-- IndustrialTest -- Copyright (C) 2023 mrkubax10 -- This program is free software: you can redistribute it and/or modify -- it under the terms of the GNU General Public License as published by -- the Free Software Foundation, either version 3 of the License, or -- (at your option) any later version. -- This program is distributed in the hope that it will be useful, -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -- GNU General Public License for more details. -- You should have received a copy of the GNU General Public License -- along with this program. If not, see . local S=minetest.get_translator("industrialtest") local function onTreetapUse(user,pointed) local node=minetest.get_node_or_nil(pointed.under) if not node then return false end -- Note: if more nodes from which treetap can extract will be added then they shouldn't be added here -- Instead they should have additional entry in definition which will denote that treetap can be used on them if node.name=="industrialtest:rubber_wood_with_rubber" then local inv=user:get_inventory() inv:add_item("main",ItemStack("industrialtest:sticky_resin")) minetest.set_node(pointed.under,{name="industrialtest:rubber_wood"}) return true end return false end local definition={ description=S("Treetap"), inventory_image="industrialtest_treetap.png", tool_capabilities={ full_punch_interval=1, uses=50 }, on_place=function(itemstack,user,pointed) if pointed.type=="node" and user and user:is_player() and onTreetapUse(user,pointed) then industrialtest.api.afterToolUse(itemstack) return itemstack end return nil end, _industrialtest_tool=true } if industrialtest.mtgAvailable then definition.groups={ flammable=2 } elseif industrialtest.mclAvailable then definition.groups={ tool=1 } definition._repair_material="group:wood" definition._mcl_toollike_wield=true end minetest.register_tool("industrialtest:treetap",definition) minetest.register_craft({ type="shaped", output="industrialtest:treetap", recipe={ {"","group:wood",""}, {"group:wood","group:wood","group:wood"}, {"group:wood","",""} } }) definition={ description=S("Electric Treetap"), inventory_image="industrialtest_electric_treetap.png", on_place=function(itemstack,user,pointed) local meta=itemstack:get_meta() if meta:get_int("industrialtest.powerAmount")>=50 and user and user:is_player() and onTreetapUse(user,pointed) then industrialtest.api.addPowerToItem(itemstack,-50) return itemstack end return nil end, _industrialtest_powerStorage=true, _industrialtest_powerCapacity=10000, _industrialtest_powerFlow=industrialtest.api.lvPowerFlow } if industrialtest.mclAvailable then definition.groups={ tool=1 } definition._mcl_toollike_wield=true end minetest.register_tool("industrialtest:electric_treetap",definition) minetest.register_craft({ type="shapeless", output="industrialtest:electric_treetap", recipe={ "industrialtest:treetap", "industrialtest:electronic_circuit", "industrialtest:re_battery" } }) local function onWrenchUse(user,pointed) local node=minetest.get_node_or_nil(pointed.under) if not node then return false end local def=minetest.registered_nodes[node.name] if not def or not def.groups or not def.groups._industrialtest_wrenchUnmountable or (def.can_dig and not def.can_dig(pointed.under)) then return false end local inv=user:get_inventory() if def.after_dig_node then def.after_dig_node(pointed.under,node,minetest.get_meta(pointed.under):to_table()) end minetest.remove_node(pointed.under) local name=node.name if string.sub(name,-7)=="_active" then name=string.sub(name,1,-8) end inv:add_item("main",ItemStack(name)) return true end definition={ description=S("Wrench"), inventory_image="industrialtest_wrench.png", tool_capabilities={ full_punch_interval=1, uses=200 }, on_use=function(itemstack,user,pointed) if pointed.type=="node" and user and user:is_player() and onWrenchUse(user,pointed) then industrialtest.api.afterToolUse(itemstack) return itemstack end return nil end, _industrialtest_tool=true } if industrialtest.mclAvailable then