.api.updateItemPowerText(powerStorageSlot)
inv:set_stack("powerStorage",1,powerStorageSlot)
end
end
if srcSlot:get_count()>0 and meta:get_int("industrialtest.powerAmount")>=requiredPower then
local output=craftResultProxy(config.method,srcSlot)
if output.time>0 and inv:room_for_item("dst",output.item) then
if meta:get_float("maxSrcTime")<=0 then
meta:set_float("srcTime",0)
meta:set_float("maxSrcTime",output.time*config.efficiency)
end
minetest.swap_node(pos,{
name="industrialtest:"..config.name.."_active",
param2=minetest.get_node(pos).param2
})
minetest.get_node_timer(pos):start(industrialtest.updateDelay)
end
end
if not industrialtest.api.isFullyCharged(meta) then
industrialtest.api.triggerNeighbours(pos)
end
return shouldRerunTimer,shouldUpdateFormspec
end,
allowMetadataInventoryMove=function(pos,fromList,fromIndex,toList,count)
if toList=="dst" then
return 0
elseif toList=="upgrades" then
-- TODO: Add support for upgrades when they will be added
return 0
end
return count
end,
allowMetadataInventoryPut=function(pos,listname,index,stack)
if listname=="dst" then
return 0
elseif listname=="src" then
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
local srcSlot=inv:get_stack("src",1)
if srcSlot:get_name()~=stack:get_name() then
meta:set_float("srcTime",-1)
meta:set_float("maxSrcTime",0)
end
elseif listname=="upgrades" then
--TODO: See allow_metadata_inventory_move
return 0
end
return stack:get_count()
end,
onMetadataInventoryPut=function(pos)
minetest.get_node_timer(pos):start(industrialtest.updateDelay)
end,
onMetadataInventoryMove=function(pos,fromList,fromIndex,toList,toIndex,count)
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
local srcSlot=inv:get_stack("src",1)
local dstSlot=inv:get_stack("dst",1)
if fromList=="src" and count==srcSlot:get_count() then
meta:set_float("srcTime",-1)
meta:set_float("maxSrcTime",0)
if meta:get_int("industrialtest.powerAmount")>0 then
meta:set_string("formspec",getFormspec(pos))
end
elseif fromList=="dst" and dstSlot:get_free_space()==0 then
minetest.get_node_timer(pos):start(industrialtest.updateDelay)
end
end,
onMetadataInventoryTake=function(pos,listname,index,stack)
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
local srcSlot=inv:get_stack("src",1)
local dstSlot=inv:get_stack("dst",1)
if listname=="src" and stack:get_count()==srcSlot:get_count() then
meta:set_float("srcTime",-1)
meta:set_float("maxSrcTime",0)
if meta:get_int("industrialtest.powerAmount")>0 then
meta:set_string("formspec",getFormspec(pos))
end
elseif listname=="dst" and dstSlot:get_free_space()==0 then
minetest.get_node_timer(pos):start(industrialtest.updateDelay)
end
end,
activeOnTimer=function(pos,elapsed,meta,inv)
local srcSlot=inv:get_stack("src",1)
local powerStorageSlot=inv:get_stack("powerStorage",1)
local shouldUpdateFormspec=false
local shouldRerunTimer=false
local requiredPower=elapsed*config.opPower
if powerStorageSlot:get_count()>0 then
local stackMeta=powerStorageSlot:get_meta()
if industrialtest.api.transferPower(stackMeta,meta,stackMeta:get_int("industrialtest.powerFlow"))>0 then
shouldUpdateFormspec=true
shouldRerunTimer=true
industrialtest.api.updateItemPowerText(powerStorageSlot)
inv:set_stack("powerStorage",1,powerStorageSlot)
end
end
if srcSlot:get_count()>0 and meta:get_float("maxSrcTime")<=0 and meta:get_int("industrialtest.powerAmount")>=requiredPower then
