forked from mrkubax10/industrialtest
Some code clean up
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415a39c497
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@ -19,46 +19,75 @@ local S=minetest.get_translator("industrialtest")
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local mtgAvailable=minetest.get_modpath("default")
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local mclAvailable=minetest.get_modpath("mcl_core")
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industrialtest={}
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industrialtest.elementKeys={}
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-- compatibilty that adds not existing elements
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if mclAvailable then
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-- register required items that are not available in MCL
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minetest.register_craftitem("industrialtest:raw_tin",{
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description=S("Raw Tin"),
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inventory_image="industrialtest_mcl_raw_tin.png"
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local function registerMineral(name,displayName,oreBlastResistance,oreHardness,rawBlockBlastResistance,rawBlockHardness,blockBlastResistance,blockHardness)
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minetest.register_craftitem("industrialtest:raw_"..name,{
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description=S("Raw "..displayName),
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inventory_image="industrialtest_mcl_raw_"..name..".png"
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})
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minetest.register_craftitem("industrialtest:tin_ingot",{
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description=S("Tin Ingot"),
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inventory_image="industrialtest_mcl_tin_ingot.png"
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minetest.register_craftitem("industrialtest:"..name.."_ingot",{
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description=S(displayName.." Ingot"),
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inventory_image="industrialtest_mcl_"..name.."_ingot.png"
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})
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-- register required blocks that are not available in MCL
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minetest.register_node("industrialtest:stone_with_tin",{
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description=S("Tin Ore"),
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tiles={"default_stone.png^industrialtest_mcl_stone_with_tin.png"},
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minetest.register_node("industrialtest:stone_with_"..name,{
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description=S(displayName.." Ore"),
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tiles={"default_stone.png^industrialtest_mcl_stone_with_"..name..".png"},
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sounds=mcl_sounds.node_sound_stone_defaults(),
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drop="industrialtest:raw_tin",
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drop="industrialtest:raw_"..name,
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groups={pickaxey=3,building_block=1,material_stone=1,blast_furnace_smeltable=1},
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_mcl_blast_resistance = 3,
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_mcl_hardness = 3,
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_mcl_blast_resistance = oreBlastResistance,
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_mcl_hardness = oreHardness,
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_mcl_silk_touch_drop = true,
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_mcl_fortune_drop = mcl_core.fortune_drop_ore,
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})
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minetest.register_node("industrialtest:raw_tin_block",{
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description=S("Raw Tin Block"),
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tiles={"industrialtest_mcl_raw_tin_block.png"},
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minetest.register_node("industrialtest:raw_"..name.."_block",{
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description=S("Raw "..displayName.." Block"),
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tiles={"industrialtest_mcl_raw_"..name.."_block.png"},
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groups={pickaxey=2,building_block=1,blast_furnace_smeltable=1},
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sounds=mcl_sounds.node_sound_metal_defaults(),
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_mcl_blast_resistance=6,
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_mcl_hardness=5,
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_mcl_blast_resistance=rawBlockBlastResistance,
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_mcl_hardness=rawBlockHardness,
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})
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minetest.register_node("industrialtest:"..name.."_block",{
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description=S("Block of "..displayName),
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tiles={"industrialtest_mcl_"..name.."_block.png"},
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groups={pickaxey=2,building_block=1},
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sounds=mcl_sounds.node_sound_metal_defaults(),
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_mcl_blast_resistance=blockBlastResistance,
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_mcl_hardness=blockHardness,
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})
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-- register crafts that are not available in MCL
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minetest.register_craft({
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type="cooking",
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output="industrialtest:tin_ingot",
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recipe="industrialtest:raw_tin"
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output="industrialtest:"..name.."_ingot",
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recipe="industrialtest:raw_"..name
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})
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-- register required ores that are not available in MCL
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minetest.register_craft({
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type="shaped",
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output="industrialtest:raw_"..name.."_block",
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recipe={
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{"industrialtest:raw"..name,"industrialtest:raw"..name,"industrialtest:raw"..name},
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{"industrialtest:raw"..name,"industrialtest:raw"..name,"industrialtest:raw"..name},
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{"industrialtest:raw"..name,"industrialtest:raw"..name,"industrialtest:raw"..name}
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}
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})
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minetest.register_craft({
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type="shaped",
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output="industrialtest:"..name.."_block",
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recipe={
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{"industrialtest:"..name.."_ingot","industrialtest:"..name.."_ingot","industrialtest:"..name.."_ingot"},
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{"industrialtest:"..name.."_ingot","industrialtest:"..name.."_ingot","industrialtest:"..name.."_ingot"},
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{"industrialtest:"..name.."_ingot","industrialtest:"..name.."_ingot","industrialtest:"..name.."_ingot"}
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}
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})
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end
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-- register required minerals that are not available in MCL
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registerMineral("tin","Tin",3,3)
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-- register ore generation
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local stonelike={"mcl_core:stone","mcl_core:diorite","mcl_core:andesite","mcl_core:granite"}
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minetest.register_ore({
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ore_type="scatter",
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