Implement Electric Hoe

This commit is contained in:
mrkubax10 2023-04-09 12:15:29 +02:00
parent 248bcd1af5
commit 89333958aa

250
tools.lua
View File

@ -80,7 +80,7 @@ definition={
return nil
end,
_industrialtest_powerStorage=true,
_industrialtest_powerCapacity=7000,
_industrialtest_powerCapacity=10000,
_industrialtest_powerFlow=industrialtest.api.lvPowerFlow
}
if industrialtest.mclAvailable then
@ -165,7 +165,7 @@ definition={
return nil
end,
_industrialtest_powerStorage=true,
_industrialtest_powerCapacity=7000,
_industrialtest_powerCapacity=10000,
_industrialtest_powerFlow=industrialtest.api.lvPowerFlow
}
if industrialtest.mclAvailable then
@ -191,7 +191,7 @@ local function registerElectricChainsaw(config)
description=S(config.displayName),
inventory_image="industrialtest_"..config.name..".png",
_industrialtest_powerStorage=true,
_industrialtest_powerCapacity=7000,
_industrialtest_powerCapacity=10000,
_industrialtest_powerFlow=industrialtest.api.lvPowerFlow
}
if industrialtest.mtgAvailable then
@ -214,6 +214,7 @@ local function registerElectricChainsaw(config)
max_drop_level=config.maxDropLevel,
}
definition.groups={
tool=1,
dig_speed_class=config.digSpeedClass,
}
definition.on_place=function(itemstack,user,pointed)
@ -257,19 +258,6 @@ local function registerElectricChainsaw(config)
minetest.register_tool("industrialtest:"..config.name.."_active",definition)
registeredElectricChainsaws["industrialtest:"..config.name]=true
end
minetest.register_on_punchnode(function(pos,node,user,pointed)
if user and registeredElectricChainsaws[user:get_wielded_item():get_name()] then
local itemstack=user:get_wielded_item()
local meta=itemstack:get_meta()
if meta:get_int("industrialtest.powerAmount")>=20 then
local def=minetest.registered_nodes[node.name]
if (industrialtest.mtgAvailable and def.groups and def.groups.choppy) or (industrialtest.mclAvailable and def.groups and def.groups.axey) then
itemstack:set_name(itemstack:get_name().."_active")
user:set_wielded_item(itemstack)
end
end
end
end)
definition={
name="electric_chainsaw",
displayName="Electric Chainsaw"
@ -321,3 +309,233 @@ minetest.register_craft({
{industrialtest.elementKeys.diamond,"industrialtest:electric_chainsaw",industrialtest.elementKeys.diamond}
}
})
local registeredElectricHoes={}
local function registerElectricHoe(config)
local definition={
description=S(config.displayName),
inventory_image="industrialtest_"..config.name..".png",
_industrialtest_powerStorage=true,
_industrialtest_powerCapacity=10000,
_industrialtest_powerFlow=industrialtest.api.lvPowerFlow
}
if industrialtest.mtgAvailable then
-- Taken and adapted from farming mod from Minetest Game
local function onUse(user,pointed)
local pt = pointed
-- check if pointing at a node
if not pt then
return false
end
if pt.type ~= "node" then
return false
end
local under = minetest.get_node(pt.under)
local p = {x=pt.under.x, y=pt.under.y+1, z=pt.under.z}
local above = minetest.get_node(p)
-- return if any of the nodes is not registered
if not minetest.registered_nodes[under.name] then
return false
end
if not minetest.registered_nodes[above.name] then
return false
end
-- check if the node above the pointed thing is air
if above.name ~= "air" then
return false
end
-- check if pointing at soil
if minetest.get_item_group(under.name, "soil") ~= 1 then
return false
end
-- check if (wet) soil defined
local regN = minetest.registered_nodes
if regN[under.name].soil == nil or regN[under.name].soil.wet == nil or regN[under.name].soil.dry == nil then
return false
end
local player_name = user and user:get_player_name() or ""
if minetest.is_protected(pt.under, player_name) then
minetest.record_protection_violation(pt.under, player_name)
return false
end
if minetest.is_protected(pt.above, player_name) then
minetest.record_protection_violation(pt.above, player_name)
return false
end
-- turn the node into soil and play sound
minetest.set_node(pt.under, {name = regN[under.name].soil.dry})
minetest.sound_play("default_dig_crumbly", {
pos = pt.under,
gain = 0.3,
}, true)
return true
end
definition.groups={
hoe=1
}
definition.on_use=function(itemstack,user,pointed)
local meta=itemstack:get_meta()
if meta:get_int("industrialtest.powerAmount")>=20 and onUse(user,pointed) then
industrialtest.api.addPowerToItem(itemstack,-20)
return itemstack
end
return nil
end
elseif industrialtest.mclAvailable then
