mrkubax10
  • Joined on 2023-03-28
mrkubax10 pushed to master at PolyGun/PolyGun 2024-04-26 22:22:28 +02:00
94e8982bd5 Display correct node string ID in editmode HUD
mrkubax10 pushed to master at PolyGun/PolyGun 2024-04-26 22:04:12 +02:00
658854a3e4 X11Window: Implement raw mouse input through Xinput2
mrkubax10 pushed to master at PolyGun/PolyGun 2024-04-26 16:19:02 +02:00
5cfea89ea0 Rename ImageGallery to ItemGallery and make it more generic
mrkubax10 pushed to master at PolyGun/PolyGun 2024-04-23 20:07:38 +02:00
0989660683 Fix mouse click hiding chat in game (found by Looki2000)
mrkubax10 pushed to master at PolyGun/PolyGun 2024-04-23 16:09:23 +02:00
7cff518260 t3d_to_polymap: Remove unused code that I accidentally added while copying
mrkubax10 pushed to master at PolyGun/PolyGun 2024-04-23 11:38:04 +02:00
08c702e00e Implement ThreadHelper and use it to fix crashes with rendering player nicks
mrkubax10 pushed to master at PolyGun/PolyGun 2024-04-22 19:56:13 +02:00
05bc32769e Temporarily don't check incoming packet retries
mrkubax10 pushed to master at PolyGun/PolyGun 2024-04-22 12:38:44 +02:00
c9a6b88826 Temporary fix for Matrix4::look_at
mrkubax10 pushed to master at PolyGun/PolyGun 2024-04-21 16:25:27 +02:00
77ded46961 Remove Mesh::load_from_memory to make loading mesh data more flexible
mrkubax10 pushed to master at PolyGun/PolyGun 2024-04-21 15:40:01 +02:00
5646d1a5e4 t3d_to_polymap: Update defaultblocks leaves ID mapping
mrkubax10 pushed to master at PolyGun/PolyGun 2024-04-21 14:40:30 +02:00
ea46b48eee Properly wait while resource is pending in ResourceManager
mrkubax10 pushed to master at PolyGun/PolyGun 2024-04-19 20:51:15 +02:00
f8dec1dba5 Temporarily comment out packet retry limit
mrkubax10 pushed to master at PolyGun/PolyGun 2024-04-19 20:48:59 +02:00
618c39c634 t3d_to_polymap: Implement converting
mrkubax10 pushed to master at PolyGun/PolyGun 2024-04-18 22:20:48 +02:00
051507142b t3d_to_polymap: Write polymap header
mrkubax10 pushed to master at PolyGun/PolyGun 2024-04-18 21:34:56 +02:00
a062534659 Begin implementing Terrarium 3D to Polymap converter
mrkubax10 pushed to master at PolyGun/PolyGun 2024-04-18 18:30:26 +02:00
e1063449ae Fix player rotation
mrkubax10 pushed to master at PolyGun/PolyGun 2024-04-18 18:07:36 +02:00
a368898f1a Show player nick above player model
mrkubax10 pushed to master at PolyGun/PolyGun 2024-04-18 14:38:26 +02:00
mrkubax10 pushed to master at PolyGun/PolyGun 2024-04-18 13:42:11 +02:00
e7f329acb7 Move preview node rendering code to MeshRenderer
mrkubax10 pushed to master at PolyGun/PolyGun 2024-04-16 14:03:48 +02:00
de9c82b1a3 Handle all incoming packets in one network thread step