local output=craftResultProxy(config.method,srcSlot)
if output.time>0 and inv:room_for_item("dst",output.item) then
meta:set_float("srcTime",0)
meta:set_float("maxSrcTime",output.time*config.efficiency)
end
end
if srcSlot:get_count()==0 and meta:get_float("maxSrcTime")>0 then
meta:set_float("srcTime",-1)
meta:set_float("maxSrcTime",0)
shouldUpdateFormspec=true
end
if meta:get_float("maxSrcTime")>0 then
if meta:get_int("industrialtest.powerAmount")>=requiredPower then
meta:set_int("industrialtest.powerAmount",meta:get_int("industrialtest.powerAmount")-requiredPower)
meta:set_float("srcTime",meta:get_float("srcTime")+elapsed)
shouldRerunTimer=true
end
shouldUpdateFormspec=true
end
if meta:get_float("maxSrcTime")<=0 or meta:get_int("industrialtest.powerAmount")<requiredPower then
minetest.swap_node(pos,{
name="industrialtest:"..config.name,
param2=minetest.get_node(pos).param2
})
minetest.get_node_timer(pos):start(industrialtest.updateDelay)
end
if meta:get_float("srcTime")>=meta:get_float("maxSrcTime") then
local output=craftResultProxy(config.method,srcSlot)
if output.item:get_count()>0 then
inv:add_item("dst",output.item)
meta:set_float("srcTime",-1)
meta:set_float("maxSrcTime",0)
end
inv:set_stack("src",1,output.src)
end
if not industrialtest.api.isFullyCharged(meta) then
industrialtest.api.triggerNeighbours(pos)
end
return shouldRerunTimer,shouldUpdateFormspec
end
})
end
local function ironFurnaceFormspec(fuelPercent,srcPercent)
local formspec
if industrialtest.mtgAvailable then
formspec={
"formspec_version[4]",
"size[10.8,12]",
"label[0.5,0.5;"..S("Iron Furnace").."]",
"list[context;src;3.4,1.8;1,1]",
"listring[context;src]",
(fuelPercent>0 and "image[3.4,2.8;1,1;default_furnace_fire_bg.png^[lowpart:"..fuelPercent..":default_furnace_fire_fg.png]"
or "image[3.4,2.8;1,1;default_furnace_fire_bg.png]"),
"list[context;fuel;3.4,3.9;1,1]",
"listring[context;fuel]",
(srcPercent>0 and "image[4.9,2.8;1,1;gui_furnace_arrow_bg.png^[lowpart:"..srcPercent..":gui_furnace_arrow_fg.png^[transformR270]"
or "image[4.9,2.8;1,1;gui_furnace_arrow_bg.png^[transformR270]"),
"list[context;dst;6.4,2.8;1,1]",
"listring[context;dst]",
"list[current_player;main;0.5,6.25;8,1]",
"list[current_player;main;0.5,7.5;8,3;8]"
}
elseif industrialtest.mclAvailable then
formspec={
"size[10.04,12]",
"label[0.25,0.25;"..S("Iron Furnace").."]",
"list[context;src;3.4,1.8;1,1]",
mcl_formspec.get_itemslot_bg(3.4,1.8,1,1),
"listring[context;src]",
(fuelPercent>0 and "image[3.4,2.8;1,1;default_furnace_fire_bg.png^[lowpart:"..fuelPercent..":default_furnace_fire_fg.png]"
or "image[3.4,2.8;1,1;default_furnace_fire_bg.png]"),
"list[context;fuel;3.4,3.9;1,1]",
mcl_formspec.get_itemslot_bg(3.4,3.9,1,1),
"listring[context;fuel]",
(srcPercent>0 and "image[4.9,2.8;1,1;gui_furnace_arrow_bg.png^[lowpart:"..srcPercent..":gui_furnace_arrow_fg.png^[transformR270]"
or "image[4.9,2.8;1,1;gui_furnace_arrow_bg.png^[transformR270]"),
"list[context;dst;6.4,2.8;1,1]",
mcl_formspec.get_itemslot_bg(6.4,2.8,1,1),
"listring[context;dst]",
"list[current_player;main;0.5,7;9,3;9]",
mcl_formspec.get_itemslot_bg(0.5,7,9,3),
"list[current_player;main;0.5,10.24;9,1]",
mcl_formspec.get_itemslot_bg(0.5,10.24,9,1)
}
end
return table.concat(formspec,"")
end
definition={
description=S("Iron Furnace"),
tiles={
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png^industrialtest_iron_furnace_front.png",