definition.groups={ tool=1 } definition._mcl_toollike_wield=true end minetest.register_tool("industrialtest:wrench",definition) minetest.register_craft({ type="shaped", output="industrialtest:wrench", recipe={ {industrialtest.elementKeys.bronzeIngot,"",industrialtest.elementKeys.bronzeIngot}, {industrialtest.elementKeys.bronzeIngot,industrialtest.elementKeys.bronzeIngot,industrialtest.elementKeys.bronzeIngot}, {"",industrialtest.elementKeys.bronzeIngot,""} } }) definition={ description=S("Electric Wrench"), inventory_image="industrialtest_electric_wrench.png", on_use=function(itemstack,user,pointed) local meta=itemstack:get_meta() if meta:get_int("industrialtest.powerAmount")>=20 and user and user:is_player() and onWrenchUse(user,pointed) then industrialtest.api.addPowerToItem(itemstack,-20) return itemstack end return nil end, _industrialtest_powerStorage=true, _industrialtest_powerCapacity=10000, _industrialtest_powerFlow=industrialtest.api.lvPowerFlow } if industrialtest.mclAvailable then definition.groups={ tool=1 } definition._mcl_toollike_wield=true end minetest.register_tool("industrialtest:electric_wrench",definition) minetest.register_craft({ type="shapeless", output="industrialtest:electric_wrench", recipe={ "industrialtest:wrench", "industrialtest:electronic_circuit", "industrialtest:re_battery" } }) local registeredElectricChainsaws={} local function registerElectricChainsaw(config) local definition={ description=S(config.displayName), inventory_image="industrialtest_"..config.name..".png", _industrialtest_powerStorage=true, _industrialtest_powerCapacity=10000, _industrialtest_powerFlow=industrialtest.api.lvPowerFlow } if industrialtest.mtgAvailable then definition.tool_capabilities={ full_punch_interval=0.5, max_drop_level=config.maxDropLevel, groupcaps={ choppy={ times=config.inactiveTimes, maxlevel=config.maxLevel } } } definition.groups={ axe=1 } elseif industrialtest.mclAvailable then definition.tool_capabilities={ full_punch_interval=0.5, max_drop_level=config.maxDropLevel, } definition.groups={ tool=1, dig_speed_class=config.digSpeedClass, } definition.on_place=function(itemstack,user,pointed) local meta=itemstack:get_meta() if meta:get_int("industrialtest.powerAmount")>=20 then local itemstackCopy=itemstack if itemstack:get_wear()~=industrialtest.internal.mclMakeStrippedTrunk(itemstackCopy,user,pointed,true):get_wear() then industrialtest.api.addPowerToItem(itemstack,-20) return itemstack end end return nil end definition.after_use=function(itemstack) -- Hack to make sure that chainsaw won't be destroyed when has 0 EU in MCL return nil end definition._mcl_diggroups={ axey={ speed=config.inactiveDigSpeed, level=config.digLevel, uses=-1 } } definition._mcl_toollike_wield=true end minetest.register_tool("industrialtest:"..config.name,definition) definition=table.copy(definition) if industrialtest.mtgAvailable then definition.tool_capabilities.groupcaps.choppy.times=config.activeTimes elseif industrialtest.mclAvailable then definition._mcl_diggroups.axey.speed=config.activeDigSpeed end definition.groups.not_in_creative_inventory=1 definition.on_use=nil definition.after_use=function(itemstack,user,node,digparams) industrialtest.api.addPowerToItem(itemstack,-20) itemstack:set_name("industrialtest:"..config.name) return itemstack end minetest.register_tool("industrialtest:"..config.name.."_active",definition) registeredElectricChainsaws["industrialtest:"..config.name]=true end definition={ name="electric_chainsaw", displayName="Electric Chainsaw" } if industrialtest.mtgAvailable then definition.maxDropLevel=1 definition.inactiveTimes={[1]=10,[2]=5.6,[3]=4} definition.maxLevel=2 definition.activeTimes={[1]=2.2,[2]=1.1,[3]=0.7} elseif industrialtest.mclAvailable then definition.digSpeedClass=4 definition.maxDropLevel=4 definition.inactiveDigSpeed=1 definition.digLevel=4 definition.activeDigSpeed=7 end registerElectricChainsaw(definition) minetest.register_craft({ type="shaped", output="industrialtest:electric_chainsaw", recipe={ {"","industrialtest:refined_iron_ingot","industrialtest:refined_iron_ingot"}, {"industrialtest:refined_iron_ingot","industrialtest:electronic_circuit","industrialtest:refined_iron_ingot"}, {"industrialtest:re_battery","industrialtest:refined_iron_ingot",""} } }) definition={ name="diamond_electric_chainsaw", displayName="Diamond Electric Chainsaw" } if industrialtest.mtgAvailable then definition.maxDropLevel=1 definition.inactiveTimes={[1]=10,[2]=5.6,[3]=4} definition.maxLevel=3 definition.activeTimes={[1]=2.0,[2]=0.8,[3]=0.4} elseif industrialtest.mclAvailable then definition.digSpeedClass=5 definition.maxDropLevel=5 definition.inactiveDigSpeed=1 definition.digLevel=5 definition.activeDigSpeed=9 end registerElectricChainsaw(definition) minetest.register_craft({ type="shaped", output="industrialtest:diamond_electric_chainsaw", recipe={ {"",industrialtest.elementKeys.diamond,""}, {industrialtest.elementKeys.diamond,"industrialtest:electric_chainsaw",industrialtest.elementKeys.diamond} } }) local registeredElectricHoes={} local function registerElectricHoe(config) local definition={ description=S(config.displayName), inventory_image="industrialtest_"..config.name..".png", _industrialtest_powerStorage=true, _industrialtest_powerCapacity=10000, _industrialtest_powerFlow=industrialtest.api.lvPowerFlow } if industrialtest.mtgAvailable then -- Taken and adapted from farming mod from Minetest Game local function onUse(user,pointed) local pt = pointed -- check if pointing at a node if not pt then return false end if pt.type ~= "node" then return false end local under = minetest.get_node(pt.under) local p = {x=pt.under.x, y=pt.under.y+1, z=pt.under.z} local above = minetest.get_node(p) -- return if any of the nodes is not registered if not minetest.registered_nodes[under.name] then return false end if not minetest.registered_nodes[above.name] then return false end -- check if the node above the pointed thing is air if above.name ~= "air" then return false end -- check if pointing at soil if minetest.get_item_group(under.name, "soil") ~= 1 then return false end -- check if (wet) soil defined local regN = minetest.registered_nodes if regN[under.name].soil == nil or regN[under.name].soil.wet == nil or regN[under.name].soil.dry == nil then return false end local player_name = user and user:get_player_name() or "" if minetest.is_protected(pt.under, player_name) then minetest.record_protection_violation(pt.under, player_name) return false end if minetest.is_protected(pt.above, player_name) then minetest.record_protection_violation(pt.above, player_name) return false end -- turn the node into soil and play sound minetest.set_node(pt.under, {name = regN[under.name].soil.dry}) minetest.sound_play("default_dig_crumbly", { pos = pt.under, gain = 0.3, }, true) return true end definition.groups={ hoe=1 } definition.on_use=function(itemstack,user,pointed) local meta=itemstack:get_meta() if meta:get_int("industrialtest.powerAmount")>=20 and onUse(user,pointed) then industrialtest.api.addPowerToItem(itemstack,-20) return itemstack end return nil end elseif industrialtest.mclAvailable then -- Taken from https://git.minetest.land/MineClone2/MineClone2/src/branch/master/mods/ITEMS/mcl_farming/hoes.lua#L3 local function createSoil(pos) if pos == nil then return false end local node = minetest.get_node(pos) local name = node.name local above = minetest.get_node({x=pos.x, y=pos.y+1, z=pos.z}) if minetest.get_item_group(name, "cultivatable") == 2 then if above.name == "air" then node.name = "mcl_farming:soil" minetest.set_node(pos, node) minetest.sound_play("default_dig_crumbly", { pos = pos, gain = 0.5 }, true) return true end elseif minetest.get_item_group(name, "cultivatable") == 1 then if above.name == "air" then node.name = "mcl_core:dirt" minetest.set_node(pos, node) minetest.sound_play("default_dig_crumbly", { pos = pos, gain = 0.6 }, true) return true end end return false end definition.tool_capabilities={ full_punch_interval=0.5 } definition.groups={ tool=1 } definition.on_place=function(itemstack,user,pointed) local node=minetest.get_node(pointed.under) if user and not user:get_player_control().sneak then if minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].on_rightclick then return minetest.registered_nodes[node.name].on_rightclick(pointed.under,node,user,itemstack) or itemstack end end if minetest.is_protected(pointed.under, user:get_player_name()) then minetest.record_protection_violation(pointed.under,user:get_player_name()) return nil end local meta=itemstack:get_meta() if meta:get_int("industrialtest.powerAmount")>=20 and createSoil(pointed.under) then industrialtest.api.addPowerToItem(itemstack,-20) return itemstack end return nil end definition.after_use=function(itemstack) -- Hack to make sure that chainsaw won't be destroyed when has 0 EU in MCL return nil end definition._mcl_toollike_wield=true definition._mcl_diggroups={ hoey={ speed=config.inactiveDigSpeed, level=config.digLevel, uses=-1 } } end minetest.register_tool("industrialtest:"..config.name,definition) if industrialtest.mclAvailable then definition=table.copy(definition) definition._mcl_diggroups.hoey.speed=config.activeDigSpeed definition.groups.not_in_creative_inventory=1 definition.after_use=function(itemstack) industrialtest.api.addPowerToItem(itemstack,-20) itemstack:set_name("industrialtest:"..config.name) return itemstack end minetest.register_tool("industrialtest:"..config.name.."_active",definition) end registeredElectricHoes["industrialtest:"..config.name]=true end definition={ name="electric_hoe", displayName="Electric Hoe" } if industrialtest.mclAvailable then definition.inactiveDigSpeed=1 definition.digLevel=2 definition.activeDigSpeed=7 end registerElectricHoe(definition) minetest.register_craft({ type="shaped", output="industrialtest:electric_hoe", recipe={ {"industrialtest:refined_iron_ingot","industrialtest:refined_iron_ingot"}, {"","industrialtest:electronic_circuit"}, {"","industrialtest:re_battery"} } }) minetest.register_craft({ type="shaped", output="industrialtest:electric_hoe", recipe={ {"industrialtest:refined_iron_ingot","industrialtest:refined_iron_ingot"}, {"industrialtest:electronic_circuit",""}, {"industrialtest:re_battery",""} } }) if industrialtest.mclAvailable then registerElectricHoe({ name="diamond_electric_hoe", displayName="Diamond Electric Hoe", inactiveDigSpeed=1, digLevel=5, activeDigSpeed=9 }) minetest.register_craft({ type="shapeless", output="industrialtest:diamond_electric_hoe", recipe={ "industrialtest:electric_hoe", industrialtest.elementKeys.diamond, industrialtest.elementKeys.diamond } }) end local registeredElectricDrills={} local function registerElectricDrill(config) local definition={ description=S(config.displayName), inventory_image="industrialtest_"..config.name..".png", _industrialtest_powerStorage=true, _industrialtest_powerCapacity=10000, _industrialtest_powerFlow=industrialtest.api.lvPowerFlow } if industrialtest.mtgAvailable then definition.tool_capabilities={ full_punch_interval=0.5, max_drop_level=config.maxDropLevel, groupcaps={ cracky={ times=config.inactiveTimes, maxlevel=config.maxLevel }, crumbly={ times=config.inactiveTimes, maxlevel=config.maxLevel } } } definition.groups={ pickaxe=1, shovel=1 } elseif industrialtest.mclAvailable then definition.tool_capabilities={ full_punch_interval=0.5, max_drop_level=config.maxDropLevel } definition.groups={ tool=1, dig_speed_class=config.digSpeedClass } definition.after_use=function() -- Hack to make sure that drill won't be destroyed when has 0 EU in MCL return nil end definition._mcl_diggroups={ pickaxey={ speed=config.inactiveDigSpeed, level=config.digLevel, uses=-1 }, shovely={ speed=config.inactiveDigSpeed, level=config.digLevel, uses=-1 } } definition._mcl_toollike_wield=true end minetest.register_tool("industrialtest:"..config.name,definition) definition=table.copy(definition) if industrialtest.mtgAvailable then definition.tool_capabilities.groupcaps.cracky.times=config.activeTimes definition.tool_capabilities.groupcaps.crumbly.times=config.activeTimes elseif industrialtest.mclAvailable then definition._mcl_diggroups.pickaxey.speed=config.activeDigSpeed definition._mcl_diggroups.shovely.speed=config.activeDigSpeed end definition.groups.not_in_creative_inventory=1 definition.after_use=function(itemstack) industrialtest.api.addPowerToItem(itemstack,-20) itemstack:set_name("industrialtest:"..config.name) return itemstack end minetest.register_tool("industrialtest:"..config.name.."