This website requires JavaScript.
Explore
Help
Sign In
mrkubax10
2 Followers
·
0 Following
Joined on
2023-03-28
Block a user
Blocking a user prevents them from interacting with repositories, such as opening or commenting on pull requests or issues. Learn more about blocking a user.
User to block:
Optional note:
The note is not visible to the blocked user.
Cancel
Block
Repositories
1
Projects
Packages
Public Activity
Starred Repositories
2
mrkubax10
pushed to
master
at
PolyGun/PolyGun
2024-04-26 22:22:28 +02:00
94e8982bd5
Display correct node string ID in editmode HUD
mrkubax10
pushed to
master
at
PolyGun/PolyGun
2024-04-26 22:04:12 +02:00
658854a3e4
X11Window: Implement raw mouse input through Xinput2
mrkubax10
pushed to
master
at
PolyGun/PolyGun
2024-04-26 16:19:02 +02:00
5cfea89ea0
Rename ImageGallery to ItemGallery and make it more generic
mrkubax10
pushed to
master
at
PolyGun/PolyGun
2024-04-23 20:07:38 +02:00
0989660683
Fix mouse click hiding chat in game (found by Looki2000)
mrkubax10
pushed to
master
at
PolyGun/PolyGun
2024-04-23 16:09:23 +02:00
7cff518260
t3d_to_polymap: Remove unused code that I accidentally added while copying
mrkubax10
pushed to
master
at
PolyGun/PolyGun
2024-04-23 11:38:04 +02:00
08c702e00e
Implement ThreadHelper and use it to fix crashes with rendering player nicks
mrkubax10
pushed to
master
at
PolyGun/PolyGun
2024-04-22 19:56:13 +02:00
05bc32769e
Temporarily don't check incoming packet retries
mrkubax10
pushed to
master
at
PolyGun/PolyGun
2024-04-22 12:38:44 +02:00
c9a6b88826
Temporary fix for Matrix4::look_at
mrkubax10
pushed to
master
at
PolyGun/PolyGun
2024-04-21 16:25:27 +02:00
77ded46961
Remove Mesh::load_from_memory to make loading mesh data more flexible
mrkubax10
pushed to
master
at
PolyGun/PolyGun
2024-04-21 15:40:01 +02:00
5646d1a5e4
t3d_to_polymap: Update defaultblocks leaves ID mapping
mrkubax10
pushed to
master
at
PolyGun/PolyGun
2024-04-21 14:40:30 +02:00
ea46b48eee
Properly wait while resource is pending in ResourceManager
mrkubax10
pushed to
master
at
PolyGun/PolyGun
2024-04-19 20:51:15 +02:00
f8dec1dba5
Temporarily comment out packet retry limit
mrkubax10
pushed to
master
at
PolyGun/PolyGun
2024-04-19 20:48:59 +02:00
618c39c634
t3d_to_polymap: Implement converting
mrkubax10
pushed to
master
at
PolyGun/PolyGun
2024-04-18 22:20:48 +02:00
051507142b
t3d_to_polymap: Write polymap header
mrkubax10
pushed to
master
at
PolyGun/PolyGun
2024-04-18 21:34:56 +02:00
a062534659
Begin implementing Terrarium 3D to Polymap converter
mrkubax10
pushed to
master
at
PolyGun/PolyGun
2024-04-18 18:30:26 +02:00
e1063449ae
Fix player rotation
mrkubax10
pushed to
master
at
PolyGun/PolyGun
2024-04-18 18:07:36 +02:00
a368898f1a
Show player nick above player model
mrkubax10
pushed to
master
at
PolyGun/PolyGun
2024-04-18 14:38:26 +02:00
mrkubax10
pushed to
master
at
PolyGun/PolyGun
2024-04-18 13:42:11 +02:00
e7f329acb7
Move preview node rendering code to MeshRenderer
mrkubax10
pushed to
master
at
PolyGun/PolyGun
2024-04-16 14:03:48 +02:00
de9c82b1a3
Handle all incoming packets in one network thread step
First
Previous
...
10
11
12
13
14
...
Next
Last