industrialtest/craftitems.lua
2023-03-21 13:30:31 +01:00

350 lines
9.1 KiB
Lua

-- IndustrialTest
-- Copyright (C) 2023 mrkubax10
-- This program is free software: you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation, either version 3 of the License, or
-- (at your option) any later version.
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
-- You should have received a copy of the GNU General Public License
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
local S=minetest.get_translator("industrialtest")
-- Power storage items
minetest.register_tool("industrialtest:re_battery",{
description=S("RE-Battery"),
inventory_image="industrialtest_re_battery.png",
_industrialtest_powerStorage=true,
_industrialtest_powerCapacity=7000,
_industrialtest_powerFlow=200
})
minetest.register_craft({
type="shaped",
output="industrialtest:re_battery",
recipe={
{"","industrialtest:insulated_copper_cable",""},
{industrialtest.elementKeys.tinIngot,industrialtest.elementKeys.powerCarrier,industrialtest.elementKeys.tinIngot},
{industrialtest.elementKeys.tinIngot,industrialtest.elementKeys.powerCarrier,industrialtest.elementKeys.tinIngot}
}
})
-- Other resources
minetest.register_craftitem("industrialtest:refined_iron_ingot",{
description=S("Refined Iron Ingot"),
inventory_image="industrialtest_"..industrialtest.gameTexturePrefix.."_refined_iron_ingot.png",
})
minetest.register_craft({
type="cooking",
output="industrialtest:refined_iron_ingot",
recipe=industrialtest.elementKeys.ironIngot
})
minetest.register_craft({
type="shapeless",
output="industrialtest:refined_iron_ingot 8",
recipe={
"industrialtest:machine_block"
}
})
minetest.register_craftitem("industrialtest:sticky_resin",{
description=S("Sticky Resin"),
inventory_image="industrialtest_sticky_resin.png"
})
minetest.register_craftitem("industrialtest:rubber",{
description=S("Rubber"),
inventory_image="industrialtest_rubber.png"
})
minetest.register_craft({
type="cooking",
output="industrialtest:rubber",
recipe="industrialtest:sticky_resin"
})
-- TODO: add rubber crafts using extractor
-- Dust
local function registerResourceDust(name,displayName,resources,color,registerMaceratorRecipe)
minetest.register_craftitem("industrialtest:"..name.."_dust",{
description=S(displayName.." Dust"),
inventory_image="industrialtest_dust.png",
color=color
})
if registerMaceratorRecipe then
for _,value in ipairs(resources) do
industrialtest.api.registerMaceratorRecipe({
output="industrialtest:"..name.."_dust "..(value.count or 1),
recipe=value.resource
})
end
end
end
local resources={
{
resource=industrialtest.elementKeys.coalBlock,
count=9
},
{
resource=industrialtest.elementKeys.stoneWithCoal,
count=2
},
{resource=industrialtest.elementKeys.coal}
}
if industrialtest.mclAvailable then
table.insert(resources,{
resource="mcl_deepslate:deepslate_with_coal",
count=2
})
end
registerResourceDust("coal","Coal",resources,"#101010ff",true)
registerResourceDust("clay","Clay",{
{
resource=industrialtest.elementKeys.clayBlock,
count=2
}
},"#9090a0ff",true)
resources={
{
resource=industrialtest.elementKeys.diamondBlock,
count=9
},
{
resource=industrialtest.elementKeys.stoneWithDiamond,
count=2
},
{resource=industrialtest.elementKeys.diamond}
}
if industrialtest.mclAvailable then
table.insert(resources,{
resource="mcl_deepslate:deepslate_with_diamond",
count=2
})
end
registerResourceDust("diamond","Diamond",resources,"#90e2c9ff",true)
minetest.register_craft({
type="cooking",
output=industrialtest.elementKeys.diamond,
recipe="industrialtest:diamond_dust"
})
resources={
{
resource=industrialtest.elementKeys.ironBlock,
count=9
},
{
resource=industrialtest.elementKeys.stoneWithIron,
count=2
},
{
resource=industrialtest.elementKeys.ironLump,
count=2
},
{resource=industrialtest.elementKeys.ironIngot}
}
if industrialtest.mclAvailable then
table.insert(resources,{
resource="mcl_deepslate:deepslate_with_iron",
count=2
})
end
registerResourceDust("iron","Iron",resources,"#b5b5b5ff",true)
minetest.register_craft({
type="cooking",
output=industrialtest.elementKeys.ironIngot,
recipe="industrialtest:iron_dust"
})
if industrialtest.mclAvailable then
registerResourceDust("lapis_lazuli","Lapis Lazuli",{
{
resource="mcl_core:lapislazuliblock",
count=9
},
{
resource="mcl_core:stone_with_lapis_lazuli",
count=2
},
{
resource="mcl_deepslate:deepslate_with_lapis_lazuli",
count=9
},