_active",definition) registeredElectricDrills["industrialtest:"..config.name]=true end definition={ name="electric_drill", displayName="Electric Drill" } if industrialtest.mtgAvailable then definition.maxDropLevel=1 definition.inactiveTimes={[1]=10,[2]=5.6,[3]=4} definition.maxLevel=2 definition.activeTimes={[1]=2.0,[2]=0.8,[3]=0.4} elseif industrialtest.mclAvailable then definition.digSpeedClass=4 definition.maxDropLevel=4 definition.inactiveDigSpeed=1 definition.digLevel=4 definition.activeDigSpeed=7 end registerElectricDrill(definition) minetest.register_craft({ type="shaped", output="industrialtest:electric_drill", recipe={ {"","industrialtest:refined_iron_ingot",""}, {"industrialtest:refined_iron_ingot","industrialtest:electronic_circuit","industrialtest:refined_iron_ingot"}, {"industrialtest:refined_iron_ingot","industrialtest:re_battery","industrialtest:refined_iron_ingot"} } }) definition={ name="diamond_electric_drill", displayName="Diamond Electric Drill" } if industrialtest.mtgAvailable then definition.maxDropLevel=1 definition.inactiveTimes={[1]=10,[2]=5.6,[3]=4} definition.maxLevel=3 definition.activeTimes={[1]=2.0,[2]=0.8,[3]=0.4} elseif industrialtest.mclAvailable then definition.digSpeedClass=5 definition.maxDropLevel=5 definition.inactiveDigSpeed=1 definition.digLevel=5 definition.activeDigSpeed=9 end registerElectricDrill(definition) minetest.register_craft({ type="shaped", output="industrialtest:diamond_electric_drill", recipe={ {"",industrialtest.elementKeys.diamond,""}, {industrialtest.elementKeys.diamond,"industrialtest:electric_drill",industrialtest.elementKeys.diamond} } }) local registeredElectricSabers={} local function registerElectricSaber(config) local definition={ description=S(config.displayName), inventory_image="industrialtest_"..config.name..".png", _industrialtest_powerStorage=true, _industrialtest_powerCapacity=10000, _industrialtest_powerFlow=industrialtest.api.lvPowerFlow } if industrialtest.mtgAvailable then definition.groups={ sword=1 } definition.tool_capabilities={ full_punch_interval=0.5, max_drop_level=config.maxDropLevel, groupcaps={ snappy={ times=config.inactiveTimes, maxlevel=config.maxLevel } }, damage_groups={fleshy=config.inactiveDamage} } elseif industrialtest.mclAvailable then definition.groups={ weapon=1, sword=1, dig_speed_class=config.digSpeedClass } definition.tool_capabilities={ full_punch_interval=0.5, max_drop_level=config.maxDropLevel, damage_groups={fleshy=config.inactiveDamage} } definition.after_use=function() -- Hack to make sure that saber won't be destroyed when has 0 EU in MCL return nil end definition._mcl_toollike_wield=true definition._mcl_diggroups={ swordy={ speed=config.inactiveDigSpeed, level=config.digLevel, uses=-1 }, swordy_cobweb={ speed=config.inactiveDigSpeed, level=config.digLevel, uses=-1 } } end minetest.register_tool("industrialtest:"..config.name,definition) definition=table.copy(definition) if industrialtest.mtgAvailable then definition.tool_capabilities.groupcaps.snappy.times=config.activeTimes definition.tool_capabilities.damage_groups.fleshy=config.activeDamage elseif industrialtest.mclAvailable then definition.tool_capabilities.damage_groups.fleshy=config.activeDamage definition._mcl_diggroups.swordy.speed=config.activeDigSpeed definition._mcl_diggroups.swordy_cobweb.speed=config.activeDigSpeed end definition.groups.not_in_creative_inventory=1 definition.after_use=function() return nil end minetest.register_tool("industrialtest:"..config.name.."