"industrialtest_machine_block.png"
},
paramtype2="facedir",
legacy_facedir_simple=true,
on_construct=function(pos,placer)
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
inv:set_size("src",1)
inv:set_size("dst",1)
inv:set_size("fuel",1)
meta:set_string("formspec",ironFurnaceFormspec(0,0))
meta:set_float("fuelTime",0)
meta:set_float("maxFuelTime",1)
meta:set_float("srcTime",-1)
meta:set_float("maxSrcTime",0)
minetest.get_node_timer(pos):start(industrialtest.updateDelay)
end,
on_timer=function(pos,elapsed)
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
local srcSlot=inv:get_stack("src",1)
local fuelSlot=inv:get_stack("fuel",1)
local shouldUpdateFormspec=false
local shouldRerunTimer=false
if fuelSlot:get_count()>0 and meta:get_float("fuelTime")<=0 then
local output,after=minetest.get_craft_result({
method="cooking",
width=1,
items={srcSlot}
})
if output.time>0 and inv:room_for_item("dst",output.item) then
output,after=minetest.get_craft_result({
method="fuel",
width=1,
items={fuelSlot}
})
if output.time>0 then
meta:set_float("fuelTime",output.time)
meta:set_float("maxFuelTime",output.time)
inv:set_stack("fuel",1,after.items[1])
minetest.swap_node(pos,{
name="industrialtest:iron_furnace_active",
param2=minetest.get_node(pos).param2
})
minetest.get_node_timer(pos):start(industrialtest.updateDelay)
end
end
end
if shouldUpdateFormspec then
meta:set_string("formspec",ironFurnaceFormspec(meta:get_float("fuelTime")/meta:get_float("maxFuelTime")*100,meta:get_float("srcTime")/meta:get_float("maxSrcTime")*100))
end
return shouldRerunTimer
end,
allow_metadata_inventory_move=function(pos,fromList,fromIndex,toList,toIndex,count,player)
if toList=="dst" then
return 0
end
return count
end,
allow_metadata_inventory_put=function(pos,listname,index,stack)
if listname=="dst" then
return 0
elseif listname=="src" then
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
local srcSlot=inv:get_stack("src",1)
if srcSlot:get_name()~=stack:get_name() then
meta:set_float("srcTime",-1)
meta:set_float("maxSrcTime",0)
end
end
return stack:get_count()
end,
on_metadata_inventory_move=function(pos,fromList,fromIndex,toList,toIndex,count)
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
local srcSlot=inv:get_stack("src",1)
local dstSlot=inv:get_stack("dst",1)
if fromList=="src" and count==srcSlot:get_count() then
meta:set_float("srcTime",-1)
meta:set_float("maxSrcTime",0)
if meta:get_float("maxFuelTime")>0 then
meta:set_string("formspec",ironFurnaceFormspec(meta:get_float("fuelTime")/meta:get_float("maxFuelTime")*100,0))
end
elseif fromList=="dst" and dstSlot:get_free_space()==0 then
minetest.get_node_timer(pos):start(industrialtest.updateDelay)
end
end,
on_metadata_inventory_put=function(pos,listname,index,stack)
minetest.get_node_timer(pos):start(industrialtest.updateDelay)
end,
on_metadata_inventory_take=function(pos,listname,index,stack)
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
local srcSlot=inv:get_stack("src",1)
local dstSlot=inv:get_stack("dst",1)
if listname=="src" and stack:get_count()==srcSlot:get_count() then
meta:set_float("srcTime",-1)
meta:set_float("maxSrcTime",0)
if meta:get_float("maxFuelTime")>0 then
meta:set_string("formspec",ironFurnaceFormspec(meta:get_float("fuelTime")/meta:get_float("maxFuelTime")*100,0))
end
elseif listname=="dst" and dstSlot:get_free_space()==0 then
minetest.get_node_timer(pos):start(industrialtest.updateDelay)