{resource="mcl_core:lapis_lazuli"}
},"#292d76ff",true)
end
registerResourceDust("obsidian","Obsidian",{{resource=industrialtest.elementKeys.obsidian}},"#292843ff",true)
resources={
{
resource=industrialtest.elementKeys.goldBlock,
count=9
},
{
resource=industrialtest.elementKeys.stoneWithGold,
count=2
},
{
resource=industrialtest.elementKeys.goldLump,
count=2
},
{resource=industrialtest.elementKeys.goldIngot}
}
if industrialtest.mclAvailable then
table.insert(resources,{
resource="mcl_deepslate:deepslate_with_gold",
count=2
})
end
registerResourceDust("gold","Gold",resources,"#e4e526ff",true)
minetest.register_craft({
type="cooking",
output=industrialtest.elementKeys.goldIngot,
recipe="industrialtest:gold_dust"
})
resources={
{
resource=industrialtest.elementKeys.copperBlock,
count=9
},
{
resource=industrialtest.elementKeys.stoneWithCopper,
count=2
},
{
resource=industrialtest.elementKeys.copperLump,
count=2
},
{resource=industrialtest.elementKeys.copperIngot}
}
if industrialtest.mclAvailable then
table.insert(resources,{
resource="mcl_deepslate:deepslate_with_copper",
count=2
})
end
registerResourceDust("copper","Copper",resources,"#a45e25ff",true)
minetest.register_craft({
type="cooking",
output=industrialtest.elementKeys.copperIngot,
recipe="industrialtest:copper_dust"
})
resources={
{
resource=industrialtest.elementKeys.tinBlock,
count=9
},
{
resource=industrialtest.elementKeys.stoneWithTin,
count=2
},
{
resource=industrialtest.elementKeys.tinLump,
count=2
},
{resource=industrialtest.elementKeys.tinIngot}
}
if industrialtest.mclAvailable then
table.insert(resources,{
resource="industrialtest:deepslate_with_tin",
count=2
})
end
registerResourceDust("tin","Tin",resources,"#f1f1f1ff",true)
minetest.register_craft({
type="cooking",
output=industrialtest.elementKeys.tinIngot,
recipe="industrialtest:tin_dust"
})
resources={
{
resource="industrialtest:uranium_block",
count=9
},
{
resource="industrialtest:stone_with_uranium",
count=2
},
{
resource=industrialtest.elementKeys.uraniumLump,
count=2
},
{resource="industrialtest:uranium_ingot"}
}
if industrialtest.mclAvailable then
table.insert(resources,{
resource="industrialtest:deepslate_with_uranium",
count=2
})
end
registerResourceDust("uranium","Uranium",resources,"#3b8c09ff",true)
minetest.register_craft({
type="cooking",
output="industrialtest:uranium_ingot",
recipe="industrialtest:uranium_dust"
})
if industrialtest.mtgAvailable then
registerResourceDust("mese","Mese",{
{
resource="default:mese",
count=9
},
{
resource="default:stone_with_mese",
count=2
},
{resource="default:mese_crystal"}
},"#909000ff",true)
minetest.register_craft({
type="cooking",
output="default:mese_crystal",
recipe="industrialtest:mese_dust"
})
end
registerResourceDust("bronze","Bronze",{},"#e48e88ff",false)
minetest.register_craft({
type="shaped",
output="industrialtest:bronze_dust 9",
recipe={
{"industrialtest:copper_dust","industrialtest:copper_dust","industrialtest:copper_dust"},
{"industrialtest:copper_dust","industrialtest:tin_dust","industrialtest:copper_dust"},
{"industrialtest:copper_dust","industrialtest:copper_dust","industrialtest:copper_dust"}
}
})
minetest.register_craft({
type="cooking",
output=industrialtest.elementKeys.bronzeIngot,
recipe="industrialtest:bronze_dust"
})
-- Other items
minetest.register_craftitem("industrialtest:electronic_circuit",{
description=S("Electronic Circuit"),
inventory_image="industrialtest_electronic_circuit.png"
})
minetest.register_craft({
type="shaped",
output="industrialtest:electronic_circuit",
recipe={
{"industrialtest:insulated_copper_cable","industrialtest:insulated_copper_cable","industrialtest:insulated_copper_cable"},
{industrialtest.elementKeys.powerCarrier,"industrialtest:refined_iron_ingot",industrialtest.elementKeys.powerCarrier},
{"industrialtest:insulated_copper_cable","industrialtest:insulated_copper_cable","industrialtest:insulated_copper_cable"}
}
})
-- Item callbacks
minetest.register_on_player_inventory_action(function(player,action,inventory,info)
if action=="put" then
if industrialtest.api.preparePowerStorageItem(info.stack) or industrialtest.api.prepareToolItem(info.stack) then
inventory:set_stack(info.listname,info.index,info.stack)
end
end
end)
minetest.register_on_craft(function(itemstack)
if industrialtest.api.preparePowerStorageItem(itemstack) then
return
end
industrialtest.api.prepareToolItem(itemstack)
end)