-- Taken from https://git.minetest.land/MineClone2/MineClone2/src/branch/master/mods/ITEMS/mcl_farming/hoes.lua#L3
local function createSoil(pos)
if pos == nil then
return false
end
local node = minetest.get_node(pos)
local name = node.name
local above = minetest.get_node({x=pos.x, y=pos.y+1, z=pos.z})
if minetest.get_item_group(name, "cultivatable") == 2 then
if above.name == "air" then
node.name = "mcl_farming:soil"
minetest.set_node(pos, node)
minetest.sound_play("default_dig_crumbly", { pos = pos, gain = 0.5 }, true)
return true
end
elseif minetest.get_item_group(name, "cultivatable") == 1 then
if above.name == "air" then
node.name = "mcl_core:dirt"
minetest.set_node(pos, node)
minetest.sound_play("default_dig_crumbly", { pos = pos, gain = 0.6 }, true)
return true
end
end
return false
end
definition.tool_capabilities={
full_punch_interval=0.5
}
definition.groups={
tool=1
}
definition.on_place=function(itemstack,user,pointed)
local node=minetest.get_node(pointed.under)
if user and not user:get_player_control().sneak then
if minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].on_rightclick then
return minetest.registered_nodes[node.name].on_rightclick(pointed.under,node,user,itemstack) or itemstack
end
end
if minetest.is_protected(pointed.under, user:get_player_name()) then
minetest.record_protection_violation(pointed.under,user:get_player_name())
return nil
end
local meta=itemstack:get_meta()
if meta:get_int("industrialtest.powerAmount")>=20 and createSoil(pointed.under) then
industrialtest.api.addPowerToItem(itemstack,-20)
return itemstack
end
return nil
end
definition.after_use=function(itemstack)
-- Hack to make sure that chainsaw won't be destroyed when has 0 EU in MCL
return nil
end
definition._mcl_toollike_wield=true
definition._mcl_diggroups={
hoey={
speed=config.inactiveDigSpeed,
level=config.digLevel,
uses=-1
}
}
end
minetest.register_tool("industrialtest:"..config.name,definition)
if industrialtest.mclAvailable then
definition=table.copy(definition)
definition._mcl_diggroups.hoey.speed=config.activeDigSpeed
definition.groups.not_in_creative_inventory=1
definition.after_use=function(itemstack)
industrialtest.api.addPowerToItem(itemstack,-20)
itemstack:set_name("industrialtest:"..config.name)
return itemstack
end
minetest.register_tool("industrialtest:"..config.name.."_active",definition)
end
registeredElectricHoes["industrialtest:"..config.name]=true
end
definition={
name="electric_hoe",
displayName="Electric Hoe"
}
if industrialtest.mclAvailable then
definition.inactiveDigSpeed=1
definition.digLevel=2
definition.activeDigSpeed=7
end
registerElectricHoe(definition)
minetest.register_craft({
type="shaped",
output="industrialtest:electric_hoe",
recipe={
{"industrialtest:refined_iron_ingot","industrialtest:refined_iron_ingot"},
{"","industrialtest:electronic_circuit"},
{"","industrialtest:re_battery"}
}
})
minetest.register_craft({
type="shaped",
output="industrialtest:electric_hoe",
recipe={
{"industrialtest:refined_iron_ingot","industrialtest:refined_iron_ingot"},
{"industrialtest:electronic_circuit",""},
{"industrialtest:re_battery",""}
}
})
if industrialtest.mclAvailable then
registerElectricHoe({
name="diamond_electric_hoe",
displayName="Diamond Electric Hoe",
inactiveDigSpeed=1,
digLevel=5,
activeDigSpeed=9
})
minetest.register_craft({
type="shapeless",
output="industrialtest:diamond_electric_hoe",
recipe={
"industrialtest:electric_hoe",
industrialtest.elementKeys.diamond,
industrialtest.elementKeys.diamond
}
})
end
-- Tool callbacks
minetest.register_on_punchnode(function(pos,node,user,pointed)
if user then
local itemstack=user:get_wielded_item()
if registeredElectricChainsaws[itemstack:get_name()] then
local meta=itemstack:get_meta()
if meta:get_int("industrialtest.powerAmount")>=20 then
local def=minetest.registered_nodes[node.name]
if (industrialtest.mtgAvailable and def.groups and def.groups.choppy) or (industrialtest.mclAvailable and def.groups and def.groups.axey) then
itemstack:set_name(itemstack:get_name().."_active")
user:set_wielded_item(itemstack)
end
end
elseif industrialtest.mclAvailable and registeredElectricHoes[itemstack:get_name()] then
local meta=itemstack:get_meta()
if meta:get_int("industrialtest.powerAmount")>=20 then
local def=minetest.registered_nodes[node.name]
if def.groups and def.groups.hoey then
itemstack:set_name(itemstack:get_name().."_active")
user:set_wielded_item(itemstack)
end
end
end
end
end)