end
end
}
if industrialtest.mtgAvailable then
definition.groups={
cracky=1,
level=2
}
definition.sounds=default.node_sound_metal_defaults()
definition.can_dig=function(pos)
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
return not (inv:get_list("src")[1]:get_count()>0 or inv:get_list("fuel")[1]:get_count()>0 or inv:get_list("dst")[1]:get_count()>0)
end
elseif industrialtest.mclAvailable then
definition.after_dig_node=function(pos,oldnode,oldmeta)
mclAfterDigNode(pos,oldmeta,{"src","fuel","dst"})
end
definition.sounds=mcl_sounds.node_sound_metal_defaults()
definition._mcl_blast_resistance=3
definition._mcl_hardness=3.5
end
minetest.register_node("industrialtest:iron_furnace",definition)
definition=table.copy(definition)
definition.description=nil
definition.tiles={
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png",
"industrialtest_machine_block.png^industrialtest_iron_furnace_front_active.png",
"industrialtest_machine_block.png"
}
definition.light_source=8
definition.drop="industrialtest:iron_furnace"
definition.on_timer=function(pos,elapsed)
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
local srcSlot=inv:get_stack("src",1)
local fuelSlot=inv:get_stack("fuel",1)
local shouldUpdateFormspec=false
local shouldRerunTimer=false
if fuelSlot:get_count()>0 and meta:get_float("fuelTime")<=0 then
local output,after=minetest.get_craft_result({
method="cooking",
width=1,
items={srcSlot}
})
if output.time>0 and inv:room_for_item("dst",output.item) then
output,after=minetest.get_craft_result({
method="fuel",
width=1,
items={fuelSlot}
})
if output.time>0 then
meta:set_float("fuelTime",output.time)
meta:set_float("maxFuelTime",output.time)
inv:set_stack("fuel",1,after.items[1])
end
end
end
if srcSlot:get_count()>0 and meta:get_float("maxSrcTime")<=0 and meta:get_float("fuelTime")>0 then
local output,after=minetest.get_craft_result({
method="cooking",
width=1,
items={srcSlot}
})
if output.time>0 and inv:room_for_item("dst",output.item) then
meta:set_float("srcTime",0)
meta:set_float("maxSrcTime",output.time*0.7)
end
end
if meta:get_float("fuelTime")>0 then
meta:set_float("fuelTime",meta:get_float("fuelTime")-elapsed)
shouldUpdateFormspec=true
shouldRerunTimer=true
end
if meta:get_float("maxSrcTime")>0 then
if meta:get_float("fuelTime")>0 then
meta:set_float("srcTime",meta:get_float("srcTime")+elapsed)
else
meta:set_float("srcTime",0)
minetest.swap_node(pos,{
name="industrialtest:iron_furnace",
param2=minetest.get_node(pos).param2
})
minetest.get_node_timer(pos):start(industrialtest.updateDelay)
end
shouldUpdateFormspec=true
shouldRerunTimer=true
else
minetest.swap_node(pos,{
name="industrialtest:iron_furnace",
param2=minetest.get_node(pos).param2
})
minetest.get_node_timer(pos):start(industrialtest.updateDelay)
end
if meta:get_float("srcTime")>=meta:get_float("maxSrcTime") then
local output,after=minetest.get_craft_result({
method="cooking",
width=1,
items={srcSlot}
})
if output.item:get_count()>0 then
inv:set_stack("src",1,after.items[1])
inv:add_item("dst",output.item)
meta:set_float("srcTime",-1)
meta:set_float("maxSrcTime",0)
end
end
if shouldUpdateFormspec then
meta:set_string("formspec",ironFurnaceFormspec(meta:get_float("fuelTime")/meta:get_float("maxFuelTime")*100,meta:get_float("srcTime")/meta:get_float("maxSrcTime")*100))
end
return shouldRerunTimer
end
if industrialtest.mclAvailable then
