mrkubax10
  • Joined on 2023-03-28
mrkubax10 pushed to skybox at PolyGun/PolyGun 2024-06-13 20:10:54 +02:00
37917761de Fix some issues introduced earlier
mrkubax10 pushed to master at PolyGun/PolyGun 2024-06-13 17:40:30 +02:00
794abef83a Fix few random issues
mrkubax10 pushed to master at PolyGun/PolyGun 2024-06-12 21:10:56 +02:00
f97c163ea5 Fix player nick written incorrectly in message packet
mrkubax10 pushed to master at PolyGun/PolyGun 2024-06-12 20:59:15 +02:00
a9ba7445fa Make sure that decoded sample never exceed range from -1 to 1
mrkubax10 pushed to master at PolyGun/PolyGun 2024-06-12 12:57:03 +02:00
21bda9afbe Implement ingame music playing
mrkubax10 pushed tag 1.1.0 to mrkubax10/industrialtest 2024-06-12 11:08:13 +02:00
mrkubax10 released 1.1.0 at mrkubax10/industrialtest 2024-06-12 11:08:13 +02:00
mrkubax10 pushed to master at mrkubax10/industrialtest 2024-06-12 10:59:50 +02:00
2a607bedfe Release IndustrialTest 1.1.0 (stable, release)
mrkubax10 deleted branch float_day_time from PolyGun/PolyGun 2024-06-11 10:30:40 +02:00
mrkubax10 pushed to skybox at PolyGun/PolyGun 2024-06-10 15:34:57 +02:00
d9b4b78785 Synchronize day time with server
mrkubax10 pushed to skybox at PolyGun/PolyGun 2024-06-07 21:32:38 +02:00
3a1f6f0409 Change skybox color depending on day time
mrkubax10 pushed to skybox at PolyGun/PolyGun 2024-06-05 19:02:49 +02:00
3b8435cc4c Begin implementing simple skybox
mrkubax10 created branch skybox in PolyGun/PolyGun 2024-06-05 19:02:48 +02:00
mrkubax10 pushed to master at PolyGun/PolyGun 2024-06-04 12:14:29 +02:00
170e3bf567 Rename MasterRenderer::supports_greedy_meshing to MasterRenderer::supports_shaders
mrkubax10 pushed to master at PolyGun/PolyGun 2024-06-03 11:56:52 +02:00
b5dcc5646d Update GNU make build script
mrkubax10 deleted branch sunlight from PolyGun/PolyGun 2024-06-03 11:26:43 +02:00
mrkubax10 pushed to master at PolyGun/PolyGun 2024-06-03 11:26:25 +02:00
5c168d342b Merge branch 'sunlight'
8ee0aa6ec9 Some fixes with chunk meshes not updating properly
5ee833c315 Only update node column after changing node
999db35a85 Make client ChunkManager thread safe
db5fa9ca21 Generate chunk mesh and sun lightmap on separate thread
Compare 10 commits »
mrkubax10 pushed to sunlight at PolyGun/PolyGun 2024-06-03 11:23:39 +02:00
8ee0aa6ec9 Some fixes with chunk meshes not updating properly
mrkubax10 pushed to sunlight at PolyGun/PolyGun 2024-06-01 22:00:15 +02:00
5ee833c315 Only update node column after changing node
mrkubax10 pushed to sunlight at PolyGun/PolyGun 2024-06-01 21:50:17 +02:00
999db35a85 Make client ChunkManager thread safe