_active",definition) registeredElectricSabers["industrialtest:"..config.name]=true end definition={ name="electric_saber", displayName="Electric Saber" } if industrialtest.mtgAvailable then definition.maxDropLevel=1 definition.inactiveTimes={[1]=10,[2]=5.6,[3]=4} definition.maxLevel=3 definition.inactiveDamage=1 definition.activeTimes={[1]=2.0,[2]=0.8,[3]=0.4} definition.activeDamage=6 elseif industrialtest.mclAvailable then definition.digSpeedClass=4 definition.maxDropLevel=4 definition.inactiveDamage=1 definition.inactiveDigSpeed=1 definition.digLevel=4 definition.activeDamage=6 definition.activeDigSpeed=7 end registerElectricSaber(definition) minetest.register_craft({ type="shaped", output="industrialtest:electric_saber", recipe={ {"industrialtest:refined_iron_ingot"}, {"industrialtest:refined_iron_ingot"}, {"industrialtest:re_battery"} } }) definition={ name="diamond_electric_saber", displayName="Diamond Electric Saber" } if industrialtest.mtgAvailable then definition.maxDropLevel=1 definition.inactiveTimes={[1]=10,[2]=5.6,[3]=4} definition.maxLevel=3 definition.inactiveDamage=1 definition.activeTimes={[1]=2.0,[2]=0.8,[3]=0.4} definition.activeDamage=9 elseif industrialtest.mclAvailable then definition.digSpeedClass=5 definition.maxDropLevel=5 definition.inactiveDamage=1 definition.inactiveDigSpeed=1 definition.digLevel=5 definition.activeDamage=9 definition.activeDigSpeed=9 end registerElectricSaber(definition) minetest.register_craft({ type="shapeless", output="industrialtest:diamond_electric_saber", recipe={ "industrialtest:electric_saber", industrialtest.elementKeys.diamond, industrialtest.elementKeys.diamond } }) -- Tool callbacks minetest.register_on_punchnode(function(pos,node,user,pointed) if user then local itemstack=user:get_wielded_item() if registeredElectricChainsaws[itemstack:get_name()] then local meta=itemstack:get_meta() if meta:get_int("industrialtest.powerAmount")>=20 then local def=minetest.registered_nodes[node.name] if (industrialtest.mtgAvailable and def.groups and def.groups.choppy) or (industrialtest.mclAvailable and def.groups and def.groups.axey) then itemstack:set_name(itemstack:get_name().."_active") user:set_wielded_item(itemstack) end end elseif industrialtest.mclAvailable and registeredElectricHoes[itemstack:get_name()] then local meta=itemstack:get_meta() if meta:get_int("industrialtest.powerAmount")>=20 then local def=minetest.registered_nodes[node.name] if def.groups and def.groups.hoey then itemstack:set_name(itemstack:get_name().."_active") user:set_wielded_item(itemstack) end end elseif registeredElectricDrills[itemstack:get_name()] then local meta=itemstack:get_meta() if meta:get_int("industrialtest.powerAmount")>=20 then local def=minetest.registered_nodes[node.name] if (industrialtest.mtgAvailable and def.groups and (def.groups.cracky or def.groups.crumbly)) or (industrialtest.mclAvailable and def.groups and (def.groups.pickaxey or def.groups.shovely)) then itemstack:set_name(itemstack:get_name().."_active") user:set_wielded_item(itemstack) end end elseif registeredElectricSabers[itemstack:get_name()] then local meta=itemstack:get_meta() if meta:get_int("industrialtest.powerAmount")>=20 then local def=minetest.registered_nodes[node.name] if (industrialtest.mtgAvailable and def.groups and def.groups.snappy) or (industrialtest.mclAvailable and def.groups and (def.groups.swordy or def.groups.swordy_cobweb)) then itemstack:set_name(itemstack:get_name().."_active") user:set_wielded_item(itemstack) end end end end end) minetest.register_on_punchplayer(function(player,hitter) local itemstack=hitter:get_wielded_item() if registeredElectricSabers[itemstack:get_name()] then local meta=itemstack:get_meta() if meta:get_int("industrialtest.powerAmount")>=20 then industrialtest.api.addPowerToItem(itemstack,-20) hitter:set_wielded_item(itemstack) local def=minetest.registered_tools[itemstack:get_name().."_active"] player:set_hp(player:get_hp()-def.tool_capabilites.damage_groups.fleshy) return true end end return false end)