definition.groups={
not_in_creative_inventory=1
}
definition._doc_items_create_entry=false
end
minetest.register_node("industrialtest:iron_furnace_active",definition)
minetest.register_craft({
type="shaped",
output="industrialtest:iron_furnace",
recipe={
{industrialtest.elementKeys.ironIngot,industrialtest.elementKeys.ironIngot,industrialtest.elementKeys.ironIngot},
{industrialtest.elementKeys.ironIngot,"",industrialtest.elementKeys.ironIngot},
{industrialtest.elementKeys.ironIngot,industrialtest.elementKeys.ironIngot,industrialtest.elementKeys.ironIngot}
}
})
minetest.register_craft({
type="shaped",
output="industrialtest:iron_furnace",
recipe={
{"",industrialtest.elementKeys.ironIngot,""},
{industrialtest.elementKeys.ironIngot,"",industrialtest.elementKeys.ironIngot},
{industrialtest.elementKeys.ironIngot,industrialtest.elementKeys.furnace,industrialtest.elementKeys.ironIngot}
}
})
registerSimpleElectricItemProcessor({
name="electric_furnace",
displayName="Electric Furnace",
customFrontTexture=true,
capacity=416,
flow=industrialtest.api.lvPowerFlow,
opPower=60,
method="cooking",
efficiency=0.5
})
minetest.register_craft({
type="shaped",
output="industrialtest:electric_furnace",
recipe={
{"","industrialtest:electronic_circuit",""},
{industrialtest.elementKeys.powerCarrier,"industrialtest:iron_furnace",industrialtest.elementKeys.powerCarrier}
}
})
registerSimpleElectricItemProcessor({
name="macerator",
displayName="Macerator",
customFrontTexture=true,
requiresWrench=true,
capacity=1200,
flow=industrialtest.api.lvPowerFlow,
opPower=100,
method="industrialtest.macerating",
efficiency=1
})
minetest.register_craft({
type="shaped",
output="industrialtest:macerator",
recipe={
{industrialtest.elementKeys.flint,industrialtest.elementKeys.flint,industrialtest.elementKeys.flint},
{industrialtest.elementKeys.cobble,"industrialtest:machine_block",industrialtest.elementKeys.cobble},
{"","industrialtest:electronic_circuit",""}
}
})
registerSimpleElectricItemProcessor({
name="compressor",
displayName="Compressor",
customFrontTexture=true,
requiresWrench=true,
capacity=1400,
flow=industrialtest.api.lvPowerFlow,
opPower=120,
method="industrialtest.compressing",
efficiency=1
})
minetest.register_craft({
type="shaped",
output="industrialtest:compressor",
recipe={
{industrialtest.elementKeys.stone,"",industrialtest.elementKeys.stone},
{industrialtest.elementKeys.stone,"industrialtest:machine_block",industrialtest.elementKeys.stone},
{industrialtest.elementKeys.stone,"industrialtest:electronic_circuit",industrialtest.elementKeys.stone}
}
})
registerSimpleElectricItemProcessor({
name="extractor",
displayName="Extractor",
customFrontTexture=true,
requiresWrench=true,
capacity=900,
flow=industrialtest.api.lvPowerFlow,
opPower=100,
method="industrialtest.extracting",
efficiency=1
})
minetest.register_craft({
type="shaped",
output="industrialtest:extractor",
recipe={
{"industrialtest:treetap","industrialtest:machine_block","industrialtest:treetap"},
{"industrialtest:treetap","industrialtest:electronic_circuit","industrialtest:treetap"}
}
})
registerSimpleElectricItemProcessor({
name="recycler",
displayName="Recycler",
customTopTexture=true,
requiresWrench=true,
capacity=80,
flow=industrialtest.api.lvPowerFlow,
opPower=40,
method="industrialtest.recycling",
efficiency=1
})
minetest.register_craft({
type="shaped",
output="industrialtest:recycler",
