mrkubax10
  • Joined on 2023-03-28
mrkubax10 pushed to sunlight at PolyGun/PolyGun 2024-05-29 13:27:49 +02:00
db5fa9ca21 Generate chunk mesh and sun lightmap on separate thread
mrkubax10 pushed to sunlight at PolyGun/PolyGun 2024-05-28 20:18:35 +02:00
17e078f743 Initial and naive sun lightmap generation
mrkubax10 pushed to master at PolyGun/PolyGun 2024-05-27 13:35:07 +02:00
dde86bb8b1 Win32Window: Only register raw mouse move event when mouse is actually grabbed
mrkubax10 pushed to master at PolyGun/PolyGun 2024-05-27 11:51:59 +02:00
59f4d769b6 Show message box when local server fails to start
mrkubax10 pushed to sunlight at PolyGun/PolyGun 2024-05-25 13:25:52 +02:00
ce02c8dc2a Store chunk sun lightmap as RGBColor per node
mrkubax10 pushed to sunlight at PolyGun/PolyGun 2024-05-23 22:13:56 +02:00
ffd1d57cba Store neighbours in ClientChunk
mrkubax10 pushed to sunlight at PolyGun/PolyGun 2024-05-22 19:25:44 +02:00
c24e5e6fdd Extract client specific Chunk code to ClientChunk
mrkubax10 pushed to sunlight at PolyGun/PolyGun 2024-05-21 20:54:48 +02:00
b484b742bc Add NodeSide enum
mrkubax10 pushed to sunlight at PolyGun/PolyGun 2024-05-21 20:32:24 +02:00
19048bb4bc Add NodeSide enum
mrkubax10 pushed to sunlight at PolyGun/PolyGun 2024-05-21 13:55:19 +02:00
d43188c856 Saving work
mrkubax10 pushed to sunlight at PolyGun/PolyGun 2024-05-21 08:07:24 +02:00
1d60400ab6 Saving work
mrkubax10 pushed to master at PolyGun/PolyGun 2024-05-20 20:15:07 +02:00
b7fdb4edc2 Only define NOMINMAX when it's needed on Windows
mrkubax10 pushed to sunlight at PolyGun/PolyGun 2024-05-20 13:55:40 +02:00
14287cc24f Saving work #2
mrkubax10 pushed to sunlight at PolyGun/PolyGun 2024-05-19 22:23:08 +02:00
54a1a095e7 Saving work #1
mrkubax10 created branch sunlight in PolyGun/PolyGun 2024-05-19 22:23:06 +02:00
mrkubax10 pushed to master at PolyGun/PolyGun 2024-05-19 14:15:54 +02:00
ad63c5d2c5 Fix variable naming in Matrix4::set_perspective
mrkubax10 pushed to master at PolyGun/PolyGun 2024-05-17 21:54:07 +02:00
a267c9d3a0 Update docs/NETWORK_PROTOCOL.MD
mrkubax10 pushed to master at PolyGun/PolyGun 2024-05-17 20:52:02 +02:00
c90e20b288 Update docs/MAP_FILE_FORMAT.MD
mrkubax10 pushed to master at PolyGun/PolyGun 2024-05-17 12:52:14 +02:00
2b40543425 Implement fake lightning so terrain looks a little bit better
mrkubax10 pushed to master at PolyGun/PolyGun 2024-05-17 11:33:59 +02:00
756c2e98fe Reset R/W mode during map file operations in server ChunkManager