recipe={
{"",industrialtest.elementKeys.glowstone,""},
{industrialtest.elementKeys.dirt,"industrialtest:compressor",industrialtest.elementKeys.dirt},
{"industrialtest:refined_iron_ingot",industrialtest.elementKeys.dirt,"industrialtest:refined_iron_ingot"}
}
})
-- Transformers
local function registerTransformer(config)
definition={
description=S(config.displayName),
tiles={
config.machineBlockTexture.."^industrialtest_"..config.name.."_side.png",
config.machineBlockTexture.."^industrialtest_"..config.name.."_side.png",
config.machineBlockTexture.."^industrialtest_"..config.name.."_side.png",
config.machineBlockTexture.."^industrialtest_"..config.name.."_side.png",
config.machineBlockTexture.."^industrialtest_"..config.name.."_side.png",
config.machineBlockTexture.."^industrialtest_"..config.name.."_front.png"
},
paramtype2="facedir",
legacy_facedir_simple=true,
drop=(config.requiresWrench and "industrialtest:machine_block" or "industrialtest:"..config.name),
on_construct=function(pos)
local meta=minetest.get_meta(pos)
industrialtest.api.addPowerStorage(meta,config.upperFlow,0,"aaaaaa")
end,
on_timer=function(pos,elapsed)
local meta=minetest.get_meta(pos)
local node=minetest.get_node(pos)
local neighbourPositions={
vector.offset(pos,-1,0,0),
vector.offset(pos,1,0,0),
vector.offset(pos,0,-1,0),
vector.offset(pos,0,1,0),
vector.offset(pos,0,0,-1),
vector.offset(pos,0,0,1)
}
local upperPowerDistribution=0
local lowerPowerDistribution=0
for key,value in ipairs(neighbourPositions) do
local normalized=industrialtest.api.normalizeSide(pos,key)
if industrialtest.api.hasPowerStorage(minetest.get_meta(value)) and industrialtest.api.isPowerOutput(meta,normalized) then
if normalized==5 then
upperPowerDistribution=config.upperFlow
else
lowerPowerDistribution=lowerPowerDistribution+1
end
else
neighbourPositions[key]=0
end
end
if lowerPowerDistribution>0 then
lowerPowerDistribution=math.floor(industrialtest.internal.clamp(math.min(config.upperFlow,meta:get_int("industrialtest.powerAmount"))/lowerPowerDistribution,0,config.lowerFlow))
end
local roomAvailable=false
for key,value in ipairs(neighbourPositions) do
if value~=0 then
local neighbourMeta=minetest.get_meta(value)
local normalized=industrialtest.api.normalizeSide(pos,key)
if normalized==5 then
if meta:get_int("industrialtest.powerAmount")==config.upperFlow then
industrialtest.api.transferPower(meta,neighbourMeta,config.upperFlow)
end
else
industrialtest.api.transferPower(meta,neighbourMeta,lowerPowerDistribution)
end
if not industrialtest.api.isFullyCharged(neighbourMeta) then
roomAvailable=true
end
end
end
meta:set_string("industrialtest.ioConfig","aaaaaa")
return (meta:get_int("industrialtest.powerAmount")>0 and roomAvailable)
end,
_industrialtest_onPowerFlow=function(pos,side)
industrialtest.api.changeIoConfig(minetest.get_meta(pos),industrialtest.api.normalizeSide(pos,side),"i")
minetest.get_node_timer(pos):start(industrialtest.updateDelay)
end
}
if industrialtest.mtgAvailable then
definition.groups={cracky=2}
definition.sounds=(config.sounds=="metal" and default.node_sound_metal_defaults() or default.node_sound_wood_defaults())
elseif industrialtest.mclAvailable then
definition.groups={pickaxey=1}
definition.sounds=(config.sounds=="metal" and mcl_sounds.node_sound_metal_defaults() or mcl_sounds.node_sound_wood_defaults())
definition._mcl_blast_resistance=3
definition._mcl_hardness=3.5
end
definition.groups._industrialtest_hasPowerInput=1
definition.groups._industrialtest_hasPowerOutput=1
definition.groups._industrialtest_wrenchUnmountable=1
minetest.register_node("industrialtest:"..config.name,definition)
end
registerTransformer({
name="lv_transformer",
displayName="LV Transformer",
machineBlockTexture="industrialtest_wood_machine_block.png",
requiresWrench=false,
lowerFlow=industrialtest.api.lvPowerFlow,
upperFlow=industrialtest.api.mvPowerFlow,
sounds="wood"
})
minetest.register_craft({
type="shaped",
output="industrialtest:lv_transformer",
recipe={
{"group:wood","industrialtest:insulated_tin_cable","group:wood"},
{industrialtest.elementKeys.copperIngot,industrialtest.elementKeys.copperIngot,industrialtest.elementKeys.copperIngot},
{"group:wood","industrialtest:insulated_copper_cable","group:wood"}
}
})
registerTransformer({
name="mv_transformer",
displayName="MV Transformer",
machineBlockTexture="industrialtest_machine_block.png",
requiresWrench=true,
lowerFlow=industrialtest.api.mvPowerFlow,
upperFlow=industrialtest.api.hvPowerFlow,
sounds="metal"
})
minetest.register_craft({
type="shaped",
output="industrialtest:mv_transformer",
recipe={
{"industrialtest:insulated_copper_cable"},
{"industrialtest:machine_block"},
{"industrialtest:insulated_gold_cable"}
}
})
registerTransformer({
name="hv_transformer",
displayName="HV Transformer",
machineBlockTexture="industrialtest_machine_block.png",
requiresWrench=true,
lowerFlow=industrialtest.api.hvPowerFlow,
upperFlow=industrialtest.api.evPowerFlow,
sounds="metal"
})
minetest.register_craft({
type="shaped",
output="industrialtest:hv_transformer",
recipe={
{"","industrialtest:insulated_iron_cable",""},
{"industrialtest:electronic_circuit","industrialtest:mv_transformer","industrialtest:energy_crystal"},
{"","industrialtest:insulated_iron_cable",""}
}
})
registerTransformer({
name="ev_transformer",
displayName="EV Transformer",
machineBlockTexture="industrialtest_machine_block.png",
requiresWrench=true,
lowerFlow=industrialtest.api.evPowerFlow,
upperFlow=industrialtest.api.ivPowerFlow,
sounds="metal"
})
minetest.register_craft({
type="shaped",
output="industrialtest:ev_transformer",
recipe={
{"","industrialtest:insulated_iron_cable",""},
{"industrialtest:advanced_electronic_circuit","industrialtest:hv_transformer","industrialtest:lapotron_crystal"},
{"","industrialtest:insulated_iron_cable",""}
}
})
-- Power storage nodes
local function registerPowerStorageNode(config)
local function getFormspec(pos)
local meta=minetest.get_meta(pos)
local charged=meta:get_int("industrialtest.powerAmount")/meta:get_int("industrialtest.powerCapacity")
local formspec
if industrialtest.mtgAvailable then
formspec={
"list[context;charged;1,2.5;1,1]",
"listring[context;charged]",
"label[0.9,3.9;"..S("Charge").."]",
"list[context;discharged;3,2.5;1,1]",
"listring[context;discharged]",
"label[2.7,3.9;"..S("Discharge").."]",
"box[9,1;0.3,4.8;#202020]",
(charged>0 and "box[9,"..(1+4.8-(charged*4.8))..";0.3,"..(charged*4.8)..";#FF1010]" or "")
}
elseif industrialtest.mclAvailable then
formspec={
"list[context;charged;1,2.5;1,1]",
"listring[context;charged]",
mcl_formspec.get_itemslot_bg(1,2.5,1,1),
"label[0.9,3.9;"..S("Charge").."]",
"list[context;discharged;3,2.5;1,1]",
"listring[context;discharged]",
mcl_formspec.get_itemslot_bg(3,2.5,1,1),
"label[2.7,3.9;"..S("Discharge").."]",
"box[9,1;0.3,4.8;#202020]",
(charged>0 and "box[9,"..(1+4.8-(charged*4.8))..";0.3,"..(charged*4.8)..";#FF1010]" or "")
}
end
return table.concat(formspec,"")
end
registerMachine({
name=config.name,
displayName=config.displayName,
capacity=config.capacity,
flow=config.flow,
ioConfig="iiiioi",
sounds=config.sounds,
powerSlots={"charged","discharged"},
storageSlots={"charged","discharged"},
registerActiveVariant=false,
groups={
_industrialtest_hasPowerOutput=1,
_industrialtest_hasPowerInput=1
},
customKeys={
tiles={
config.machineBlockTexture,
config.machineBlockTexture,
config.machineBlockTexture,
config.machineBlockTexture,
config.machineBlockTexture,
config.machineBlockTexture.."^industrialtest_"..config.name.."_front.png"
},
paramtype2="facedir",
legacy_facedir_simple=true
},
requiresWrench=config.requiresWrench,
getFormspec=getFormspec,
onConstruct=function(pos,meta,inv)
inv:set_size("charged",1)
inv:set_size("discharged",1)
end,
onTimer=function(pos,elapsed,meta,inv)
local chargedSlot=inv:get_stack("charged",1)
local dischargedSlot=inv:get_stack("discharged",1)
local afterFlow,flowTransferred=industrialtest.api.powerFlow(pos)
local shouldUpdateFormspec=flowTransferred
local shouldRerunTimer=(afterFlow and meta:get_int("industrialtest.powerAmount")>0)
if chargedSlot:get_count()>0 and meta:get_int("industrialtest.powerAmount")>0 and industrialtest.api.transferPowerToItem(meta,chargedSlot,config.flow)>0 then
inv:set_stack("charged",1,chargedSlot)
shouldRerunTimer=true
shouldUpdateFormspec=true
end
if dischargedSlot:get_count()>0 and not industrialtest.api.isFullyCharged(meta) and industrialtest.api.transferPowerFromItem(dischargedSlot,meta,config.flow)>0 then
inv:set_stack("discharged",1,dischargedSlot)
shouldRerunTimer=true
shouldUpdateFormspec=true
end
if not industrialtest.api.isFullyCharged(meta) then
industrialtest.api.triggerNeighbours(pos)
end
return shouldRerunTimer,shouldUpdateFormspec
end,
onMetadataInventoryPut=function(pos)
minetest.get_node_timer(pos):start(industrialtest.updateDelay)
end,
onMetadataInventoryMove=function(pos)
minetest.get_node_timer(pos):start(industrialtest.updateDelay)
end
})
end
registerPowerStorageNode({
name="batbox",
displayName="BatBox",
capacity=25000,
flow=industrialtest.api.lvPowerFlow,
sounds="wood",
machineBlockTexture="industrialtest_wood_machine_block.png",
requiresWrench=false
})
minetest.register_craft({
type="shaped",
output="industrialtest:batbox",
recipe={
{"group:wood","industrialtest:insulated_tin_cable","group:wood"},
{"industrialtest:re_battery","industrialtest:re_battery","industrialtest:re_battery"},
{"group:wood","group:wood","group:wood"}
}
})
registerPowerStorageNode({
name="cesu",
displayName="CESU",
capacity=400000,
flow=industrialtest.api.mvPowerFlow,
sounds="metal",
machineBlockTexture="industrialtest_bronze_machine_block.png",
requiresWrench=false
})
-- TODO: CESU craft
registerPowerStorageNode({
name="mfe",
displayName="MFE",
capacity=3000000,
flow=industrialtest.api.hvPowerFlow,
sounds="metal",
machineBlockTexture="industrialtest_machine_block.png",
requiresWrench=true
})
-- TODO: MFE craft
registerPowerStorageNode({
name="mfsu",
displayName="MFSU",
capacity=30000000,
flow=industrialtest.api.evPowerFlow,
sounds="metal",
machineBlockTexture="industrialtest_advanced_machine_block.png",
requiresWrench=false
})
-- TODO: MFSU craft